<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hunterbunney</id>
	<title>TF2 Classified Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hunterbunney"/>
	<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/wiki/Special:Contributions/Hunterbunney"/>
	<updated>2026-09-22T11:45:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0-rc.0</generator>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11549</id>
		<title>Avanti</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11549"/>
		<updated>2026-09-21T06:06:46Z</updated>

		<summary type="html">&lt;p&gt;Hunterbunney: Fixed versioning in infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox map&lt;br /&gt;
|map-image = Vip_avanti.webp&lt;br /&gt;
|game-type = VIP&lt;br /&gt;
|file-name = vip_avanti&lt;br /&gt;
|developer = {{Dev|14bit}}&amp;lt;br&amp;gt;{{Dev|abp}}&amp;lt;br&amp;gt;{{Dev|rami}}&amp;lt;br&amp;gt;{{Dev|Waugh101}}&amp;lt;br&amp;gt;{{Dev|Lurondor}}&amp;lt;br&amp;gt;{{Dev|moonley}}&amp;lt;br&amp;gt;{{Dev|NassimO}}&amp;lt;br&amp;gt;{{Dev|Damon}}&lt;br /&gt;
|release-date = January 30, 2026 ([[3.0.0]])&lt;br /&gt;
|map-environment = Rural&lt;br /&gt;
|map-setting = Evening&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|[https://tf2classified.com/steampowered/ Steam release announcement page]|&lt;br /&gt;
To reach the safety of his illegally parked car, the Civilian will need to pass through the winery&#039;s tasting parlor, its fermentation plant, and a stuck-in-the-past visitor center—all connected by narrow European-style alleys with ample opportunity for RED to box him in.}}&lt;br /&gt;
Avanti is an official [[VIP]] map, set in the Napa Valley wine region of California. Its layout is based on the &#039;&#039;Team Fortress Classic&#039;&#039; Command Points map [https://wiki.teamfortress.com/wiki/Avanti_(Classic) Avanti]. BLU must escort the VIP to the three control points, ending at his limousine at the winery&#039;s front gate.&lt;br /&gt;
&lt;br /&gt;
Avanti was released January 30th, 2026 as part of the game&#039;s official Steam release, patch [[3.0.0]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
=== Overview ===&lt;br /&gt;
[[File:Avanti_Overview.webp|center|640px]]&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|3.0.0}}&lt;br /&gt;
* Added vip_avanti&lt;br /&gt;
{{Update|3.0.2}}&lt;br /&gt;
* Fixed the final control point not triggering final control point warnings from the Announcer while being captured&lt;br /&gt;
* Even more improvements to collisions on the staircases around the fountain at Final&lt;br /&gt;
* Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below&lt;br /&gt;
{{Update|3.0.8}}&lt;br /&gt;
* Clipping improvements&lt;br /&gt;
* Fixed several texture alignment issues&lt;br /&gt;
* Fixed several visible nodraws and dev textures&lt;br /&gt;
* Reworked the windows on Red&#039;s highground at Final&lt;br /&gt;
* Reworked health and ammo around Final&lt;br /&gt;
* Fixed misaligned spawn trigger at Red&#039;s final spawn&lt;br /&gt;
* Fixed several small gaps in geometry around the fences at Final&lt;br /&gt;
* Detailing adjustments around Final to improve player readability&lt;br /&gt;
* Lighting adjustments around Final to improve player readability&lt;br /&gt;
* Updated navigation mesh&lt;br /&gt;
{{Update|3.1.0}}&lt;br /&gt;
* Added light fixtures to the wine cellar underneath point A&lt;br /&gt;
* Fixed a case where sometimes the one-way door in BLU&#039;s forward spawn would get stuck closed if a player exited and entered the trigger with extremely precise timing&lt;br /&gt;
* Removed full ammo pack on RED&#039;s battlements at Final&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Nav_Maps}}&lt;/div&gt;</summary>
		<author><name>Hunterbunney</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11548</id>
		<title>Avanti</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11548"/>
		<updated>2026-09-21T06:05:46Z</updated>

		<summary type="html">&lt;p&gt;Hunterbunney: Fixed map navigation element&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox map&lt;br /&gt;
|map-image = Vip_avanti.webp&lt;br /&gt;
|game-type = VIP&lt;br /&gt;
|file-name = vip_avanti&lt;br /&gt;
|developer = {{Dev|14bit}}&amp;lt;br&amp;gt;{{Dev|abp}}&amp;lt;br&amp;gt;{{Dev|rami}}&amp;lt;br&amp;gt;{{Dev|Waugh101}}&amp;lt;br&amp;gt;{{Dev|Lurondor}}&amp;lt;br&amp;gt;{{Dev|moonley}}&amp;lt;br&amp;gt;{{Dev|NassimO}}&amp;lt;br&amp;gt;{{Dev|Damon}}&lt;br /&gt;
|release-date = January 30, 2026 ({{Update|3.0.0}})&lt;br /&gt;
|map-environment = Rural&lt;br /&gt;
|map-setting = Evening&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|[https://tf2classified.com/steampowered/ Steam release announcement page]|&lt;br /&gt;
To reach the safety of his illegally parked car, the Civilian will need to pass through the winery&#039;s tasting parlor, its fermentation plant, and a stuck-in-the-past visitor center—all connected by narrow European-style alleys with ample opportunity for RED to box him in.}}&lt;br /&gt;
Avanti is an official [[VIP]] map, set in the Napa Valley wine region of California. Its layout is based on the &#039;&#039;Team Fortress Classic&#039;&#039; Command Points map [https://wiki.teamfortress.com/wiki/Avanti_(Classic) Avanti]. BLU must escort the VIP to the three control points, ending at his limousine at the winery&#039;s front gate.&lt;br /&gt;
&lt;br /&gt;
Avanti was released January 30th, 2026 as part of the game&#039;s official Steam release, patch [[3.0.0]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
=== Overview ===&lt;br /&gt;
[[File:Avanti_Overview.webp|center|640px]]&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|3.0.0}}&lt;br /&gt;
* Added vip_avanti&lt;br /&gt;
{{Update|3.0.2}}&lt;br /&gt;
* Fixed the final control point not triggering final control point warnings from the Announcer while being captured&lt;br /&gt;
* Even more improvements to collisions on the staircases around the fountain at Final&lt;br /&gt;
* Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below&lt;br /&gt;
{{Update|3.0.8}}&lt;br /&gt;
* Clipping improvements&lt;br /&gt;
* Fixed several texture alignment issues&lt;br /&gt;
* Fixed several visible nodraws and dev textures&lt;br /&gt;
* Reworked the windows on Red&#039;s highground at Final&lt;br /&gt;
* Reworked health and ammo around Final&lt;br /&gt;
* Fixed misaligned spawn trigger at Red&#039;s final spawn&lt;br /&gt;
* Fixed several small gaps in geometry around the fences at Final&lt;br /&gt;
* Detailing adjustments around Final to improve player readability&lt;br /&gt;
* Lighting adjustments around Final to improve player readability&lt;br /&gt;
* Updated navigation mesh&lt;br /&gt;
{{Update|3.1.0}}&lt;br /&gt;
* Added light fixtures to the wine cellar underneath point A&lt;br /&gt;
* Fixed a case where sometimes the one-way door in BLU&#039;s forward spawn would get stuck closed if a player exited and entered the trigger with extremely precise timing&lt;br /&gt;
* Removed full ammo pack on RED&#039;s battlements at Final&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Nav_Maps}}&lt;/div&gt;</summary>
		<author><name>Hunterbunney</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11547</id>
		<title>Avanti</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Avanti&amp;diff=11547"/>
		<updated>2026-09-21T06:04:14Z</updated>

		<summary type="html">&lt;p&gt;Hunterbunney: Created vip_avanti&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox map&lt;br /&gt;
|map-image = Vip_avanti.webp&lt;br /&gt;
|game-type = VIP&lt;br /&gt;
|file-name = vip_avanti&lt;br /&gt;
|developer = {{Dev|14bit}}&amp;lt;br&amp;gt;{{Dev|abp}}&amp;lt;br&amp;gt;{{Dev|rami}}&amp;lt;br&amp;gt;{{Dev|Waugh101}}&amp;lt;br&amp;gt;{{Dev|Lurondor}}&amp;lt;br&amp;gt;{{Dev|moonley}}&amp;lt;br&amp;gt;{{Dev|NassimO}}&amp;lt;br&amp;gt;{{Dev|Damon}}&lt;br /&gt;
|release-date = January 30, 2026&lt;br /&gt;
|map-environment = Rural&lt;br /&gt;
|map-setting = Evening&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|[https://tf2classified.com/steampowered/ Steam release announcement page]|&lt;br /&gt;
To reach the safety of his illegally parked car, the Civilian will need to pass through the winery&#039;s tasting parlor, its fermentation plant, and a stuck-in-the-past visitor center—all connected by narrow European-style alleys with ample opportunity for RED to box him in.}}&lt;br /&gt;
Avanti is an official [[VIP]] map, set in the Napa Valley wine region of California. Its layout is based on the &#039;&#039;Team Fortress Classic&#039;&#039; Command Points map [https://wiki.teamfortress.com/wiki/Avanti_(Classic) Avanti]. BLU must escort the VIP to the three control points, ending at his limousine at the winery&#039;s front gate.&lt;br /&gt;
&lt;br /&gt;
Avanti was released January 30th, 2026 as part of the game&#039;s official Steam release, patch [[3.0.0]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
=== Overview ===&lt;br /&gt;
[[File:Avanti_Overview.webp|center|640px]]&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|3.0.0}}&lt;br /&gt;
* Added vip_avanti&lt;br /&gt;
{{Update|3.0.2}}&lt;br /&gt;
* Fixed the final control point not triggering final control point warnings from the Announcer while being captured&lt;br /&gt;
* Even more improvements to collisions on the staircases around the fountain at Final&lt;br /&gt;
* Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below&lt;br /&gt;
{{Update|3.0.8}}&lt;br /&gt;
* Clipping improvements&lt;br /&gt;
* Fixed several texture alignment issues&lt;br /&gt;
* Fixed several visible nodraws and dev textures&lt;br /&gt;
* Reworked the windows on Red&#039;s highground at Final&lt;br /&gt;
* Reworked health and ammo around Final&lt;br /&gt;
* Fixed misaligned spawn trigger at Red&#039;s final spawn&lt;br /&gt;
* Fixed several small gaps in geometry around the fences at Final&lt;br /&gt;
* Detailing adjustments around Final to improve player readability&lt;br /&gt;
* Lighting adjustments around Final to improve player readability&lt;br /&gt;
* Updated navigation mesh&lt;br /&gt;
{{Update|3.1.0}}&lt;br /&gt;
* Added light fixtures to the wine cellar underneath point A&lt;br /&gt;
* Fixed a case where sometimes the one-way door in BLU&#039;s forward spawn would get stuck closed if a player exited and entered the trigger with extremely precise timing&lt;br /&gt;
* Removed full ammo pack on RED&#039;s battlements at Final&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hunterbunney</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:Avanti_Overview.webp&amp;diff=11546</id>
		<title>File:Avanti Overview.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:Avanti_Overview.webp&amp;diff=11546"/>
		<updated>2026-09-21T05:55:27Z</updated>

		<summary type="html">&lt;p&gt;Hunterbunney: Overview of vip_avanti.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Overview of vip_avanti.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractTF2C}}&lt;/div&gt;</summary>
		<author><name>Hunterbunney</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:Vip_avanti.webp&amp;diff=11545</id>
		<title>File:Vip avanti.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:Vip_avanti.webp&amp;diff=11545"/>
		<updated>2026-09-21T05:46:59Z</updated>

		<summary type="html">&lt;p&gt;Hunterbunney: Screenshot of vip_avanti point A&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of vip_avanti point A&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractTF2C}}&lt;/div&gt;</summary>
		<author><name>Hunterbunney</name></author>
	</entry>
</feed>