<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShiningLeviathan</id>
	<title>TF2 Classified Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShiningLeviathan"/>
	<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/wiki/Special:Contributions/ShiningLeviathan"/>
	<updated>2026-06-01T03:05:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0-beta</generator>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Civilian&amp;diff=1610</id>
		<title>Civilian</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Civilian&amp;diff=1610"/>
		<updated>2022-10-31T19:34:10Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_civilian&lt;br /&gt;
| type=Special&lt;br /&gt;
| health=200&lt;br /&gt;
| overhealed=300&lt;br /&gt;
| speed=93}}&lt;br /&gt;
The &#039;&#039;&#039;Civilian&#039;&#039;&#039; is a special class for the [[VIP]] game mode, where he needs to get escorted by the [[Teams|BLU]] team. The Civilian is designed to be weak but useful to his team, somewhat like the [[Medic]].&lt;br /&gt;
&lt;br /&gt;
He has the fastest capture-rate out of all classes in the game, capturing five times faster than normal, and he can grant mini-crit boosts to his teammates while providing a defensive boost around him. In addition, boosting the medic will increase both the heal and Über rate. However, he is only equipped with the [[Umbrella]], and is rather slow. With 200 health points, he should be staying behind the front lines, otherwise he can easily get killed.&lt;br /&gt;
&lt;br /&gt;
In the [[VIP]] game mode, his goal is to reach the escape zone before the time runs out. His team serves as body guards escorting him while clearing out any enemies. Most of the time, his death results in time being removed, giving less time for the Civilian to reach the escape zone once he respawns. In certain maps, such as [[Trainyard]], his death can result to an instantaneous defeat for his team, no matter how much time there was left.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Umbrella}}&lt;br /&gt;
| {{killicon|umbrella}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Civilian…&lt;br /&gt;
&lt;br /&gt;
* …keep up with your teammates to have a better chance of survival.&lt;br /&gt;
* …nearby teammates will be protected from damage within your morale boost&#039;s radius. You yourself however, remain excluded.&lt;br /&gt;
* …hit {{attack2}} on a teammate to give them a 10 second boost of mini-crits.&lt;br /&gt;
* …you&#039;re rather slow. Try your best to keep up with your teammates.&lt;br /&gt;
* …your [[umbrella]] isn&#039;t very effective as a weapon. Let your teammates fight for you.&lt;br /&gt;
* …you capture [[Control point (objective)|control points]] the fastest out of any other class.&lt;br /&gt;
* …be sure to watch out for enemy [[Spy|Spies]], as they&#039;re capable of killing you instantly.&lt;br /&gt;
&amp;lt;!-- * …you are the strongest class in the game. Take [[Sniper|Snipers]] head-on with your powerful [[umbrella]]!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[Achievements#VIP achievements|VIP achievements]] ===&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|win_civilian_nodeaths}}&lt;br /&gt;
{{Achievement|heal_civilian}}&lt;br /&gt;
{{Achievement|dominate_civilian}}&lt;br /&gt;
{{Achievement|kill_civilian_disguiseboost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Civilian&lt;br /&gt;
|bg=Цивилен|bg_m=Civilian&lt;br /&gt;
|en=Civilian&lt;br /&gt;
|fr=Civilian&lt;br /&gt;
|de=Civilian&lt;br /&gt;
|it=Civile|it_m=Civilian&lt;br /&gt;
|ro=Civilian&lt;br /&gt;
|ru=Гражданский|ru_m=Civilian&lt;br /&gt;
|es=Civilian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Civilian originated in Team Fortress Classic, and was considered for Team Fortress 2 during it&#039;s development, but never went anywhere past very early gameplay test phases.&lt;br /&gt;
* The model for the Civilian was originally made for a custom game-mode in standard Team Fortress 2 called &amp;quot;Hunted&amp;quot;, before being adopted by the developers.&lt;br /&gt;
* In [[VIP]], the Civilian cannot kill himself through a kill-bind.&lt;br /&gt;
* If you call for [[Medic]], there&#039;s a chance the Civilian will say &amp;quot;Excuse me, I&#039;m in need of medical attention!&amp;quot;, which is a reference to one of the Medic lines in &#039;&#039;Team Fortress Classic&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilian]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Spy&amp;diff=1609</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Spy&amp;diff=1609"/>
		<updated>2022-10-31T19:33:17Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_spy&lt;br /&gt;
| type=Support&lt;br /&gt;
| health=125&lt;br /&gt;
| overhealed=185&lt;br /&gt;
| speed=100}}&lt;br /&gt;
The &#039;&#039;&#039;Spy&#039;&#039;&#039; is a support-class. Using his [[Invis Watch]] and [[Disguise Kit]], he infiltrates enemy lines to take out key classes like the [[Medic]] or dismantle an [[Engineer]]&#039;s nest.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Revolver}}&lt;br /&gt;
| {{killicon|revolver}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Tranquilizer Gun}}&lt;br /&gt;
| {{killicon|tranq}}&lt;br /&gt;
|}&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Sapper}}&lt;br /&gt;
| {{killicon|obj attachment sapper}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Knife}}&lt;br /&gt;
| {{killicon|knife}}&lt;br /&gt;
|}&lt;br /&gt;
=== Watch ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Invis Watch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Spy…&lt;br /&gt;
&lt;br /&gt;
* …use your [[knife]] to backstab enemies from behind, killing them instantly.&lt;br /&gt;
* …disguise yourself as an enemy with your [[Disguise Kit|disguise kit]]. Beware, attacking will remove your disguise.&lt;br /&gt;
* …hit {{attack2}} to [[Invis Watch|cloak]] and become fully invisible for a short period of time.&lt;br /&gt;
* …try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.&lt;br /&gt;
* …place your [[Sapper|electro sappers]] on enemy [[Sentry Guns|sentry guns]] to destroy them. [[Disguise Kit|Disguises]] aren&#039;t lost when placing [[Sapper|sappers]].&lt;br /&gt;
* …call for enemy [[Medic|Medics]] by hitting {{callmedic}} while disguised.&lt;br /&gt;
* …press {{speed}} to run at normal speed while disguised as slower classes.&lt;br /&gt;
* …use your [[Tranquilizer Gun|tranquilizer gun]] in order to color-blind enemys. [[Disguise Kit|Disguises]] are lost when shooting tranquilizer darts.&lt;br /&gt;
* …use your [[Tranquilizer Gun|tranquilizer gun]] to slow down enemies that may be chasing you. This helps when running away from enemy [[Pyro|Pyros]].&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|inflict_tranquilization}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [[Achievements#VIP achievements|VIP achievements]] ===&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|kill_civilian_disguiseboost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Spy&lt;br /&gt;
|bg=Шпионин|bg_m=Spy&lt;br /&gt;
|en=Spy&lt;br /&gt;
|fr=Spy&lt;br /&gt;
|de=Spy&lt;br /&gt;
|it=Spia|it_m=Spy&lt;br /&gt;
|ro=Spy&lt;br /&gt;
|ru=Шпион|ru_m=Spy&lt;br /&gt;
|es=Spy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Spy in &#039;&#039;Team Fortress 2&#039;&#039; has a slightly faster movement speed (107%) compared to &#039;&#039;Team Fortress 2 Classic&#039;&#039; (100%).&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Sniper&amp;diff=1608</id>
		<title>Sniper</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Sniper&amp;diff=1608"/>
		<updated>2022-10-31T19:32:27Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_sniper&lt;br /&gt;
| type=Support&lt;br /&gt;
| health=125&lt;br /&gt;
| overhealed=185&lt;br /&gt;
| speed=100}}&lt;br /&gt;
The &#039;&#039;&#039;Sniper&#039;&#039;&#039; is a [[Classes#Support|support class]]. With his low health, the Sniper takes cover behind the front  lines and picks off enemies from afar using his [[Sniper Rifle|sniper rifle]].&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Sniper Rifle}}&lt;br /&gt;
| {{killicon|sniperrifle}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Huntsman}}&lt;br /&gt;
| {{killicon|huntsman}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Hunting Revolver}}&lt;br /&gt;
| {{killicon|hunterrifle}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|SMG}}&lt;br /&gt;
| {{killicon|smg}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Kukri}}&lt;br /&gt;
| {{killicon|club}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Fishwhacker}}&lt;br /&gt;
| {{killicon|fishwhacker}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Sniper…&lt;br /&gt;
&lt;br /&gt;
* …the longer you spend zoomed in the scope, the more damage the shot will do.&lt;br /&gt;
* …a fully charged [[sniper rifle]] head shot can kill most classes instantly.&lt;br /&gt;
* …aim for the head to do [[Critical hits|critical damage]].&lt;br /&gt;
* …zoom with the [[sniper rifle]] by hitting {{attack2}}.&lt;br /&gt;
* …use your secondary [[SMG|submachine gun]] to deal with nearby enemies.&lt;br /&gt;
* …your shot will usually miss if the [[Huntsman]] is pulled back longer than five seconds. Reset it by hitting {{attack2}}.&lt;br /&gt;
* …the [[Fishwhacker]] will cause [[Bleeding|bleeding damage]] to the enemy being hit. Use it to fight cloaked [[Spy|spies]]!&lt;br /&gt;
* …movement speed while scoped in with the [[Hunting Revolver]] is higher than with the [[sniper rifle]]. Move around while aiming to be a harder target to hit.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Sniper&lt;br /&gt;
|bg=Снайпер|bg_m=Sniper&lt;br /&gt;
|en=Sniper&lt;br /&gt;
|fr=Sniper&lt;br /&gt;
|de=Sniper&lt;br /&gt;
|it=Cecchino|it_m=Sniper&lt;br /&gt;
|ro=Sniper&lt;br /&gt;
|ru=Снайпер|ru_m=Sniper&lt;br /&gt;
|es=Sniper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Medic&amp;diff=1607</id>
		<title>Medic</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Medic&amp;diff=1607"/>
		<updated>2022-10-31T19:31:48Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_medic&lt;br /&gt;
| type=Support&lt;br /&gt;
| health=150&lt;br /&gt;
| overhealed=225&lt;br /&gt;
| speed=107}}&lt;br /&gt;
The &#039;&#039;&#039;Medic&#039;&#039;&#039; is a support-class. The Medic specialises in keeping his teammates healthy in the thick of battle using his medi-guns, which also allow him to overheal his patient to temporarily give them a higher max-HP. The Medic has a passive heal-factor, making him slowly heal himself over time.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Syringe Gun}}&lt;br /&gt;
| {{killicon|syringegun medic}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Medi Gun}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Kritzkrieg}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Bonesaw}}&lt;br /&gt;
| {{killicon|bonesaw}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Uberspritze}}&lt;br /&gt;
| {{killicon|ubersaw}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shock Therapy}}&lt;br /&gt;
| {{killicon|taser}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Medic…&lt;br /&gt;
&lt;br /&gt;
* …use your [[medigun]] to heal teammates, and buff them up to 150% of their normal health.&lt;br /&gt;
* …fill your [[ÜberCharge]] by healing teammates. Then hit {{attack2}} to go invulnerable.&lt;br /&gt;
* …your [[ÜberCharge]] makes both you and your [[medigun]] target invulnerable for a short time.&lt;br /&gt;
* …you fill your [[ÜberCharge]] faster by healing teammates who are more hurt.&lt;br /&gt;
* …your [[ÜberCharge]] will build much faster during [[setup time]].&lt;br /&gt;
* …you cannot capture a [[Control point (objective)|Control Point]] or pick up the [[Intelligence]] while [[ÜberCharge|invulnerable]].&lt;br /&gt;
* …your [[bonesaw]] swings 20% faster than the [[Uberspritze]]. Use the [[bonesaw]] in defensive situations in which an [[ÜberCharge]] isn&#039;t as important.&lt;br /&gt;
* …remember that [[Syringe Gun|syringes]] travel in arcs and have a travel time. Lead your targets and aim higher in order to land successful hits.&lt;br /&gt;
* …keep alert for teammates calling for your help. Use the medic arrows onscreen to find them.&lt;br /&gt;
* …when using the [[Uberspritze]], be sure to watch your health. You have 25 less health when equipped with it.&lt;br /&gt;
* …your [[Kritzkrieg]] gives your attached teammate [[Critical hits|Crits]]. Use it in areas where there are a lot of enemies.&lt;br /&gt;
* …try not to use the [[Shock Therapy]] in combat. It&#039;s charge gets fully deplenished on any hit you land on enemies.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Medic&lt;br /&gt;
|bg=Медик|bg_m=Medic&lt;br /&gt;
|en=Medic&lt;br /&gt;
|fr=Medic&lt;br /&gt;
|de=Medic&lt;br /&gt;
|it=Medico|it_m=Medic&lt;br /&gt;
|ro=Medic&lt;br /&gt;
|ru=Медик|ru_m=Medic&lt;br /&gt;
|es=Medic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Engineer&amp;diff=1606</id>
		<title>Engineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Engineer&amp;diff=1606"/>
		<updated>2022-10-31T19:31:03Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_engineer&lt;br /&gt;
| type=Defensive&lt;br /&gt;
| health=125&lt;br /&gt;
| overhealed=185&lt;br /&gt;
| speed=100}}&lt;br /&gt;
The &#039;&#039;&#039;Engineer&#039;&#039;&#039; is a defensive class. He can construct [[buildings]] to fortify a position or to aid his teammates in the front lines, for example by transporting them there quicker by building [[Teleporters]].&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shotgun}}&lt;br /&gt;
| {{killicon|shotgun}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Pistol}}&lt;br /&gt;
| {{killicon|pistol}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Coilgun}}&lt;br /&gt;
| {{killicon|coilgun}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Wrench}}&lt;br /&gt;
| {{killicon|wrench}}&lt;br /&gt;
|}&lt;br /&gt;
=== PDA ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Construction PDA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As an Engineer...&lt;br /&gt;
&lt;br /&gt;
* …use the [[Construction PDA|build tool]] to place [[Sentry Gun|sentryguns]], [[Dispenser|dispensers]], and [[teleporters]].&lt;br /&gt;
* …you need metal to build, repair, and upgrade your [[buildings]]. Collect fallen weapons to get more metal.&lt;br /&gt;
* …you&#039;re most effective when you stay moving and use your speed to your advantage.&lt;br /&gt;
* …hit your [[Sentry Gun|sentrygun]] with your [[wrench]] to upgrade it with metal. Each level adds more health and firepower.&lt;br /&gt;
* …build [[Dispenser|dispensers]]  to provide your teammates with health and ammo. They also generate metal for you to use.&lt;br /&gt;
* …build [[teleporters]] to help your team reach the front line faster.&lt;br /&gt;
* …keep an eye out for enemy [[Spy|Spies]] attaching [[Sapper|sappers]] to your [[buildings]]. Use your [[wrench]] to remove [[Sapper|sappers]].&lt;br /&gt;
* …remember to upgrade your [[buildings]]. Level 3 [[teleporters]] recharge much faster, allowing your team to keep the pressure on.&lt;br /&gt;
* …hit either the entrance or the exit of your [[teleporter]] with your [[wrench]] in order to repair and upgrade both sides.&lt;br /&gt;
* …hit {{attack2}} to rotate building blueprints before you hit {{attack}} to build. Use this in order to orient [[teleporters]] away from walls.&lt;br /&gt;
* …you can do more than just maintain your [[buildings]]. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your [[buildings]].&lt;br /&gt;
* …[[Sentry Gun|sentryguns]] aren&#039;t restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.&lt;br /&gt;
* …the [[Coilgun]] will cause an explosion if you fully charge it for three seconds. Use it to reach previously inaccessible areas.&lt;br /&gt;
* …you are able to defuse the [[Dynamite Pack]] by hitting it with a [[wrench]].&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Engineer&lt;br /&gt;
|bg=Инженер|bg_m=Engineer&lt;br /&gt;
|en=Engineer&lt;br /&gt;
|fr=Engineer&lt;br /&gt;
|de=Engineer&lt;br /&gt;
|it=Ingegnere|it_m=Engineer&lt;br /&gt;
|ro=Engineer&lt;br /&gt;
|ru=Инженер|ru_m=Engineer&lt;br /&gt;
|es=Engineer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Engineer]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Heavy&amp;diff=1605</id>
		<title>Heavy</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Heavy&amp;diff=1605"/>
		<updated>2022-10-31T19:30:18Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_heavy&lt;br /&gt;
| type=Defensive&lt;br /&gt;
| health=300&lt;br /&gt;
| overhealed=450&lt;br /&gt;
| speed=77}}&lt;br /&gt;
The &#039;&#039;&#039;Heavy&#039;&#039;&#039; is a [[Classes#Defensive|defensive class]]. The Heavy is the slowest class but has the highest HP, letting him stand up to a lot. With his [[Minigun]] he&#039;s able to deal sustained damage to enemies.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Minigun}}&lt;br /&gt;
| {{killicon|minigun}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shotgun}}&lt;br /&gt;
| {{killicon|shotgun}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Sandvich}}&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Fists}}&lt;br /&gt;
| {{killicon|fists}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Regular classes]]&lt;br /&gt;
[[Category:Heavy]]&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Heavy…&lt;br /&gt;
&lt;br /&gt;
* …hold {{attack2}} to keep your [[minigun]] spinning, ready for approaching enemies.&lt;br /&gt;
* …you&#039;re a great [[Medic]] buddy. Keep a clear line of sight to your [[Medic]] to keep the [[medigun]] on you.&amp;quot;&lt;br /&gt;
* …your [[minigun]] chews up a lot of [[ammo]]. Pick up fallen weapons to refill your supply.&lt;br /&gt;
* …you don&#039;t lose momentum while spinning up your [[minigun]] in the air. Use this to surprise enemies around corners!&lt;br /&gt;
* …with the [[sandvich]] equipped, be sure to press {{attack2}} in order to heal your teammates.&lt;br /&gt;
* …be sure to find a safe place to eat your [[sandvich]], otherwise you will be rudely interupted.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Heavy&lt;br /&gt;
|bg=Картечар|bg_m=Gunner&lt;br /&gt;
|en=Heavy&lt;br /&gt;
|fr=Heavy&lt;br /&gt;
|de=Heavy&lt;br /&gt;
|it=Grosso|it_m=Heavy&lt;br /&gt;
|ro=Heavy&lt;br /&gt;
|ru=Пулемётчик|ru_m=Gunner&lt;br /&gt;
|es=Heavy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The official name of the class is the ‘Heavy Weapons Guy’; though, the Heavy is never referred to as this in-game.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Demoman&amp;diff=1604</id>
		<title>Demoman</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Demoman&amp;diff=1604"/>
		<updated>2022-10-31T19:28:48Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_demo&lt;br /&gt;
| type=Defensive&lt;br /&gt;
| health=175&lt;br /&gt;
| overhealed=260&lt;br /&gt;
| speed=93}}&lt;br /&gt;
The &#039;&#039;&#039;Demoman&#039;&#039;&#039; is a defensive class. His explosives lets the Demoman deal damage and take out the [[Engineer]]&#039;s [[buildings]] from a distance. The Demoman can also protect objectives by strategically placing and remotely detonating explosives.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Grenade Launcher}}&lt;br /&gt;
| {{killicon|tf projectile pipe}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Gunboats}}&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Stickybomb Launcher}}&lt;br /&gt;
| {{killicon|tf projectile pipe remote}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Dynamite Pack}}&lt;br /&gt;
| {{killicon|mirv projectile}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Mine Layer}}&lt;br /&gt;
| {{killicon|proxymine}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Bottle}}&lt;br /&gt;
| {{killicon|bottle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Demoman…&lt;br /&gt;
&lt;br /&gt;
* …hit {{attack}} to fire [[Stickybomb Launcher|sticky bombs]] and then use {{attack2}} to detonate them later.&lt;br /&gt;
* …the longer you hold down the fire button with the [[Stickybomb Launcher|sticky launcher]], the farther the shot will go.&lt;br /&gt;
* …set off [[Stickybomb Launcher|sticky bombs]] beneath your feet to [[Rocket jumping|pipe bomb]] jump up to great heights.&lt;br /&gt;
* …shoot [[Stickybomb Launcher|sticky bombs]] onto walls and ceilings where they&#039;re hard to spot.&lt;br /&gt;
* …use your [[grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first.&lt;br /&gt;
* …your [[bottle]] does the same amount of damage whether it is smashed open or not.&lt;br /&gt;
* …crouch when preparing for a [[Rocket jumping|stickybomb jump]] in order to achieve maximum height.&lt;br /&gt;
* …throw your [[Dynamite Pack]] onto [[control points]] in order to clear off enemies.&lt;br /&gt;
* …the [[Gunboats]] greatly reduce health loss from [[Rocket jumping|stickybomb jumps]]. Use them when positioning and mobility are especially important.&lt;br /&gt;
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the [[grenade launcher]] is your main weapon of choice.&lt;br /&gt;
* …currently placed [[Mine Layer]]&#039;s mines can be deactivated all at once by pressing {{attack2}}.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Demoman&lt;br /&gt;
|bg=Разрушител|bg_m=Destroyer&lt;br /&gt;
|en=Demoman&lt;br /&gt;
|fr=Demoman&lt;br /&gt;
|de=Demoman&lt;br /&gt;
|it=Demolitore|it_m=Demoman&lt;br /&gt;
|ro=Demoman&lt;br /&gt;
|ru=Подрывник|ru_m=Demoman&lt;br /&gt;
|es=Demoman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demoman]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Pyro&amp;diff=1603</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Pyro&amp;diff=1603"/>
		<updated>2022-10-31T19:27:54Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_pyro&lt;br /&gt;
| type=Offensive&lt;br /&gt;
| health=175&lt;br /&gt;
| overhealed=260&lt;br /&gt;
| speed=100}}&lt;br /&gt;
The &#039;&#039;&#039;Pyro&#039;&#039;&#039; is an [[Classes#Offensive|offensive class]]. Using their [[Flame Thrower]], they specialise in flanking enemies and lighting them on [[fire]] to deal damage after the encounter is over.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Flame Thrower}}&lt;br /&gt;
| {{killicon|flamethrower}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shotgun}}&lt;br /&gt;
| {{killicon|shotgun}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Flare Gun}}&lt;br /&gt;
| {{killicon|flaregun}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Fire Axe}}&lt;br /&gt;
| {{killicon|fireaxe}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Pyro…&lt;br /&gt;
* …your [[flamethrower]] does more damage the closer you are to the enemy.&lt;br /&gt;
* …ambush enemies to catch them in the short range of your [[flamethrower]]. Use corners to your advantage.&lt;br /&gt;
* …your [[flamethrower]] chews up a lot of [[ammo]]. Pick up fallen weapons to refill your supply.&lt;br /&gt;
* …switch to your [[shotgun]] if enemies retreat beyond the short range of your [[flamethrower]].&lt;br /&gt;
* …you can often set enemies on [[fire]] and retreat, leaving them to die from the burning.&lt;br /&gt;
* …you cannot be ignited by fire-based weapons. Use your [[shotgun]] or [[#Melee|melee weapons]] against enemy Pyros in order to counter this.&lt;br /&gt;
* …the [[flamethrower]]&#039;s [[compression blast]] ({{attack2}}) is a very useful tool. Use it to push enemies, even [[ÜberCharge|invulnerable]] [[Medic|Medics]] and their buddies, away or into environmental hazards.&lt;br /&gt;
* …your [[flamethrower]] can extinguish burning teammates with {{attack2}}.&lt;br /&gt;
* …your [[flaregun]] can catch enemies on [[fire]] at long range. This works well against enemy [[Sniper|Snipers]].&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Pyro&lt;br /&gt;
|bg=Подпалвач|bg_m=Pyro&lt;br /&gt;
|en=Pyro&lt;br /&gt;
|fr=Pyro&lt;br /&gt;
|de=Pyro&lt;br /&gt;
|it=Piro|it_m=Pyro&lt;br /&gt;
|ro=Pyro&lt;br /&gt;
|ru=Поджигатель|ru_m=Pyro&lt;br /&gt;
|es=Pyro&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Pyro]]&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Soldier&amp;diff=1602</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Soldier&amp;diff=1602"/>
		<updated>2022-10-31T19:27:06Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_soldier&lt;br /&gt;
| type=Offensive&lt;br /&gt;
| health=200&lt;br /&gt;
| overhealed=300&lt;br /&gt;
| speed=80}}&lt;br /&gt;
The &#039;&#039;&#039;Soldier&#039;&#039;&#039; is an offensive class. The Solider is an allround-class that can handle almost all situations with the second highest max-HP in the game and with a set of weapons that covers short to long range. Although slow, the Soldier is able to perform [[Rocket jumping|rocket jumps]] using his rocket launchers, letting him reach higher ground and the front lines quicker in exchange for health.&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Rocket Launcher}}&lt;br /&gt;
| {{killicon|tf projectile rocket}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|R.P.G.}}&lt;br /&gt;
| {{killicon|rpg}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shotgun}}&lt;br /&gt;
| {{killicon|shotgun}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Gunboats}}&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Shovel}}&lt;br /&gt;
| {{killicon|shovel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Soldier…&lt;br /&gt;
&lt;br /&gt;
* …you can [[Rocket jumping|rocket jump]] to great heights by simultaneously jumping and firing a rocket at the ground.&lt;br /&gt;
* …aim rockets at enemy&#039;s feet to ensure they can&#039;t avoid the explosion damage.&lt;br /&gt;
* …make sure you keep your [[Rocket Launcher|rocket launcher]] loaded. Hit {{RELOAD}} to reload it at any time.&lt;br /&gt;
* …your rockets have strong knock back. Use this to jostle enemies or knock them airborne.&lt;br /&gt;
* …use your [[shotgun]] to conserve rockets and avoid waiting for your [[Rocket Launcher|rocket launcher]] to reload in the middle of combat.&lt;br /&gt;
* …the [[Gunboats]] greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important.&lt;br /&gt;
* …your [[R.P.G.|RPG]]&#039;s rockets can shoot over cover. Be sure to aim your rockets carefully.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Soldier&lt;br /&gt;
|bg=Войник|bg_m=Soldier&lt;br /&gt;
|en=Soldier&lt;br /&gt;
|fr=Soldier&lt;br /&gt;
|de=Soldier&lt;br /&gt;
|it=Soldato|it_m=Soldier&lt;br /&gt;
|ro=Soldier&lt;br /&gt;
|ru=Солдат|ru_m=Soldier&lt;br /&gt;
|es=Soldier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Soldier]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Scout&amp;diff=1601</id>
		<title>Scout</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Scout&amp;diff=1601"/>
		<updated>2022-10-31T19:26:09Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Added weapon table from the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_scout&lt;br /&gt;
| type=Offensive&lt;br /&gt;
| health=125&lt;br /&gt;
| overhealed=185&lt;br /&gt;
| speed=133}}&lt;br /&gt;
The &#039;&#039;&#039;Scout&#039;&#039;&#039; is an [[Classes#Offensive|offense class]]. While having one of the lowest max-HPs in the game, the Scout is the fastest class and is able to perform a double jump (pressing {{Jump}} while in the air), giving him great maneuverability. The Scout also has a doubled capture rate, meaning he is able to capture [[Control point (objective)|control points]] and push [[payload]] carts at twice the speed of all other classes.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Scattergun}}&lt;br /&gt;
| {{killicon|scattergun}}&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Nail Gun}}&lt;br /&gt;
| {{killicon|nailgun}}&lt;br /&gt;
|}&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Pistol}}&lt;br /&gt;
| {{killicon|pistol}}&lt;br /&gt;
|}&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Kill icon&lt;br /&gt;
|-&lt;br /&gt;
! height=96 | {{table icon|Bat}}&lt;br /&gt;
| {{killicon|bat}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Scout…&lt;br /&gt;
&lt;br /&gt;
* …jump again in mid-air to change direction, and avoid enemy fire.&lt;br /&gt;
* …you capture [[Control point (objective)|control points]] twice as fast as other classes.&lt;br /&gt;
* …you&#039;re most effective when you stay moving and use your speed to your advantage.&lt;br /&gt;
* …your [[scattergun]] is lethal at point-blank range.&lt;br /&gt;
* …your [[pistol]] is great for picking off enemies at a distance.&lt;br /&gt;
* …your [[Nail Gun|nailgun]] is great for holding off enemies that are chasing after you.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Scout&lt;br /&gt;
|bg=Разузнавач|bg_m=Scout&lt;br /&gt;
|en=Scout&lt;br /&gt;
|fr=Scout&lt;br /&gt;
|de=Scout&lt;br /&gt;
|it=Esploratore|it_m=Scout&lt;br /&gt;
|ro=Scout&lt;br /&gt;
|ru=Разведчик|ru_m=Scout&lt;br /&gt;
|es=Scout&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Offensive classes]]&lt;br /&gt;
[[Category:Scout]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Regular classes]]&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Knife&amp;diff=1592</id>
		<title>Knife</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Knife&amp;diff=1592"/>
		<updated>2022-10-29T21:37:27Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon-2=backstab&lt;br /&gt;
| used-by=Spy&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Attack an enemy from behind to backstab them for a one-hit kill}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Knife&#039;&#039;&#039; is the melee weapon of choice for the [[Spy]]. This butterfly knife only deals 40 damage per hit, but the knife lacks windup like other melee weapons have, so each hit deals its damage instantly. In addition, hits from behind deliver the Spy&#039;s signature backstab kill.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Faca|pt-br_m=Knife&lt;br /&gt;
|bg=Нож|bg_m=Knife&lt;br /&gt;
|en=Knife&lt;br /&gt;
|fr=Couteau|fr_m=Knife&lt;br /&gt;
|de=Messer|de_m=Knife&lt;br /&gt;
|it=Coltello|it_m=Knife&lt;br /&gt;
|ro=Cuțit|ro_m=Knife&lt;br /&gt;
|ru=Нож|ru_m=Knife&lt;br /&gt;
|es=Mariposa|es_m=Butterfly Knife&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=SMG&amp;diff=1591</id>
		<title>SMG</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=SMG&amp;diff=1591"/>
		<updated>2022-10-29T21:30:27Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Corrected SMG&amp;#039;s ammo count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=smg&lt;br /&gt;
| used-by=Sniper&lt;br /&gt;
| slot=Secondary&lt;br /&gt;
| ammo-loaded=25&lt;br /&gt;
| ammo-carried=75&lt;br /&gt;
| reload-type=Magazine&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes={{Loadout neutral|It&#039;s a good thing to have at hand when things start getting personal, mate.}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;SMG&#039;&#039;&#039; is the default secondary weapon of the [[Sniper]].&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Submetralhadora|pt-br_m=Submachine Gun&lt;br /&gt;
|bg=Лек автомат|bg_m=Light Machine Gun&lt;br /&gt;
|en=SMG&lt;br /&gt;
|fr=Mitraillette|fr_m=Submachine Gun&lt;br /&gt;
|de=SMG&lt;br /&gt;
|it=SMG&lt;br /&gt;
|ro=SMG&lt;br /&gt;
|ru=Пистолет-пулемёт|ru_m=Submachine Gun&lt;br /&gt;
|es=Metralleta|es_m=Machine Gun&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In older versions of Team Fortress 2 Classic, the [[Scout]] had the SMG as an alternative weapon. However, it clashed with both the [[Nail Gun]] and the [[Pistol]] in terms of use, and did not have a true purpose other than being a beta-style feature, so it was removed.&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Fire_Axe&amp;diff=1590</id>
		<title>Fire Axe</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Fire_Axe&amp;diff=1590"/>
		<updated>2022-10-29T21:23:34Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=fireaxe&lt;br /&gt;
| used-by=Pyro&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fire Axe&#039;&#039;&#039; is the melee weapon of choice for the [[Pyro]]. This classic fireman&#039;s axe deals 65 damage per hit, and is useful for close encounters, or for finishing an enemy when Pyro&#039;s other weapons are out of ammo.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Machado de Incêndio|pt-br_m=Fire Axe&lt;br /&gt;
|bg=Пожарникарска брадва|bg_m=Fireman&#039;s Axe&lt;br /&gt;
|en=Fire Axe&lt;br /&gt;
|fr=Hache|fr_m=Axe&lt;br /&gt;
|de=Feueraxt|de_m=Fire Axe&lt;br /&gt;
|it=Accetta|it_m=Axe&lt;br /&gt;
|ro=Topor de foc|ro_m=Fire Axe&lt;br /&gt;
|ru=Пожарный топор|ru_m=Fire Axe&lt;br /&gt;
|es=Hacha de Bombero|es_m=Fire Axe&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Fists&amp;diff=1589</id>
		<title>Fists</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Fists&amp;diff=1589"/>
		<updated>2022-10-29T21:23:01Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=fists&lt;br /&gt;
| kill-icon-2=taunt_heavy&lt;br /&gt;
| used-by=Heavy&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-kind=Fists&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|&amp;quot;I am not done with you yet!&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fists&#039;&#039;&#039; are the melee weapon of choice for the [[Heavy]]. Heavy&#039;s own hands deal 65 damage per hit, and are useful for up close and personal encounters, or for finishing an enemy when the Minigun and/or Shotgun are out of ammo.&lt;br /&gt;
&lt;br /&gt;
The Fists can also perform the Showdown taunt, which kills whoever is in Heavy&#039;s way when he fires.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Punhos|pt-br_m=Fists&lt;br /&gt;
|bg=Юмруци|bg_m=Fists&lt;br /&gt;
|en=Fists&lt;br /&gt;
|fr=Poings|fr_m=Fists&lt;br /&gt;
|de=Fäuste|de_m=Fists&lt;br /&gt;
|it=Pugni|it_m=Fists&lt;br /&gt;
|ro=Pumni|ro_m=Fists&lt;br /&gt;
|ru=Кулаки|ru_m=Fists&lt;br /&gt;
|es=Puños|es_m=Fists&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Fire_Axe&amp;diff=1588</id>
		<title>Fire Axe</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Fire_Axe&amp;diff=1588"/>
		<updated>2022-10-29T21:20:05Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=fireaxe&lt;br /&gt;
| used-by=Pyro&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fire Axe&#039;&#039;&#039; is the melee weapon of choice for the [[Pyro]]. This classic fireman&#039;s axe deals 65 damage per hit, and is useful for up and close encounters, or for finishing an enemy when Pyro&#039;s other weapons are out of ammo.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Machado de Incêndio|pt-br_m=Fire Axe&lt;br /&gt;
|bg=Пожарникарска брадва|bg_m=Fireman&#039;s Axe&lt;br /&gt;
|en=Fire Axe&lt;br /&gt;
|fr=Hache|fr_m=Axe&lt;br /&gt;
|de=Feueraxt|de_m=Fire Axe&lt;br /&gt;
|it=Accetta|it_m=Axe&lt;br /&gt;
|ro=Topor de foc|ro_m=Fire Axe&lt;br /&gt;
|ru=Пожарный топор|ru_m=Fire Axe&lt;br /&gt;
|es=Hacha de Bombero|es_m=Fire Axe&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Shovel&amp;diff=1585</id>
		<title>Shovel</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Shovel&amp;diff=1585"/>
		<updated>2022-10-29T05:37:57Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| used-by=Soldier&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|&amp;quot;We almost died on that hill! But dammit, we took it didn&#039;t we?&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Shovel&#039;&#039;&#039; is the melee weapon of choice for the [[Soldier]]. This folding shovel deals 65 damage per hit, and is useful for up close and personal encounters, or for finishing an enemy when Soldier&#039;s Rocket Launcher and/or Shotgun is out of ammo.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Pá|pt-br_m=Shovel&lt;br /&gt;
|bg=Лопата|bg_m=Shovel&lt;br /&gt;
|en=Shovel&lt;br /&gt;
|fr=Pelle|fr_m=Shovel&lt;br /&gt;
|de=Schaufel|de_m=Shovel&lt;br /&gt;
|it=Pala|it_m=Shovel&lt;br /&gt;
|ro=Lopată|ro_m=Shovel&lt;br /&gt;
|ru=Лопата|ru_m=Shovel&lt;br /&gt;
|es=Pala|es_m=Shovel&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Shovel&amp;diff=1584</id>
		<title>Shovel</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Shovel&amp;diff=1584"/>
		<updated>2022-10-29T05:37:01Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| used-by=Soldier&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|&amp;quot;We almost died on that hill! But dammit, we took it didn&#039;t we?&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Shovel&#039;&#039;&#039; is the melee weapon of choice for the [[Soldier]]. This folding shovel is useful for up close and personal encounters, or for finishing an enemy when Soldier&#039;s Rocket Launcher and/or Shotgun is out of ammo.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Pá|pt-br_m=Shovel&lt;br /&gt;
|bg=Лопата|bg_m=Shovel&lt;br /&gt;
|en=Shovel&lt;br /&gt;
|fr=Pelle|fr_m=Shovel&lt;br /&gt;
|de=Schaufel|de_m=Shovel&lt;br /&gt;
|it=Pala|it_m=Shovel&lt;br /&gt;
|ro=Lopată|ro_m=Shovel&lt;br /&gt;
|ru=Лопата|ru_m=Shovel&lt;br /&gt;
|es=Pala|es_m=Shovel&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Sniper_Rifle&amp;diff=1583</id>
		<title>Sniper Rifle</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Sniper_Rifle&amp;diff=1583"/>
		<updated>2022-10-29T05:33:18Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=sniperrifle&lt;br /&gt;
| kill-icon-2=headshot&lt;br /&gt;
| used-by=Sniper&lt;br /&gt;
| slot=Primary&lt;br /&gt;
| ammo-loaded=25&lt;br /&gt;
| reload-type=Single&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Gets the job done.}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Sniper Rifle&#039;&#039;&#039; is the default primary weapon of the [[Sniper]]. Each shot deals a base of 50 damage, but the damage increases the longer the user is zoomed in, and headshots are guaranteed critical hits. Dealing 150 damage with a fully-charged shot, and three times that with a headshot, this weapon is ideal for the Sniper&#039;s signature one-shot, one-kill tactic.&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|pt-br=Rifle de Sniper|pt-br_m=Sniper Rifle&lt;br /&gt;
|bg=Снайперистка винтовка|bg_m=Sniper Rifle&lt;br /&gt;
|en=Sniper Rifle&lt;br /&gt;
|fr=Fusil de sniper|fr_m=Sniper Rifle&lt;br /&gt;
|de=Scharfschützengewehr|de_m=Sniper Rifle&lt;br /&gt;
|it=Fucile di precisione|it_m=Sniper Rifle&lt;br /&gt;
|ro=Pușcă cu lunetă|ro_m=Sniper Rifle&lt;br /&gt;
|ru=Снайперская винтовка|ru_m=Sniper Rifle&lt;br /&gt;
|es=Rifle de Francotirador|es_m=Sniper Rifle&lt;br /&gt;
}}&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Steel&amp;diff=1582</id>
		<title>Steel</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Steel&amp;diff=1582"/>
		<updated>2022-10-29T05:21:43Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Created page with &amp;quot;right Steel is an official community-made Attack/Defend map that was initially released in 2008 as part of Team Fortress 2&amp;#039;s A Heavy Update.  The map takes place at an industrial site, where RED must hold off BLU long enough for a rocket suspended above the final control point to go off.  The map has five control points, and is unique in that the final point is available for BLU to capture at any time, while the first four points must be cap...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Steel Main.png|thumb|right]]&lt;br /&gt;
Steel is an official community-made Attack/Defend map that was initially released in 2008 as part of Team Fortress 2&#039;s A Heavy Update.&lt;br /&gt;
&lt;br /&gt;
The map takes place at an industrial site, where RED must hold off BLU long enough for a rocket suspended above the final control point to go off.&lt;br /&gt;
&lt;br /&gt;
The map has five control points, and is unique in that the final point is available for BLU to capture at any time, while the first four points must be captured in order. As Points A through D are captured in order, various routes open for BLU and close for RED.&lt;br /&gt;
&lt;br /&gt;
Capturing Point A opens nearby doors leading to Points B and E.&lt;br /&gt;
&lt;br /&gt;
Capturing Point B opens nearby doors leading to Point C and switches RED&#039;s spawn.&lt;br /&gt;
&lt;br /&gt;
Capturing Point C creates bridges to reach Point E.&lt;br /&gt;
&lt;br /&gt;
Capturing Point D cuts off RED&#039;s direct access to Point E, and summons railings for the bridges leading to Point E.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:Steel_Main.png&amp;diff=1581</id>
		<title>File:Steel Main.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:Steel_Main.png&amp;diff=1581"/>
		<updated>2022-10-29T05:20:57Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from the TF2 wiki.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1580</id>
		<title>2Fort</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1580"/>
		<updated>2022-10-29T00:32:33Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Added link to the CTF page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ctf 2fort bridge ss.png|thumb|right]]&lt;br /&gt;
2Fort is a symmetrical [https://wiki.tf2classic.com/wiki/Capture_the_Flag Capture the Flag] map that was first released in 2007 as part of Team Fortress 2&#039;s initial release. The map also has incarnations in the TF series&#039; other games, Team Fortress and Team Fortress Classic. &lt;br /&gt;
&lt;br /&gt;
The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by RED, the other by BLU, facing each other, connected by a roofed bridge over a shared moat, which holds deep water. &lt;br /&gt;
&lt;br /&gt;
Each team&#039;s intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend.&lt;br /&gt;
&lt;br /&gt;
This map is also the setting of the &#039;&#039;Meet the Spy&#039;&#039; short, albeit with some minor edits to the map.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1579</id>
		<title>2Fort</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1579"/>
		<updated>2022-10-29T00:25:37Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ctf 2fort bridge ss.png|thumb|right]]&lt;br /&gt;
2Fort is a symmetrical Capture the Flag map that was first released in 2007 as part of Team Fortress 2&#039;s initial release. The map also has incarnations in the TF series&#039; other games, Team Fortress and Team Fortress Classic. &lt;br /&gt;
&lt;br /&gt;
The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by RED, the other by BLU, facing each other, connected by a roofed bridge over a shared moat, which holds deep water. &lt;br /&gt;
&lt;br /&gt;
Each team&#039;s intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend.&lt;br /&gt;
&lt;br /&gt;
This map is also the setting of the &#039;&#039;Meet the Spy&#039;&#039; short, albeit with some minor edits to the map.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1578</id>
		<title>2Fort</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1578"/>
		<updated>2022-10-29T00:21:21Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Added a pic of 2Fort from the TF2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ctf 2fort bridge ss.png|thumb|right]]&lt;br /&gt;
2Fort is a symmetrical Capture the Flag map that was first released in 2007 as part of Team Fortress 2&#039;s initial release. The map also has incarnations in the TF series&#039; other games, Team Fortress and Team Fortress Classic. &lt;br /&gt;
&lt;br /&gt;
The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by RED, the other by BLU, facing each other, connected by a roofed bridge over a shared moat, which holds deep water. &lt;br /&gt;
&lt;br /&gt;
Each team&#039;s intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend.&lt;br /&gt;
&lt;br /&gt;
This map is also the setting of the &#039;&#039;Meet the Spy&#039;&#039; short.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:Ctf_2fort_bridge_ss.png&amp;diff=1577</id>
		<title>File:Ctf 2fort bridge ss.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:Ctf_2fort_bridge_ss.png&amp;diff=1577"/>
		<updated>2022-10-29T00:20:26Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pic of 2Fort taken from the TF2 wiki.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:Menu_photos_ctf_2fort.png&amp;diff=1576</id>
		<title>File:Menu photos ctf 2fort.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:Menu_photos_ctf_2fort.png&amp;diff=1576"/>
		<updated>2022-10-29T00:18:58Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The loading screens photos from live TF2. Taken from the TF2 wiki.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1575</id>
		<title>2Fort</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=2Fort&amp;diff=1575"/>
		<updated>2022-10-29T00:16:27Z</updated>

		<summary type="html">&lt;p&gt;ShiningLeviathan: Created page with &amp;quot;2Fort is a symmetrical Capture the Flag map that was first released in 2007 as part of Team Fortress 2&amp;#039;s initial release. The map also has incarnations in the TF series&amp;#039; other games, Team Fortress and Team Fortress Classic.   The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by RED, the other by BLU, facing each other, connected by a roofed bridge over a shared moat, which holds deep water.   Each team&amp;#039;s intelligence b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2Fort is a symmetrical Capture the Flag map that was first released in 2007 as part of Team Fortress 2&#039;s initial release. The map also has incarnations in the TF series&#039; other games, Team Fortress and Team Fortress Classic. &lt;br /&gt;
&lt;br /&gt;
The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by RED, the other by BLU, facing each other, connected by a roofed bridge over a shared moat, which holds deep water. &lt;br /&gt;
&lt;br /&gt;
Each team&#039;s intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend.&lt;br /&gt;
&lt;br /&gt;
This map is also the setting of the &#039;&#039;Meet the Spy&#039;&#039; short.&lt;/div&gt;</summary>
		<author><name>ShiningLeviathan</name></author>
	</entry>
</feed>