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	<id>https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TF2Crossa</id>
	<title>TF2 Classified Wiki - User contributions [en]</title>
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	<updated>2026-05-31T22:34:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Achievements&amp;diff=7786</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Achievements&amp;diff=7786"/>
		<updated>2025-04-21T03:32:04Z</updated>

		<summary type="html">&lt;p&gt;TF2Crossa: /* Update history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all &#039;&#039;&#039;achievements&#039;&#039;&#039; available in &#039;&#039;Team Fortress 2 Classic&#039;&#039;. There are currently 100 achievements, available in six &amp;quot;packs&amp;quot;, sorted by release.&lt;br /&gt;
&lt;br /&gt;
Achievements are in-game challenges that reward players for doing specific actions during gameplay. Many achievements encourage players to learn TF2 Classic techniques (e.g. [[airblast]]s), using specific weapons (e.g. the [[Harvester]]) or trying new game modes (e.g. [[VIP]]). Players are able to view achievements and achievement progress in-game from the main menu. From there, they are able to hide achievements they have already achieved, reset all achievements, or place a checkmark on achievements they have not yet achieved. Achievements are not saved to the player&#039;s Steam profile, and are locally saved within TF2 Classic. &lt;br /&gt;
&lt;br /&gt;
Achievements cannot be earned while &amp;lt;code&amp;gt;sv_cheats 1&amp;lt;/code&amp;gt; is enabled on the server the player is on.&lt;br /&gt;
&lt;br /&gt;
== Team Fortress 2 Classic Pack ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|kill_with_distantrpg}}&lt;br /&gt;
{{Achievement|kill_buildings_with_mirv}}&lt;br /&gt;
{{Achievement|defuse_mirv}}&lt;br /&gt;
{{Achievement|play_game_classicmaps_1}}&lt;br /&gt;
{{Achievement|dominate_developer}}&lt;br /&gt;
{{Achievement|kill_with_blindcoilricochet}}&lt;br /&gt;
{{Achievement|achievement_tranq_melee_kill}}&lt;br /&gt;
{{Achievement|achievement_extinguish_bomblets}}&lt;br /&gt;
{{Achievement|achievement_shame}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gamemodes and Maps Pack ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|win_civilian_nodeaths}}&lt;br /&gt;
{{Achievement|heal_civilian}}&lt;br /&gt;
{{Achievement|dominate_civilian}}&lt;br /&gt;
{{Achievement|play_game_vipmaps_1}}&lt;br /&gt;
{{Achievement|kill_civilian_disguiseboost}}&lt;br /&gt;
{{Achievement|hold_allpoints_domination}}&lt;br /&gt;
{{Achievement|play_game_dommaps_1}}&lt;br /&gt;
{{Achievement|achievement_vip_protect_unseen}}&lt;br /&gt;
{{Achievement|achievement_killstreak_while_vip_boosted}}&lt;br /&gt;
{{Achievement|achievement_vip_teammate_killstreak_damage_boost}}&lt;br /&gt;
{{Achievement|achievement_vip_kill_crit_killstreak}}&lt;br /&gt;
{{Achievement|achievement_kill_vip_damagers}}&lt;br /&gt;
{{Achievement|achievement_protect_vip_as_medic}}&lt;br /&gt;
{{Achievement|achievement_4team_backstab}}&lt;br /&gt;
{{Achievement|achievement_archaeology}}&lt;br /&gt;
{{Achievement|achievement_play_game_viprmaps}}&lt;br /&gt;
{{Achievement|achievement_vipr_reset}}&lt;br /&gt;
{{Achievement|achievement_vipr_time}}&lt;br /&gt;
{{Achievement|achievement_play_game_vipr_overtime}}&lt;br /&gt;
{{Achievement|achievement_civ_assist_dom_civ}}&lt;br /&gt;
{{Achievement|achievement_airhockey}}&lt;br /&gt;
{{Achievement|achievement_chicken_envkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stock Pack ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_revolver_kills_single_life}}&lt;br /&gt;
{{Achievement|achievement_sticky_primed_kills}}&lt;br /&gt;
{{Achievement|achievement_fists_melee_duel}}&lt;br /&gt;
{{Achievement|achievement_fire_axe_death_afterburn}}&lt;br /&gt;
{{Achievement|achievement_invis_recharge_cloaked}}&lt;br /&gt;
{{Achievement|achievement_teleporter_progression}}&lt;br /&gt;
{{Achievement|achievement_teleporter_enemy_spy_kill}}&lt;br /&gt;
{{Achievement|achievement_pyro_shotgun_coreshot_streak}}&lt;br /&gt;
{{Achievement|achievement_flare_crit_teamwork}}&lt;br /&gt;
{{Achievement|achievement_minigun_duel}}&lt;br /&gt;
{{Achievement|achievement_heal_milestone_medi}}&lt;br /&gt;
{{Achievement|achievement_sniper_fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Death and Taxes Pack ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_tranq_kill}}&lt;br /&gt;
{{Achievement|achievement_tranq_support_progression}}&lt;br /&gt;
{{Achievement|achievement_tranq_melee_kill_as_teammate}}&lt;br /&gt;
{{Achievement|achievement_tranq_hit_blastjump}}&lt;br /&gt;
{{Achievement|achievement_tranq_counter_kill}}&lt;br /&gt;
{{Achievement|achievement_mines_unseen_damage}}&lt;br /&gt;
{{Achievement|achievement_mines_streak_single_life}}&lt;br /&gt;
{{Achievement|achievement_mines_trigger_without_hurt}}&lt;br /&gt;
{{Achievement|achievement_sandvich_mines}}&lt;br /&gt;
{{Achievement|achievement_surf_enemy_mine}}&lt;br /&gt;
{{Achievement|achievement_taunt_kill_mirv}}&lt;br /&gt;
{{Achievement|achievement_kill_sentry_with_nailgun}}&lt;br /&gt;
{{Achievement|achievement_nailgun_range}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Fight or Flight Pack ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_air_combat}}&lt;br /&gt;
{{Achievement|achievement_headshot_kill_midflight}}&lt;br /&gt;
{{Achievement|achievement_harvester_collect_decap}}&lt;br /&gt;
{{Achievement|achievement_harvester_decap_single_life}}&lt;br /&gt;
{{Achievement|achievement_harvester_counter_low_health}}&lt;br /&gt;
{{Achievement|achievement_harvester_counter_spy}}&lt;br /&gt;
{{Achievement|achievement_chekhov_crit_kill}}&lt;br /&gt;
{{Achievement|achievement_heavy_shotgun_crits}}&lt;br /&gt;
{{Achievement|achievement_chekhov_shock}}&lt;br /&gt;
{{Achievement|achievement_jumppad_stomp}}&lt;br /&gt;
{{Achievement|achievement_jumppad_enemy_spy_backstab}}&lt;br /&gt;
{{Achievement|achievement_jumppad_extinguish}}&lt;br /&gt;
{{Achievement|achievement_jumppad_progression}}&lt;br /&gt;
{{Achievement|achievement_jumppad_progression_assist}}&lt;br /&gt;
{{Achievement|achievement_jumppad_progression_destroyed}}&lt;br /&gt;
{{Achievement|achievement_speedwatch_speed_kill}}&lt;br /&gt;
{{Achievement|achievement_speedwatch_recovery}}&lt;br /&gt;
{{Achievement|achievement_speedwatch_counter}}&lt;br /&gt;
{{Achievement|achievement_aa_vs_airborne}}&lt;br /&gt;
{{Achievement|achievement_aa_gun_splash}}&lt;br /&gt;
{{Achievement|achievement_aa_gun_challenge}}&lt;br /&gt;
{{Achievement|achievement_aa_gun_blast_suicide}}&lt;br /&gt;
{{Achievement|achievement_ssg_scout_hit_pellets}}&lt;br /&gt;
{{Achievement|achievement_ssg_meatshots}}&lt;br /&gt;
{{Achievement|achievement_ssg_pounce}}&lt;br /&gt;
{{Achievement|achievement_brick}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Double Down Pack ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_anchor_airshotcrit}}&lt;br /&gt;
{{Achievement|achievement_anchor_no_rocket}}&lt;br /&gt;
{{Achievement|achievement_anchor_deathkill}}&lt;br /&gt;
{{Achievement|achievement_anchor_multikill}}&lt;br /&gt;
{{Achievement|achievement_cyclops_hugecombo}}&lt;br /&gt;
{{Achievement|achievement_cyclops_airborne}}&lt;br /&gt;
{{Achievement|achievement_cyclops_blind}}&lt;br /&gt;
{{Achievement|achievement_cyclops_jump}}&lt;br /&gt;
{{Achievement|achievement_destroy_proj_cyclops}}&lt;br /&gt;
{{Achievement|achievement_battle_medic}}&lt;br /&gt;
{{Achievement|achievement_heal_milestone_nader}}&lt;br /&gt;
{{Achievement|achievement_extend_uber}}&lt;br /&gt;
{{Achievement|achievement_uber_many}}&lt;br /&gt;
{{Achievement|achievement_invis_heal_nader}}&lt;br /&gt;
{{Achievement|achievement_nader_range}}&lt;br /&gt;
{{Achievement|achievement_cane_collect_boost}}&lt;br /&gt;
{{Achievement|achievement_caneassist}}&lt;br /&gt;
{{Achievement|achievement_caneassist_civ}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Updated icons ==&lt;br /&gt;
Several achievement icons have received graphical updates during the lifespan of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size: 16px;background-color: #583a31;color: white;&amp;quot; | Old&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size: 16px;background-color: #583a31;color: white;&amp;quot; | New&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size: 16px;background-color: #583a31;color: white;&amp;quot; | Achievement Name&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size: 16px;background-color: #583a31;color: white;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c heal civilian old1.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c heal civilian old2.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Loyal Servant&#039;&#039;&#039;&lt;br /&gt;
|Was changed in the [[Fight or Flight Update]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c heal civilian old2.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c heal civilian.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Loyal Servant&#039;&#039;&#039;&lt;br /&gt;
|Was changed once again, this time in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c win civilian nodeaths old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c win civilian nodeaths.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;The Entrepreneur&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game vipmaps 1 old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game vipmaps 1.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;On The Run!&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game dommaps 1 old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game dommaps 1.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Oil and Water&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game classicmaps 1 old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c play game classicmaps 1.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;An Experienced World Traveler&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill with distantrpg old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill with distantrpg.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;A Calculated Accident&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill with blindcoilricochet old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill with blindcoilricochet.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Texan Predictability&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill civilian disguiseboost old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill civilian disguiseboost.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Fraudulent Transaction&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill buildings with mirv old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c kill buildings with mirv.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;KA-BLOOIE!&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c hold allpoints domination old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c hold allpoints domination.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Total Domination&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c dominate developer old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c dominate developer.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Destructive Criticism&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c dominate civilian old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c dominate civilian.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Restraining Order Violation&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c defuse mirv old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c defuse mirv.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Fuse Refusal&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c achievement tranq melee kill old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c achievement tranq melee kill.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Deep Sleep&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c achievement extinguish bomblets old.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #3f3f3f; padding: 0px;&amp;quot;|[[File:Tf2c achievement extinguish bomblets.png]]&lt;br /&gt;
|style=&amp;quot;background-color: #f1e9cb; text-align:center;&amp;quot;|&#039;&#039;&#039;Birthday Blowout&#039;&#039;&#039;&lt;br /&gt;
|Changed in patch [[2.1.3]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{update history|&lt;br /&gt;
{{Update|2.0.0}}&lt;br /&gt;
* Added 15 achievements.&lt;br /&gt;
&lt;br /&gt;
{{Update|2.1.0}}&lt;br /&gt;
* Added 54 achievements.&lt;br /&gt;
*&#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Changed the achievement progress bar&lt;br /&gt;
*&#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Added the option to sort achievements alphabetically&lt;br /&gt;
*&#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Added categories for achievements&lt;br /&gt;
* &#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Updated &amp;quot;A fate worse than death&amp;quot;.&lt;br /&gt;
**Renamed to &amp;quot;Deep Sleep&amp;quot;.&lt;br /&gt;
**Changed goal to 10 melee kills against tranquilized enemies as a Spy.&lt;br /&gt;
* &#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Updated &amp;quot;Bounced Betty&amp;quot;.&lt;br /&gt;
**Renamed to &amp;quot;Birthday Blowout&amp;quot;.&lt;br /&gt;
**Changed goal to extinguishing 20 Dynamite Pack sticks.&lt;br /&gt;
* &#039;&#039;&#039;[Undocumented]&#039;&#039;&#039; Updated &amp;quot;Beat your Maker&amp;quot;.&lt;br /&gt;
**The achievement is now hidden from menu, unless it&#039;s unlocked&lt;br /&gt;
**Renamed to &amp;quot;Destructive Criticism&amp;quot;.&lt;br /&gt;
**Change goal to dominating an enemy player with a contributor medal.&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added 31 achievements.&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.1}}&lt;br /&gt;
* Fixed burning chickens granting the Fowl Play achievement&lt;br /&gt;
* Fixed Escape Artist achievement not triggering correctly&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.2}}&lt;br /&gt;
* Fixed some cases of Escape Artist and Down With The Ship achievements not being granted sometimes&lt;br /&gt;
* Refactored achievement_status command to have more readable output&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>TF2Crossa</name></author>
	</entry>
</feed>