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	<id>https://wiki.tf2classified.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=V2D2Kid</id>
	<title>TF2 Classified Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/wiki/Special:Contributions/V2D2Kid"/>
	<updated>2026-06-01T04:19:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0-beta</generator>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1893</id>
		<title>User:V2D2Kid/Mercenary</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1893"/>
		<updated>2023-02-18T15:32:42Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox|contents=&#039;&#039;This article is fanmade and is not part of the Official {{SITENAME}}.&#039;&#039;}}&lt;br /&gt;
{{Stub}}{{Infobox class&lt;br /&gt;
| title=Mercenary&lt;br /&gt;
| type=Special&lt;br /&gt;
| health=150&lt;br /&gt;
| overhealed=250}}&lt;br /&gt;
The &#039;&#039;&#039;Mercenary&#039;&#039;&#039; was a special class for the now-defunct Deathmatch game mode, where you fight other players in a free-for-all, with each player usually being customized with their own colors to differentiate each other.&lt;br /&gt;
&lt;br /&gt;
He was the only class to be able to pick up and use various weapons at the same time, ranging from the [[Rocket Launcher]] to the [[Flame Thrower]], which can give a slight advantage if in the right fight.&lt;br /&gt;
&lt;br /&gt;
The Mercenary, alongside the Deathmatch game mode, have been split off from Team Fortress 2 Classic to be it&#039;s own standalone game titled Team Deathmatch Classic, Team Deathmatch Classic is currently in private development, being developed by Compucolor Pictures and has shown zero public information as of Early 2023.&lt;br /&gt;
&lt;br /&gt;
The Mercenary was voiced by Jonathan &amp;quot;Stachekip&amp;quot; Biondi.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
{{Weapon table|&lt;br /&gt;
{{Weapon|Rocket Launcher}}&lt;br /&gt;
{{Weapon|Grenade Launcher}}&lt;br /&gt;
{{Weapon|Shotgun}}&lt;br /&gt;
{{Weapon|Tommy Gun}}&lt;br /&gt;
{{Weapon|Super Shotgun}}&lt;br /&gt;
{{Weapon|Nail Gun}}&lt;br /&gt;
{{Weapon|Stengun}}&lt;br /&gt;
{{Weapon|Revolver}}&lt;br /&gt;
{{Weapon|Snubnose}}&lt;br /&gt;
{{Weapon|Pistol}}&lt;br /&gt;
{{Weapon|Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Mercenary was given the unofficial nickname &amp;quot;Jason Grant&amp;quot;, TF2 Classic developers have debunked that &amp;quot;Jason Grant&amp;quot; is not the name of the Mercenary, but rather the name of a Steam Forums user who was ranting about a server.&lt;br /&gt;
* Stachekip also recorded himself reading the rant in Mercenary&#039;s voice, and the voiceclip being incorporated into a SFM animation, this is what&#039;s likely making people assume the Mercenary&#039;s name is &amp;quot;Jason Grant&amp;quot;.&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1892</id>
		<title>User:V2D2Kid/Mercenary</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1892"/>
		<updated>2023-02-18T15:24:36Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| title=Mercenary&lt;br /&gt;
| type=Special&lt;br /&gt;
| health=150&lt;br /&gt;
| overhealed=250}}&lt;br /&gt;
The &#039;&#039;&#039;Mercenary&#039;&#039;&#039; was a special class for the now-defunct Deathmatch game mode, where you fight other players in a free-for-all, with each player usually being customized with their own colors to differentiate each other.&lt;br /&gt;
&lt;br /&gt;
He was the only class to be able to pick up and use various weapons at the same time, ranging from the [[Rocket Launcher]] to the [[Flame Thrower]], which can give a slight advantage if in the right fight.&lt;br /&gt;
&lt;br /&gt;
The Mercenary, alongside the Deathmatch game mode, have been split off from Team Fortress 2 Classic to be it&#039;s own standalone game titled Team Deathmatch Classic, Team Deathmatch Classic is currently in private development, being developed by Compucolor Pictures and has shown zero public information as of Early 2023.&lt;br /&gt;
&lt;br /&gt;
The Mercenary was voiced by Jonathan &amp;quot;Stachekip&amp;quot; Biondi.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
{{Weapon table|&lt;br /&gt;
{{Weapon|Rocket Launcher}}&lt;br /&gt;
{{Weapon|Grenade Launcher}}&lt;br /&gt;
{{Weapon|Shotgun}}&lt;br /&gt;
{{Weapon|Tommy Gun}}&lt;br /&gt;
{{Weapon|Super Shotgun}}&lt;br /&gt;
{{Weapon|Nail Gun}}&lt;br /&gt;
{{Weapon|Stengun}}&lt;br /&gt;
{{Weapon|Revolver}}&lt;br /&gt;
{{Weapon|Snubnose}}&lt;br /&gt;
{{Weapon|Pistol}}&lt;br /&gt;
{{Weapon|Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Mercenary was given the unofficial nickname &amp;quot;Jason Grant&amp;quot;, TF2 Classic developers have debunked that &amp;quot;Jason Grant&amp;quot; is not the name of the Mercenary, but rather the name of a Steam Forums user who was ranting about a server.&lt;br /&gt;
* Stachekip also recorded himself reading the rant in Mercenary&#039;s voice, and the voiceclip being incorporated into a SFM animation, this is what&#039;s likely making people assume the Mercenary&#039;s name is &amp;quot;Jason Grant&amp;quot;.&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1891</id>
		<title>User:V2D2Kid/Mercenary</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=User:V2D2Kid/Mercenary&amp;diff=1891"/>
		<updated>2023-02-18T14:48:25Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Created page with &amp;quot;{{Stub}}{{Infobox class | title=Mercenary | type=Special | health=150 | overhealed=300}} The &amp;#039;&amp;#039;&amp;#039;Mercenary&amp;#039;&amp;#039;&amp;#039; was a special class for the now-defunct Deathmatch game mode,  The Mercenary, alongside the Deathmatch game mode, have been split off from Team Fortress 2 Classic to be it&amp;#039;s own standalone game titled Team Deathmatch Classic, Team Deathmatch Classic is currently in private development, being developed by Compucolor Pictures and has shown zero public information as...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| title=Mercenary&lt;br /&gt;
| type=Special&lt;br /&gt;
| health=150&lt;br /&gt;
| overhealed=300}}&lt;br /&gt;
The &#039;&#039;&#039;Mercenary&#039;&#039;&#039; was a special class for the now-defunct Deathmatch game mode,&lt;br /&gt;
&lt;br /&gt;
The Mercenary, alongside the Deathmatch game mode, have been split off from Team Fortress 2 Classic to be it&#039;s own standalone game titled Team Deathmatch Classic, Team Deathmatch Classic is currently in private development, being developed by Compucolor Pictures and has shown zero public information as of Early 2023.&lt;br /&gt;
&lt;br /&gt;
The Mercenary is voiced by Jonathan &amp;quot;Stachekip&amp;quot; Biondi.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon table|&lt;br /&gt;
{{Weapon|Umbrella}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Mercenary was given the unofficial nickname &amp;quot;Jason Grant&amp;quot;, TF2 Classic developers have debunked that &amp;quot;Jason Grant&amp;quot; is not the name of the Mercenary, but rather the name of a Steam Forums user who was ranting about a server.&lt;br /&gt;
* Stachekip also recorded himself reading the rant in Mercenary&#039;s voice, and the voiceclip being incorporated into a SFM animation, this is what&#039;s likely making people assume the Mercenary&#039;s name is &amp;quot;Jason Grant&amp;quot;.&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Henchman&amp;diff=1890</id>
		<title>Henchman</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Henchman&amp;diff=1890"/>
		<updated>2023-02-18T11:44:25Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
|class=&lt;br /&gt;
| type=Special}}&lt;br /&gt;
{{Upcoming}}&lt;br /&gt;
The &#039;&#039;&#039;Henchman&#039;&#039;&#039; is a special class for the planned [[Overpowered]] game mode. The class is still in the planning phase.&lt;br /&gt;
&lt;br /&gt;
The Henchman is a monstrous, melee limited class that will be the focal point of the [[Overpowered]] game mode. In this mode the Henchman must face an entire team of players by himself. While it may seem there&#039;s no contest, the Henchman will have the strength, abilities and health pool needed to fight off every class the other team throws at him. From pummeling enemies to charging into them, the Henchman is a powerhouse that requires team effort and coordination to be taken down.&lt;br /&gt;
&lt;br /&gt;
==  Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Henchman concept art red.png|Red Henchman concept art&lt;br /&gt;
Henchman concept art blu.png|Blu Henchman concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Civilian&amp;diff=1889</id>
		<title>Civilian</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Civilian&amp;diff=1889"/>
		<updated>2023-02-18T11:11:26Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Added - Civ is voiced by Benjamoose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}{{Infobox class&lt;br /&gt;
| class=Leaderboard_class_civilian&lt;br /&gt;
| type=Special&lt;br /&gt;
| health=200&lt;br /&gt;
| overhealed=300&lt;br /&gt;
| speed=93}}&lt;br /&gt;
The &#039;&#039;&#039;Civilian&#039;&#039;&#039; is a special class for the [[VIP]] game mode, where he needs to be escorted by his body guards, the [[Teams|BLU]] team, while attempting to avoid being killed by the assassins who are on the [[Teams|RED]] team. The Civilian is designed to be weak but useful to his team, somewhat like the [[Medic]].&lt;br /&gt;
&lt;br /&gt;
He has the fastest capture-rate out of all classes in the game, capturing five times faster than normal, and he can grant mini-crit boosts to his teammates while providing a passive 20% damage resistance boost to any teammate around him. In addition, granting a mini-crit boost to the medic will increase both the heal and Über rate. However, he&#039;s only equipped with the [[Umbrella]] which is functionally identical to the [[bat]], he&#039;s also rather slow, only moving as fast as a [[Demoman]]. Even with 200 health points, he should be staying behind the front lines otherwise he can easily get killed quickly, especially by any assassins who are willing to die in order to take his life.&lt;br /&gt;
&lt;br /&gt;
In the [[VIP]] game mode, his goal is to reach the escape zone before the time runs out. His team serves as body guards escorting him while clearing out any assassins. Most of the time, his death results in time being removed, giving less time for the Civilian to reach the escape zone once he respawns. In certain maps, such as [[Trainyard]], his death can result to an instantaneous defeat for his team, no matter how much time there was left.&lt;br /&gt;
&lt;br /&gt;
The Civilian is voiced by Benjamin &amp;quot;Benjamoose&amp;quot; Rudman.&lt;br /&gt;
&lt;br /&gt;
== Bio ==&lt;br /&gt;
Name: William D. Billingsworth (real name: Orson W. Jenkins)&lt;br /&gt;
&lt;br /&gt;
Location of origin: Dorset, England&lt;br /&gt;
&lt;br /&gt;
Job: Escape (Oil Baron)&lt;br /&gt;
&lt;br /&gt;
Motto: No Motto&lt;br /&gt;
&lt;br /&gt;
Special ability: Boost&lt;br /&gt;
&lt;br /&gt;
Known as &amp;quot;Dollar Bill&amp;quot; to his friends (a self-given nickname, as he has none), the rich, haughty, and rather portly Civilian is a man with a target on his back. Paranoid, he hires mercenaries to protect him from the various men and organizations that are after him. His two loves are his life and his money, and he wants to maintain those for as long as he possibly can. But so long as there are people who want him dead out there, he&#039;s going to have to use that money he loves dearly to keep himself alive.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Weapon table|&lt;br /&gt;
{{Weapon|Umbrella}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
As a Civilian…&lt;br /&gt;
&lt;br /&gt;
* …keep up with your teammates to have a better chance of survival.&lt;br /&gt;
* …nearby teammates will be protected from damage within your morale boost&#039;s radius. You yourself however, remain excluded.&lt;br /&gt;
* …hit {{attack2}} on a teammate to give them a 10 second boost of mini-crits.&lt;br /&gt;
* …you&#039;re rather slow. Try your best to keep up with your teammates.&lt;br /&gt;
* …your [[umbrella]] isn&#039;t very effective as a weapon. Let your teammates fight for you.&lt;br /&gt;
* …you capture [[Control point (objective)|control points]] the fastest out of any other class.&lt;br /&gt;
* …be sure to watch out for enemy [[Spy|Spies]], as they&#039;re capable of killing you instantly.&lt;br /&gt;
&amp;lt;!-- * …you are the strongest class in the game. Take [[Sniper|Snipers]] head-on with your powerful [[umbrella]]!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
&lt;br /&gt;
=== [[Achievements#VIP achievements|VIP achievements]] ===&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|win_civilian_nodeaths}}&lt;br /&gt;
{{Achievement|heal_civilian}}&lt;br /&gt;
{{Achievement|dominate_civilian}}&lt;br /&gt;
{{Achievement|kill_civilian_disguiseboost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|bg=Цивилен|bg_m=Civilian&lt;br /&gt;
|de=Civilian&lt;br /&gt;
|en=Civilian&lt;br /&gt;
|es=Civilian&lt;br /&gt;
|fr=Civilian&lt;br /&gt;
|hu=Civil|hu_m=Civilian&lt;br /&gt;
|it=Civile|it_m=Civilian&lt;br /&gt;
|pl=Cywil|pl_m=Civilian&lt;br /&gt;
|pt-br=Civilian&lt;br /&gt;
|ro=Civilian&lt;br /&gt;
|ru=Гражданский|ru_m=Civilian&lt;br /&gt;
|tr=Civilian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Civilian originated in Team Fortress Classic, and was considered for Team Fortress 2 during it&#039;s development, but never went anywhere past very early gameplay test phases.&lt;br /&gt;
* The model for the Civilian was originally made for a custom game-mode in standard Team Fortress 2 called &amp;quot;Hunted&amp;quot;, before being adopted by the developers.&lt;br /&gt;
* In [[VIP]], the Civilian cannot kill himself through a kill-bind.&lt;br /&gt;
* If you call for [[Medic]], there&#039;s a chance the Civilian will say &amp;quot;Excuse me, I&#039;m in need of medical attention!&amp;quot;, which is a reference to one of the Medic lines in &#039;&#039;Team Fortress Classic&#039;&#039;.&lt;br /&gt;
* Despite not being one of the 9 mercenaries, the Civilian can still be Übercharged. This implies he had a surgical procedure performed by the [[Medic]] to gain an Übercharge implant.&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Civilian portrait.png|Civilian Portrait&lt;br /&gt;
Civilian concept art.png|Civilian Concept Art&lt;br /&gt;
Civilian outfits concept art.png|Civilian Outfits Concept Art&lt;br /&gt;
Civilian cutout concept art.png|Civilian Cutout Concept Art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Civilian]]&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Hunting_Revolver&amp;diff=1357</id>
		<title>Hunting Revolver</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Hunting_Revolver&amp;diff=1357"/>
		<updated>2022-07-30T14:30:50Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: i am watching you techno :trollface:&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=hunterrifle&lt;br /&gt;
| kill-icon-2=headshot&lt;br /&gt;
| used-by=Sniper&lt;br /&gt;
| slot=Primary&lt;br /&gt;
| ammo-loaded=6&lt;br /&gt;
| ammo-carried=24&lt;br /&gt;
| reload-type=Clip&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-kind=Sniper Rifle&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|No scope}}&lt;br /&gt;
{{Loadout neutral|Reduced zoom}}&lt;br /&gt;
{{Loadout positive|+25 max health on wearer}}&lt;br /&gt;
{{Loadout positive|+55% faster firing speed}}&lt;br /&gt;
{{Loadout negative|No damage charge}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Loadout neutral|Made for a more offensive approach.}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Hunting Revolver&#039;&#039;&#039; is an alternative primary weapon for the [[Sniper]]. It is a long-barreled revolver fit with a large gunstock and a strap.&lt;br /&gt;
&lt;br /&gt;
Compared to the [[Sniper Rifle]], the Hunting Revolver can shoot 6 consecutive times before reloading, at the cost of a weaker zoom with no chargeable shots. As such, single headshots can be significantly weaker, but multiple of them can be done in a short amount of time.&lt;br /&gt;
&lt;br /&gt;
== Update history == &lt;br /&gt;
{{Update history|&lt;br /&gt;
&#039;&#039;&#039;1.8.2&#039;&#039;&#039;&lt;br /&gt;
*Added The Poacher’s Pride&lt;br /&gt;
&#039;&#039;&#039;1.8.3&#039;&#039;&#039;&lt;br /&gt;
*Added new Poacher’s Pride sounds &lt;br /&gt;
*Altered animations for The Poacher’s Pride&lt;br /&gt;
*Added a bucket icon for the Poacher’s Pride&lt;br /&gt;
*Added new Poacher’s Pride textures&lt;br /&gt;
&#039;&#039;&#039;1.9.0&#039;&#039;&#039;&lt;br /&gt;
*Decreased Charge Time from 1s to 0.5s&lt;br /&gt;
*Increased Damage by 15% (13.33% to be exact)&lt;br /&gt;
*Reduced Bullet Spread by 30% (33.33% to be exact)&lt;br /&gt;
&#039;&#039;&#039;2.0.0&#039;&#039;&#039;&lt;br /&gt;
*Reworked the Poachers Pride:&lt;br /&gt;
**Renamed to the Hunting Revolver.&lt;br /&gt;
**Uses a new model.&lt;br /&gt;
**Fires 6 shots, rather than 2.&lt;br /&gt;
**Added damage fall-off for bodyshots.&lt;br /&gt;
**Can only headshot while zoomed in.&lt;br /&gt;
**Shortened the Zoom distance.&lt;br /&gt;
**Updated Viewmodel animations.&lt;br /&gt;
&#039;&#039;&#039;2.0.1&#039;&#039;&#039;&lt;br /&gt;
*Fire rate slowed from 0.6s to 0.75s&lt;br /&gt;
&#039;&#039;&#039;2.0.2&#039;&#039;&#039;&lt;br /&gt;
*Removed the visual recoil&lt;br /&gt;
*Lowered the fire rate from 0.75s to 0.675s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|brazilian=Revólver de Caça|brazilian_m=Hunting Revolver&lt;br /&gt;
|bulgarian=Револверна карабина|bulgarian_m=Hunting Carbine&lt;br /&gt;
|english=Hunting Revolver&lt;br /&gt;
|french=Revolver de chasse|french_m=Hunting Revolver&lt;br /&gt;
|german=Jagdrevolver|german_m=Hunting Revolver&lt;br /&gt;
|italian=Revolver da caccia|italian_m=Hunting Revolver&lt;br /&gt;
|romanian=Revolver de vânat|romanian_m=Hunting Revolver&lt;br /&gt;
|russian=Охотничий револьвер|russian_m=Hunting Revolver&lt;br /&gt;
|spanish=Revólver de Caza|spanish_m=Hunting Revolver&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before the Death &amp;amp; Taxes update, the Hunting Revolver was originally known as the Poacher&#039;s Pride and was an completely different weapon.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
HuntingRevolverConcept.png|Hunting Revolver concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Wrench&amp;diff=1263</id>
		<title>Wrench</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Wrench&amp;diff=1263"/>
		<updated>2022-07-27T13:01:11Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| used-by=Engineer&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Speeds up construction, upgrades, and repairs friendly buildings on hit}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Wrench&#039;&#039;&#039; is the default melee weapon for the [[Engineer]].&lt;br /&gt;
&lt;br /&gt;
It is used to speed up construction, and heal and upgrade buildings.&lt;br /&gt;
&lt;br /&gt;
It can also be used to defuse Demoman&#039;s [[Dynamite Pack]].&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Wrench&amp;diff=1261</id>
		<title>Wrench</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Wrench&amp;diff=1261"/>
		<updated>2022-07-27T12:58:36Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=Wrench&lt;br /&gt;
| used-by=Engineer&lt;br /&gt;
| slot=Melee&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-kind=Wrench&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Speeds up construction, upgrades, and repairs friendly buildings on hit}}&lt;br /&gt;
}}&lt;br /&gt;
The Wrench is the default melee weapon for the [[Engineer]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The wrench can be used to disable Demoman&#039;s [[Dynamite Pack]].&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Classes&amp;diff=1256</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Classes&amp;diff=1256"/>
		<updated>2022-07-27T12:47:10Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Added Henchman from OP, don&amp;#039;t know if he belongs here (yet) but i decided to add him anyways.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Classes&#039;&#039;&#039; are the nine playable character classes in &#039;&#039;Team Fortress 2 Classic&#039;&#039;, as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes.&lt;br /&gt;
&lt;br /&gt;
== Offense ==&lt;br /&gt;
&lt;br /&gt;
* [[Scout]]&lt;br /&gt;
* [[Soldier]]&lt;br /&gt;
* [[Pyro]]&lt;br /&gt;
&lt;br /&gt;
== Defense ==&lt;br /&gt;
&lt;br /&gt;
* [[Demoman]]&lt;br /&gt;
* [[Heavy]]&lt;br /&gt;
* [[Engineer]]&lt;br /&gt;
&lt;br /&gt;
== Support ==&lt;br /&gt;
&lt;br /&gt;
* [[Medic]]&lt;br /&gt;
* [[Sniper]]&lt;br /&gt;
* [[Spy]]&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
These classes are only available in specific game modes.&lt;br /&gt;
&lt;br /&gt;
They cannot be used in regular game modes, unless enabled in the server by setting the &amp;lt;code&amp;gt;tf2c_allow_special_classes&amp;lt;/code&amp;gt; cvar to 1.&lt;br /&gt;
Spies also cannot disguise as them, unless the &amp;lt;code&amp;gt;tf2c_allow_special_classes&amp;lt;/code&amp;gt; cvar is set to 2, in which case Spies will be able to disguise as them using the &amp;lt;code&amp;gt;disguise&amp;lt;/code&amp;gt; command. Special classes won&#039;t show up in the [[Disguise Kit]].&lt;br /&gt;
&lt;br /&gt;
* [[Civilian]] ([[VIP]])&lt;br /&gt;
* [[Henchman]] ([[Overpowered]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Coilgun&amp;diff=1240</id>
		<title>Coilgun</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Coilgun&amp;diff=1240"/>
		<updated>2022-07-27T12:09:58Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Added concept art image + galley&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| used-by=Engineer&lt;br /&gt;
| slot=Secondary&lt;br /&gt;
| ammo-loaded=8&lt;br /&gt;
| ammo-carried=16 &lt;br /&gt;
| reload=Single&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Alt-Fire: Charge up for more damage}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Loadout neutral|Fully charged shots either bounce or explode in your hand when charged for too long}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Coilgun&#039;&#039;&#039; is an alternative [[:Category:Secondary weapons|secondary]] weapon for [[Engineer]].&lt;br /&gt;
&lt;br /&gt;
It fires laser projectiles that when charged up will ricochet about. Charging up for too long will result in the user being knocked into the air and being severely damaged.&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|brazilian=Pistola Espiral|brazilian_m=Coilgun&lt;br /&gt;
|bulgarian=Бобинен пистолет|bulgarian_m=Coilgun&lt;br /&gt;
|english=Coilgun&lt;br /&gt;
|french=Pistolet à induction|french_m=Induction Gun&lt;br /&gt;
|german=Spulenpistole|german_m=Coilgun&lt;br /&gt;
|italian=Pistola a bombina|italian_m=Coilgun&lt;br /&gt;
|romanian=Pistol de lazere|romanian_m=Laser Gun&lt;br /&gt;
|russian=Пушка Гаусса|russian_m=Gauss Gun&lt;br /&gt;
|spanish=Bobiductor|spanish_m=Coilductor&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Coilgun is loosely based off of the [[tf:Railgun (Classic)|Railgun]] from Team Fortress Classic. That game&#039;s version did not have a ricochet function.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CoilgunConcept.png|Coilgun concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=File:CoilgunConcept.png&amp;diff=1239</id>
		<title>File:CoilgunConcept.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=File:CoilgunConcept.png&amp;diff=1239"/>
		<updated>2022-07-27T12:04:41Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Coilgun concept by Square&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Coilgun]] concept by Square&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Coilgun&amp;diff=1209</id>
		<title>Coilgun</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Coilgun&amp;diff=1209"/>
		<updated>2022-07-25T10:27:15Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Updated loadout description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| used-by=Engineer&lt;br /&gt;
| slot=Secondary&lt;br /&gt;
| ammo-loaded=8&lt;br /&gt;
| ammo-carried=16 &lt;br /&gt;
| reload=Single&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Alt-Fire: Charge up for more damage&lt;br /&gt;
&lt;br /&gt;
Fully charged shots either bounce or explode in your hand when charged for too long}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Coilgun&#039;&#039;&#039; is an alternative [[:Category:Secondary weapons|secondary]] weapon for [[Engineer]]. It fires laser projectiles that when charged up will ricochet about. Charging up for too long will result in the user being knocked into the air and being severely damaged.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Coilgun is loosely based off of the weapon of the same name from Team Fortress Classic. That game&#039;s version did not have a ricochet function.&lt;br /&gt;
&lt;br /&gt;
{{nav allweapons}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Nail_Gun&amp;diff=702</id>
		<title>Nail Gun</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Nail_Gun&amp;diff=702"/>
		<updated>2022-06-04T19:47:45Z</updated>

		<summary type="html">&lt;p&gt;V2D2Kid: Created page with &amp;quot;{{Infobox weapon | kill-icon=nailgun | used-by=Scout | slot=Primary | ammo-loaded=25 | ammo-carried=125 | loadout=yes | loadout-kind=Nail Gun | loadout-propername=yes | loadout-attributes= {{Loadout neutral|Construction isn&amp;#039;t on this man&amp;#039;s agenda!}} }} The &amp;#039;&amp;#039;&amp;#039;Nail Gun&amp;#039;&amp;#039;&amp;#039; is a primary weapon for the Scout.  == Names in other languages == {{Names |brazilian=Arma de Pregos|brazilian_m=Nail Gun |bulgarian=Пистолет за пирони|bulgarian_m=Nail Gun |english=N...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox weapon&lt;br /&gt;
| kill-icon=nailgun&lt;br /&gt;
| used-by=Scout&lt;br /&gt;
| slot=Primary&lt;br /&gt;
| ammo-loaded=25&lt;br /&gt;
| ammo-carried=125&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-kind=Nail Gun&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes=&lt;br /&gt;
{{Loadout neutral|Construction isn&#039;t on this man&#039;s agenda!}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Nail Gun&#039;&#039;&#039; is a primary weapon for the [[Scout]].&lt;br /&gt;
&lt;br /&gt;
== Names in other languages ==&lt;br /&gt;
{{Names&lt;br /&gt;
|brazilian=Arma de Pregos|brazilian_m=Nail Gun&lt;br /&gt;
|bulgarian=Пистолет за пирони|bulgarian_m=Nail Gun&lt;br /&gt;
|english=Nail Gun&lt;br /&gt;
|french=Pistolet à clous|french_m=Nail Gun&lt;br /&gt;
|german=Nagelpistole|german_m=Nail Gun&lt;br /&gt;
|italian=Sparachiodi|italian_m=Nail Gun&lt;br /&gt;
|romanian=Armă de cui|romanian_m=Nail Weapon&lt;br /&gt;
|russian=Гвоздемёт|russian_m=Nail Gun&lt;br /&gt;
|spanish=Pistola de Clavos|spanish_m=Nail Gun&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>V2D2Kid</name></author>
	</entry>
</feed>