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	<title>TF2 Classified Wiki - User contributions [en]</title>
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	<updated>2026-06-01T00:49:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0-beta</generator>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Sawtooth&amp;diff=8545</id>
		<title>Sawtooth</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Sawtooth&amp;diff=8545"/>
		<updated>2025-07-02T04:08:37Z</updated>

		<summary type="html">&lt;p&gt;Vorpglorp: Formatting changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|map-image = Sawtooth-Point-B.jpg&lt;br /&gt;
|game-type = Domination&lt;br /&gt;
|file-name = dom_sawtooth&lt;br /&gt;
|release-date = [[2.2.0|January 24, 2025]]&amp;lt;br&amp;gt;([[Double Down|Double Down Update]])&lt;br /&gt;
|developer = {{Dev|Suo}}&amp;lt;br&amp;gt;{{Dev|Waugh101}}&amp;lt;br&amp;gt;{{Dev|Mazern}}&amp;lt;br&amp;gt;{{Dev|abp}}&amp;lt;br&amp;gt;{{Dev|14bit}}&lt;br /&gt;
|map-environment = Alpine&lt;br /&gt;
|map-setting = Daytime&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|[https://tf2classic.com/double_down/day3 The Double Down Update]|&lt;br /&gt;
&#039;&#039;This mountaintop lumber mill may seem picturesque and innocent, but don&#039;t get taken in; it&#039;s a front for an unauthorized sawdust factory, eager to muscle in on the lucrative &amp;quot;lung irritant&amp;quot; market alongside sand, glass shavings, and Jenkins Select Coal Powder. Hold down all three points, and watch your step, unless you want to get wrapped up in the illegal sawdust operation (as the sawdust!).&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sawtooth Mountain&#039;&#039;&#039; is a [[Domination]] map added in the [[Double Down|Double Down Update.]] It is set on a mountaintop lumber mill.&lt;br /&gt;
&lt;br /&gt;
A team gains points by capturing any of the three Control Points. Each captured (and uncontested) Control Point generates one point each within 5 second intervals, spaced evenly apart. A contested control point that becomes uncontested will generate a point if five seconds have passed while contested. One team must reach 125 points to win the round.&lt;br /&gt;
&lt;br /&gt;
Sawtooth Mountain was created by TF2 Classic developers Suo, Waugh101, Mazern, abp and 14bit.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Spawn Rooms ===&lt;br /&gt;
RED and BLU spawn rooms have two exits. The left exit leads directly to either Control Point A (if from BLU spawn) or Control Point C (if from RED spawn). The right exit leads to either A or C, and a path that leads to Control Point B.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=140px heights=80px&amp;gt;&lt;br /&gt;
Sawtooth_BLU_Spawn_Interior.png|BLU spawn&lt;br /&gt;
Sawtooth_BLU_Spawn_Interior2.png|BLU spawn&#039;s left and right exits&lt;br /&gt;
Sawtooth_BLU_Spawn_Exterior.png|BLU spawn exterior&lt;br /&gt;
Sawtooth_BLU_Spawn_Exterior2.png|BLU spawn exterior right exit&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Control Point A ===&lt;br /&gt;
Control Point A is located within a wooden building topped with a radar dish. It is immediately accessible from the right of BLU spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=140px heights=80px&amp;gt;&lt;br /&gt;
Sawtooth_Point_A.png|Control Point A&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Control Point B ===&lt;br /&gt;
Control Point B is housed within a sawmill. Two large, circular [[Wikipedia:Head saw|head saws]] move linearly on either side of the Control Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=140px heights=80px&amp;gt;&lt;br /&gt;
Sawtooth-Point-B.jpg|Control Point B&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Control Point C ===&lt;br /&gt;
Control Point C is located underneath the wooden platform of a radio tower. It is immediately accessible from the right of RED spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=140px heights=80px&amp;gt;&lt;br /&gt;
Sawtooth_Point_C.png|Control Point C&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update History ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added dom_sawtooth (Suo, Waugh101, Mazern, abp, 14bit)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=140px heights=80px&amp;gt;&lt;br /&gt;
Sawtooth_overview.png|Overview of the map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vorpglorp</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Cyclops&amp;diff=8536</id>
		<title>Cyclops</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Cyclops&amp;diff=8536"/>
		<updated>2025-06-30T12:03:29Z</updated>

		<summary type="html">&lt;p&gt;Vorpglorp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox weapon&lt;br /&gt;
| used-by=Demoman&lt;br /&gt;
| slot=Primary&lt;br /&gt;
| ammo-loaded=1&lt;br /&gt;
| ammo-carried=24&lt;br /&gt;
| reload=Single&lt;br /&gt;
| loadout-kind=EMP Grenade Launcher&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes= &lt;br /&gt;
{{Loadout neutral|Hold down fire key to prevent detonation}}&lt;br /&gt;
{{Loadout positive|Explosion detonates your own projectiles and destroys enemy stickybombs}}&lt;br /&gt;
{{Loadout negative|-10% explosion radius}}&lt;br /&gt;
{{Loadout negative|-75% clip size}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Loadout neutral|&amp;quot;In the land of the blind, you are king.&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;The Demoman&#039;&#039;&#039;|&lt;br /&gt;
&#039;&#039;I had me good eye on you the whole time!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cyclops&#039;&#039;&#039; is a [[weapon#demomanprimary|primary weapon]] for the [[Demoman]] added in the [[Double Down|Double Down Update.]] It is a grenade launcher that holds only 1 pill, which upon firing will not detonate until the fire button is released. Explosions will destroy enemy stickybombs, but will detonate the player&#039;s own nearby projectiles.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
{{Weapon properties&lt;br /&gt;
 | shot-type = Projectile&lt;br /&gt;
 | damage-type = Explosive&lt;br /&gt;
 | ranged-type = Ranged&lt;br /&gt;
 | taunt = Kaboom&lt;br /&gt;
| damage-column = true&lt;br /&gt;
 | base-damage = 100&amp;lt;br&amp;gt;{{tooltip|95|After bouncing}}&lt;br /&gt;
 | base-damage-percentage = 100%&lt;br /&gt;
 | critical = 300&amp;lt;br&amp;gt;{{tooltip|285|After bouncing}}&lt;br /&gt;
 | mini-crit = 135&amp;lt;br&amp;gt;{{tooltip|129|After bouncing}}&lt;br /&gt;
 | bullet-count = 1&lt;br /&gt;
| splash-column = true&lt;br /&gt;
 | minimum-splash = {{tooltip|132 HU|Untested}}&lt;br /&gt;
 | minimum-splash-percentage = 50%&lt;br /&gt;
 | damage-reduction = {{tooltip|1% / 2.88 HU|Untested}}&lt;br /&gt;
 | self-damage = 28-56&lt;br /&gt;
| ammo-column = true&lt;br /&gt;
 | loaded = 1&lt;br /&gt;
 | carried = 16&lt;br /&gt;
 | reload-type = Single&lt;br /&gt;
| function-times-column = true&lt;br /&gt;
 | attack-interval = 1.49 s&lt;br /&gt;
 | reload = 1.24 s&lt;br /&gt;
 | activation-time = 0.025 s&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_cyclops_hugecombo}}&lt;br /&gt;
{{Achievement|achievement_cyclops_airborne}}&lt;br /&gt;
{{Achievement|achievement_cyclops_blind}}&lt;br /&gt;
{{Achievement|achievement_cyclops_jump}}&lt;br /&gt;
{{Achievement|achievement_destroy_proj_cyclops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|1.7.3}}&lt;br /&gt;
* Added the Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|1.7.3.1}}&lt;br /&gt;
* Fixed materials for Cyclops/Grenade Launcher when on GRN/YLW&lt;br /&gt;
&lt;br /&gt;
{{Update|1.8.0}}&lt;br /&gt;
* Added new Cyclops and Beta [[RPG]] sounds by Omniary&lt;br /&gt;
* The Cyclops is now named The Heavy Ordance{{sic}}&lt;br /&gt;
&lt;br /&gt;
{{Update|1.8.1}}&lt;br /&gt;
* Changed The Heavy Ordnance back to Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|2.0.0}}&lt;br /&gt;
* Removed the Cyclops &amp;lt;!-- todo: confirm, it just kinda disappears around this patch, with no note of its removal in any patch notes --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added the Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.3}}&lt;br /&gt;
* Now gives 1 Bonus Point if 3 or more enemy stickies are destroyed at once&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Nav allweapons}}&lt;/div&gt;</summary>
		<author><name>Vorpglorp</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Cyclops&amp;diff=8535</id>
		<title>Cyclops</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Cyclops&amp;diff=8535"/>
		<updated>2025-06-30T11:43:43Z</updated>

		<summary type="html">&lt;p&gt;Vorpglorp: Added some more stuff to the description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Infobox weapon&lt;br /&gt;
| used-by=Demoman&lt;br /&gt;
| slot=Primary&lt;br /&gt;
| ammo-loaded=1&lt;br /&gt;
| ammo-carried=24&lt;br /&gt;
| reload=Single&lt;br /&gt;
| loadout-kind=EMP Grenade Launcher&lt;br /&gt;
| loadout=yes&lt;br /&gt;
| loadout-propername=yes&lt;br /&gt;
| loadout-attributes= &lt;br /&gt;
{{Loadout neutral|Hold down fire key to prevent detonation}}&lt;br /&gt;
{{Loadout positive|Explosion detonates your own projectiles and destroys enemy stickybombs}}&lt;br /&gt;
{{Loadout negative|-10% explosion radius}}&lt;br /&gt;
{{Loadout negative|-75% clip size}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Loadout neutral|&amp;quot;In the land of the blind, you are king.&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|The Demoman|&lt;br /&gt;
&#039;&#039;I had me good eye on you the whole time!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cyclops&#039;&#039;&#039; is a [[weapon#demomanprimary|primary weapon]] for the [[Demoman]] added in the [[Double Down|Double Down Update.]] It is a grenade launcher that holds only 1 pill, which upon firing will not detonate until the fire button is released. Explosions will destroy enemy stickybombs, but will detonate the player&#039;s own nearby projectiles.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
{{Weapon properties&lt;br /&gt;
 | shot-type = Projectile&lt;br /&gt;
 | damage-type = Explosive&lt;br /&gt;
 | ranged-type = Ranged&lt;br /&gt;
 | taunt = Kaboom&lt;br /&gt;
| damage-column = true&lt;br /&gt;
 | base-damage = 100&amp;lt;br&amp;gt;{{tooltip|95|After bouncing}}&lt;br /&gt;
 | base-damage-percentage = 100%&lt;br /&gt;
 | critical = 300&amp;lt;br&amp;gt;{{tooltip|285|After bouncing}}&lt;br /&gt;
 | mini-crit = 135&amp;lt;br&amp;gt;{{tooltip|129|After bouncing}}&lt;br /&gt;
 | bullet-count = 1&lt;br /&gt;
| splash-column = true&lt;br /&gt;
 | minimum-splash = {{tooltip|132 HU|Untested}}&lt;br /&gt;
 | minimum-splash-percentage = 50%&lt;br /&gt;
 | damage-reduction = {{tooltip|1% / 2.88 HU|Untested}}&lt;br /&gt;
 | self-damage = 28-56&lt;br /&gt;
| ammo-column = true&lt;br /&gt;
 | loaded = 1&lt;br /&gt;
 | carried = 16&lt;br /&gt;
 | reload-type = Single&lt;br /&gt;
| function-times-column = true&lt;br /&gt;
 | attack-interval = 1.49 s&lt;br /&gt;
 | reload = 1.24 s&lt;br /&gt;
 | activation-time = 0.025 s&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_cyclops_hugecombo}}&lt;br /&gt;
{{Achievement|achievement_cyclops_airborne}}&lt;br /&gt;
{{Achievement|achievement_cyclops_blind}}&lt;br /&gt;
{{Achievement|achievement_cyclops_jump}}&lt;br /&gt;
{{Achievement|achievement_destroy_proj_cyclops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|1.7.3}}&lt;br /&gt;
* Added the Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|1.7.3.1}}&lt;br /&gt;
* Fixed materials for Cyclops/Grenade Launcher when on GRN/YLW&lt;br /&gt;
&lt;br /&gt;
{{Update|1.8.0}}&lt;br /&gt;
* Added new Cyclops and Beta [[RPG]] sounds by Omniary&lt;br /&gt;
* The Cyclops is now named The Heavy Ordance{{sic}}&lt;br /&gt;
&lt;br /&gt;
{{Update|1.8.1}}&lt;br /&gt;
* Changed The Heavy Ordnance back to Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|2.0.0}}&lt;br /&gt;
* Removed the Cyclops &amp;lt;!-- todo: confirm, it just kinda disappears around this patch, with no note of its removal in any patch notes --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added the Cyclops&lt;br /&gt;
&lt;br /&gt;
{{Update|2.2.3}}&lt;br /&gt;
* Now gives 1 Bonus Point if 3 or more enemy stickies are destroyed at once&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Nav allweapons}}&lt;/div&gt;</summary>
		<author><name>Vorpglorp</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=2Bridge&amp;diff=8534</id>
		<title>2Bridge</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=2Bridge&amp;diff=8534"/>
		<updated>2025-06-30T10:17:42Z</updated>

		<summary type="html">&lt;p&gt;Vorpglorp: General rewrite and added a location section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|map-image = 2bridge-Point-A.jpg&lt;br /&gt;
|game-type = VIP Race&lt;br /&gt;
|file-name = vipr_2bridge&lt;br /&gt;
|release-date = January 24, 2025 ([[Double Down]])&lt;br /&gt;
|developer = {{Dev|Another Bad Pun}}&amp;lt;br&amp;gt;{{Dev|14bit}}&amp;lt;br&amp;gt;{{Dev|Waugh101}}&lt;br /&gt;
|map-environment = 	Urban&lt;br /&gt;
|map-setting = Night&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|[https://tf2classic.com/double_down/day2 Double Down update page]|&lt;br /&gt;
Our two doppelgänger Civilians have decided on their first investment: one or another car factories in a mean Rust Belt city. A confused (or underpaid and bitter) Jenkin Co. valet has parked each man&#039;s limo at the wrong complex, and the only way back to the correct car is through a tiny postage-stamp park and across its namesake twin bridges.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2Bridge&#039;&#039;&#039; is a [[VIP Race]] map added in the [[Double Down]] update, the first of its game mode alongside [[Drizzle]]. It is set in the industrial district of a city, the titular bridges located in a disused park nestled amongst the factories.&lt;br /&gt;
&lt;br /&gt;
2Bridge was created by TF2 Classic developers Another Bad Pun, 14bit, and Waugh101&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
==== Industrial Grounds ====&lt;br /&gt;
*&#039;&#039;&#039;RED/BLU Spawn Rooms:&#039;&#039;&#039;&lt;br /&gt;
==== Alleyways ====&lt;br /&gt;
==== Park ====&lt;br /&gt;
*&#039;&#039;&#039;Bridges:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_airhockey}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added vipr_2bridge&lt;br /&gt;
{{Update|2.2.2}}&lt;br /&gt;
* Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish&lt;br /&gt;
* Fixed lighting and detailing bugs on a building on RED&#039;s side&lt;br /&gt;
* Adjusted cap times to match Drizzle&lt;br /&gt;
* Lowered cap times at mid to 7 (down from 8)&lt;br /&gt;
* Lowered cap times at final to 9 (down from 11)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*2Bridge was first shown to the public in an unfinished state [https://youtube.com/watch?v=xqmH9-2wMRQ during the 2023 TF2Maps 72hr TF2Jam.]&lt;/div&gt;</summary>
		<author><name>Vorpglorp</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Sunnyside&amp;diff=8533</id>
		<title>Sunnyside</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Sunnyside&amp;diff=8533"/>
		<updated>2025-06-30T09:33:34Z</updated>

		<summary type="html">&lt;p&gt;Vorpglorp: Rewrote the description, added a location section (still needs to be filled in), and added links to map download pages in basic info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox map&lt;br /&gt;
|map-image = Sunnyside-Point-B.jpg&lt;br /&gt;
|game-type = Territorial Domination&lt;br /&gt;
|file-name = td_sunnyside&lt;br /&gt;
|release-date = January 24, 2025 ([[Double Down]])&lt;br /&gt;
|developer = fizzyphysics&amp;lt;br&amp;gt;Waugh101&amp;lt;br&amp;gt;erk&amp;lt;br&amp;gt;Suo&amp;lt;br&amp;gt;abp&amp;lt;br&amp;gt;14bit&lt;br /&gt;
|link = [https://steamcommunity.com/sharedfiles/filedetails/?id=3474755790 Steam Workshop]&amp;lt;br&amp;gt;[https://tf2maps.net/downloads/sunnyside.15270/ TF2Maps]&lt;br /&gt;
|map-environment = Rural&lt;br /&gt;
|map-setting = Early evening&lt;br /&gt;
}}{{Quotation|&#039;&#039;&#039;Sunnyside&#039;&#039;&#039; [https://tf2classic.com/double_down/day4 Double Down Update Page]|Somebody should tell these people it&#039;s not against the law to own a data center. Like, you don&#039;t have to build an entire poultry farm around it.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sunnyside&#039;&#039;&#039; is a [[Territorial Domination]] map added in the [[Double Down]] update. It is set on a poultry farm with chickens roaming about, occasionally laying eggs that function as small health pickups.&lt;br /&gt;
&lt;br /&gt;
Sunnyside has three points, and [[RED]] and [[BLU]] must fight to capture all of them within the time limit. At the beginning of the round, both teams are randomly assigned one of the points along with its corresponding spawn room, meanwhile the third point is uncaptured.&lt;br /&gt;
&lt;br /&gt;
Sunnyside was created by TF2 Classic developers fizzyphysics, Waugh101, erk, Suo, abp, and 14bit.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
==== Control Point A ====&lt;br /&gt;
==== Control Point B ====&lt;br /&gt;
==== Control Point C ====&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Achievement table|&lt;br /&gt;
{{Achievement|achievement_chicken_envkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|2.2.0}}&lt;br /&gt;
* Added td_sunnyside&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Vorpglorp</name></author>
	</entry>
</feed>