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	<id>https://wiki.tf2classified.com/w/index.php?action=history&amp;feed=atom&amp;title=Compound</id>
	<title>Compound - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tf2classified.com/w/index.php?action=history&amp;feed=atom&amp;title=Compound"/>
	<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Compound&amp;action=history"/>
	<updated>2026-05-31T21:02:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Compound&amp;diff=7670&amp;oldid=prev</id>
		<title>TR4SHQU33N: you ever forget 2 add consistency 2 your pages</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Compound&amp;diff=7670&amp;oldid=prev"/>
		<updated>2025-04-08T13:13:41Z</updated>

		<summary type="html">&lt;p&gt;you ever forget 2 add consistency 2 your pages&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:13, 8 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was added to &amp;#039;&amp;#039;[[Team Fortress 2 Classic]]&amp;#039;&amp;#039; on the March 8, 2015 [[1.8.3]] update, and was removed on the August 28, 2015 [[2.0.0 (BETA)]] update (undocumented change) and was developed by former beta tester OneFourth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was added to &amp;#039;&amp;#039;[[Team Fortress 2 Classic]]&amp;#039;&amp;#039; on the March 8, 2015 [[1.8.3]] update, and was removed on the August 28, 2015 [[2.0.0 (BETA)]] update (undocumented change) and was developed by former beta tester OneFourth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comparison &lt;/del&gt;from Hydro ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comparisons &lt;/ins&gt;from Hydro ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this takes place on Point B, it contains a few differences (and also more buggy spots) than the original map, such as:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While this takes place on Point B, it contains a few differences (and also more buggy spots) than the original map, such as:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The map now takes place at nighttime rather than the daytime on Hydro&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The map now takes place at nighttime rather than the daytime on Hydro&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>TR4SHQU33N</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=Compound&amp;diff=7669&amp;oldid=prev</id>
		<title>TR4SHQU33N: Created page with &quot;{{Infobox map |map-image = Dm_compound.png |game-type = Deathmatch |file-name = dm_compound |developer = Valve, OneFourth |map-environment = Industrial |map-setting = Night }} {{scrapped}} &#039;&#039;&#039;Compound&#039;&#039;&#039; was a variation of Hydro made as a test map for the Deathmatch mode. It takes place on Hydro&#039;s Point B, aka the &quot;Bridge&quot;, with all other routes closed off.  &#039;&#039;&#039;Compound&#039;&#039;&#039; was added to &#039;&#039;Team Fortress 2 Classic&#039;&#039; on the March 8, 2015 1.8.3 update, and was rem...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=Compound&amp;diff=7669&amp;oldid=prev"/>
		<updated>2025-04-08T13:05:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox map |map-image = Dm_compound.png |game-type = Deathmatch |file-name = dm_compound |developer = Valve, OneFourth |map-environment = Industrial |map-setting = Night }} {{scrapped}} &amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was a variation of &lt;a href=&quot;/wiki/Hydro&quot; title=&quot;Hydro&quot;&gt;Hydro&lt;/a&gt; made as a test map for the Deathmatch mode. It takes place on Hydro&amp;#039;s Point B, aka the &amp;quot;Bridge&amp;quot;, with all other routes closed off.  &amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was added to &amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Team_Fortress_2_Classic&quot; class=&quot;mw-redirect&quot; title=&quot;Team Fortress 2 Classic&quot;&gt;Team Fortress 2 Classic&lt;/a&gt;&amp;#039;&amp;#039; on the March 8, 2015 &lt;a href=&quot;/wiki/1.8.3&quot; title=&quot;1.8.3&quot;&gt;1.8.3&lt;/a&gt; update, and was rem...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox map&lt;br /&gt;
|map-image = Dm_compound.png&lt;br /&gt;
|game-type = Deathmatch&lt;br /&gt;
|file-name = dm_compound&lt;br /&gt;
|developer = Valve, OneFourth&lt;br /&gt;
|map-environment = Industrial&lt;br /&gt;
|map-setting = Night&lt;br /&gt;
}}&lt;br /&gt;
{{scrapped}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was a variation of [[Hydro]] made as a test map for the Deathmatch mode. It takes place on Hydro&amp;#039;s Point B, aka the &amp;quot;Bridge&amp;quot;, with all other routes closed off.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Compound&amp;#039;&amp;#039;&amp;#039; was added to &amp;#039;&amp;#039;[[Team Fortress 2 Classic]]&amp;#039;&amp;#039; on the March 8, 2015 [[1.8.3]] update, and was removed on the August 28, 2015 [[2.0.0 (BETA)]] update (undocumented change) and was developed by former beta tester OneFourth.&lt;br /&gt;
&lt;br /&gt;
== Comparison from Hydro ==&lt;br /&gt;
While this takes place on Point B, it contains a few differences (and also more buggy spots) than the original map, such as:&lt;br /&gt;
* The map now takes place at nighttime rather than the daytime on Hydro&lt;br /&gt;
* There is two extremely visible seams on either side of the map relating to both BLU spawns.&lt;br /&gt;
* The rocks and general routes surrounding the point have been completely gutted, the control point itself is also removed&lt;br /&gt;
* The route to Point A, aka the &amp;quot;Plant&amp;quot;, has been completely removed and a new building has appeared in its place, accessible through a new route accessible from the place where said route used to be, now with a doorway opened up from a mirrored left-hand side BLU spawn. The same building on the right-hand side also has a route available into the building, via a new stairway and general walkway where the vent used to be of which leads to a rooftop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dm_compound_overview.png|Overview of the map&lt;br /&gt;
Dm_compound_seam.png|Example of one of the two visible seams in the map&lt;br /&gt;
Dm_compound_new1.png|The new building exterior (with the rooftop route in shot)&lt;br /&gt;
Dm_compound_new2.png|The new building interior&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
{{Update|1.8.3}}&lt;br /&gt;
* Added dm_compound (OneFourth)&lt;br /&gt;
&lt;br /&gt;
{{Update|2.0.0 (BETA)}}&lt;br /&gt;
* Removed dm_compound &amp;#039;&amp;#039;(undocumented change)&amp;#039;&amp;#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TR4SHQU33N</name></author>
	</entry>
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