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	<id>https://wiki.tf2classified.com/w/index.php?action=history&amp;feed=atom&amp;title=King_of_the_Flag</id>
	<title>King of the Flag - Revision history</title>
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	<updated>2026-06-01T03:42:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=King_of_the_Flag&amp;diff=5294&amp;oldid=prev</id>
		<title>VivaRomania at 12:15, 29 October 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=King_of_the_Flag&amp;diff=5294&amp;oldid=prev"/>
		<updated>2024-10-29T12:15:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:15, 29 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;King of the Flag&#039;&#039;&#039; is a currently unused game-mode in TF2C. It is ostensibly a version of [[King of the Hill]] in which instead of a [[Control point (objective)|Control point]] , teams fight over control of a [[Intelligence|neutral flag]] instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;King of the Flag&#039;&#039;&#039; is a currently unused game-mode in TF2C. It is ostensibly a version of [[King of the Hill]] in which instead of a [[Control point (objective)|Control point]], teams fight over control of a [[Intelligence|neutral flag]] instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any maps prefixed with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/del&gt;code&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/del&gt;kotf_&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt; &lt;/del&gt;will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes it it unclear on how exactly maps for this game-mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;meant to be played.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Any maps prefixed with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;code&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;kotf_&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} &lt;/ins&gt;will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes it it unclear on how exactly maps for this game-mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;meant to be played.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nav_gamemodes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nav_gamemodes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gamemodes]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Gamemodes]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VivaRomania</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2classified.com/w/index.php?title=King_of_the_Flag&amp;diff=2058&amp;oldid=prev</id>
		<title>TrustyGun: Created page with &quot;&#039;&#039;&#039;King of the Flag&#039;&#039;&#039; is a currently unused game-mode in TF2C. It is ostensibly a version of King of the Hill in which instead of a Control point , teams fight over control of a neutral flag instead.  Any maps prefixed with &lt;code&gt;kotf_&lt;/code&gt; will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2classified.com/w/index.php?title=King_of_the_Flag&amp;diff=2058&amp;oldid=prev"/>
		<updated>2023-04-29T15:59:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;King of the Flag&amp;#039;&amp;#039;&amp;#039; is a currently unused game-mode in TF2C. It is ostensibly a version of &lt;a href=&quot;/wiki/King_of_the_Hill&quot; title=&quot;King of the Hill&quot;&gt;King of the Hill&lt;/a&gt; in which instead of a &lt;a href=&quot;/wiki/Control_point_(objective)&quot; title=&quot;Control point (objective)&quot;&gt;Control point&lt;/a&gt; , teams fight over control of a &lt;a href=&quot;/wiki/Intelligence&quot; title=&quot;Intelligence&quot;&gt;neutral flag&lt;/a&gt; instead.  Any maps prefixed with &amp;lt;code&amp;gt;kotf_&amp;lt;/code&amp;gt; will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;King of the Flag&amp;#039;&amp;#039;&amp;#039; is a currently unused game-mode in TF2C. It is ostensibly a version of [[King of the Hill]] in which instead of a [[Control point (objective)|Control point]] , teams fight over control of a [[Intelligence|neutral flag]] instead.&lt;br /&gt;
&lt;br /&gt;
Any maps prefixed with &amp;lt;code&amp;gt;kotf_&amp;lt;/code&amp;gt; will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes it it unclear on how exactly maps for this game-mode is meant to be played.&lt;br /&gt;
&lt;br /&gt;
{{Nav_gamemodes}}&lt;br /&gt;
[[Category:Gamemodes]]&lt;/div&gt;</summary>
		<author><name>TrustyGun</name></author>
	</entry>
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