Brick: Difference between revisions
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{{Infobox weapon | {{Infobox weapon | ||
| kill-icon=brick | | kill-icon=brick | ||
| kill-icon-2=brick building | |||
| kill-icon-3=deflect brick | |||
| used-by=Scout | | used-by=Scout | ||
| slot=Secondary | | slot=Secondary | ||
| Line 6: | Line 8: | ||
| loadout-kind=Throwable | | loadout-kind=Throwable | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout neutral|" | {{Loadout neutral|"Didn’t think you were THAT slow."}} | ||
}} | }} | ||
{{Quotation|'''Brick''' [https://tf2classic.com/fight_or_flight/supplycrate promotional blurb]|When guns and swords were out of reach, throwing heavy objects was part and parcel for history's little guys. A brick lying in the debris of a broken store window is a noble stand against faceless corporate evil. Carry the Brick with pride, Scout, because even though you're a hired thug fighting on the side of faceless corporate evil, you're still just a little guy.}} | |||
The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, leaving a team-colored trail when thrown. | The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]]. It is a red-colored, three-holed masonry brick. The Brick appears red regardless of which team the user is on, leaving a team-colored trail when thrown. | ||
The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. When thrown [[water|underwater]], it will have reduced velocity. Hitting a target with the Brick will deal | The Scout only holds one Brick at a time, recharging six seconds after it is thrown. While in the air, it travels in an arc as a projectile. When thrown [[water|underwater]], it will have reduced velocity. Hitting a target with the Brick will deal 65 damage regardless of range, knocking back the target based on the angle of impact. The Brick will also deal mini-crits on long distance throws when it has been airborne for 0.6 seconds. The amount of damage done has no effect on the knockback, and will knock back [[Medi Gun|ÜberCharged]] enemies. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. Like most projectiles, the Brick can be [[Compression blast|deflected]] by an enemy [[Pyro]]. | ||
== Properties == | == Properties == | ||
| Line 19: | Line 22: | ||
| taunt = Jogging | | taunt = Jogging | ||
| damage-column = true | | damage-column = true | ||
| base-damage = | | base-damage = 65 | ||
| base-damage-percentage = 100% | | base-damage-percentage = 100% | ||
| critical = | | critical = 195 | ||
| mini-crit = | | mini-crit = 88 | ||
| ammo-column = true | | ammo-column = true | ||
| loaded = 1 | | loaded = 1 | ||
| Line 29: | Line 32: | ||
| attack-interval = 0.75 s | | attack-interval = 0.75 s | ||
| activation-time = 0.15 s | | activation-time = 0.15 s | ||
| recharge-time = 6 s | | recharge-time = 6 s</br>{{tooltip|2 s|Haste boosted}} | ||
|}} | |}} | ||
== Strategy == | |||
{| class="wikitable" style="text-align:center;" | |||
|+ style="text-align:center;"| Brick v. Stock Pistol | |||
|- style="text-align:left;" | |||
| <poem> | |||
➕ Deals more damage per shot | |||
➕ Deals mini-crits at long range | |||
➕ Registers a hit using player's larger collision box instead of the hitbox | |||
➕ Knocks back farther on hit | |||
➕ Passes through friendly buildings | |||
➕ Does not require ammunition | |||
</poem> | |||
| <poem> | |||
➖ Has a six-second recharge time | |||
➖ Deals less damage per second | |||
➖ Has slower attack speed | |||
➖ Has slower projectile speed | |||
➖ Can be airblasted | |||
</poem> | |||
|} | |||
== Related achievements == | |||
{{Achievement table| | |||
{{Achievement|achievement_brick}} | |||
}} | |||
== Update history == | |||
{{Update history| | |||
{{Update|2.1.0}} | |||
* Added the Brick | |||
{{Update|2.1.1}} | |||
* Reduced delay between clicking and throwing by 40% | |||
* Projectile model now spawns immediately after being thrown | |||
{{Update|2.1.2}} | |||
* Increased base damage to 65 (from 50) | |||
* Overhauled first person animations | |||
* Overhauled trail particle | |||
* Overhauled impact sounds | |||
* Projectile trail now gets removed upon collision | |||
* Fixed projectile colliding with teammates and map brush entities, sometimes causing it to not deal damage to enemies | |||
* Fixed projectile being deflectable by airblast after impact | |||
* Fixed missing min-viewmodel offset | |||
{{Update|2.1.3}} | |||
* Implemented unique killfeed icon for [[Engineer]] [[building]] destruction | |||
{{Update|2.2.0}} | |||
* Now deals Mini-Crits to enemies after 0.6 seconds of being airborne | |||
{{Update|3.0.0}} | |||
* Updated the Brick | |||
** The "Brick" achievement has a newrequirement{{sic}} | |||
*** No, we will not tell you what it is | |||
}} | |||
== Trivia == | == Trivia == | ||
* The Brick | * The Brick is based on an unused projectile entity/throwable in ''Team Fortress 2'', {{code|tf_projectile_brick}}. | ||
* According to ''TF2 Classified'' developer {{Dev|ultr4nima}}, the Brick was originally added as a base, test weapon for a generic throwable, but was officially added for the ''Fight or Flight update'' "after gaining positive feedback."[https://discord.com/channels/196337717267791874/196337717267791874/1346784481713066014] | |||
* Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons. | |||
* The Brick was revealed several days early in promotional art for [[L'escampette]], where the Brick's kill icon can be seen on a barrel. | |||
== Gallery == | == Gallery == | ||
<gallery> | |||
File:Fight or flight brick (cropped).png|"Meet the Brick" | |||
File:Fight or flight spy.png|Promotional art for [[L'escampette]]. Notice the Brick kill icon on the barrels. | |||
</gallery> | |||
{{nav allweapons}} | {{nav allweapons}} | ||