Revolver: Difference between revisions
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| reload-type = Clip | | reload-type = Clip | ||
| function-times-column = true | | function-times-column = true | ||
| attack-interval = 0.5 s | | attack-interval = 0.5 s</br>{{tooltip|0.45 s|Haste boosted}} | ||
| reload = 1.133 s | | reload = 1.133 s</br>{{tooltip|0.66 s|Haste boosted}} | ||
| activation-time = Instant | | activation-time = Instant | ||
| spread-recovery = 1.25 s | | spread-recovery = 1.25 s | ||
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|ru=Револьвер|ru_m=Revolver | |ru=Револьвер|ru_m=Revolver | ||
|es=Revólver|es_m=Revolver | |es=Revólver|es_m=Revolver | ||
|tr=Altıpatlar|tr_m=Revolver | |||
|uk=Револьвер|uk_m=Revolver | |uk=Револьвер|uk_m=Revolver | ||
}} | }} | ||
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== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.1.0}} | |||
* Lowered [[Coilgun]], [[SMG]], and Revolver spread by 20% | * Lowered [[Coilgun]], [[SMG]], and Revolver spread by 20% | ||
{{Update|2.1.2}} | |||
* Reduced damage penalty against sapped Sentry Guns to -33% (from -66%) | * Reduced damage penalty against sapped Sentry Guns to -33% (from -66%) | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
* When reloading, the Revolver has a 0.1% chance of using the old Revolver reload instead of the current one. | * When reloading, the Revolver has a 0.1% chance of using the old Revolver reload instead of the current one. | ||
* | == Comparison from ''Team Fortress 2'' == | ||
* ''Team Fortress 2 Classified'' made the Revolver a primary weapon while the live ''Team Fortress 2''' version considered it as a secondary weapon without having primaries. | |||
* According to {{Dev|Raptor Dan}}, the Revolver is now more accurate in ''Classified''. | |||
{{nav allweapons}} | {{nav allweapons}} | ||