Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Hunting Revolver: Difference between revisions

From TF2 Classified Wiki
m updated names template
Oleo (talk | contribs)
mNo edit summary
 
(52 intermediate revisions by 10 users not shown)
Line 11: Line 11:
| loadout-propername=yes
| loadout-propername=yes
| loadout-attributes=
| loadout-attributes=
{{Loadout neutral|No scope}}
{{Loadout neutral|Reduced zoom}}
{{Loadout positive|+25 max health on wearer}}
{{Loadout positive|+25 max health on wearer}}
{{Loadout positive|+55% faster firing speed}}
{{Loadout negative|-50% zoom reduction}}
{{Loadout negative|No damage charge}}
<br/>
<br/>
{{Loadout neutral|Made for a more offensive approach.}}
{{Loadout neutral|"Made for a more offensive approach."}}
}}
}}
The '''Hunting Revolver''' is an alternative primary weapon for the [[Sniper]]. It is a long-barreled revolver fit with a large gunstock and a strap.
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolving rifle fit with a wooden gun stock, grip, and carrying strap.


Compared to the [[Sniper Rifle]], the Hunting Revolver can shoot 6 consecutive times before reloading, at the cost of a weaker zoom with no chargeable shots. As such, single headshots can be significantly weaker, but multiple of them can be done in a short amount of time.
Compared to the [[Sniper Rifle]], the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot. The Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots, visible to all players. The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.


== Update history ==  
== Properties ==
{{Update history|
{{Weapon properties
'''1.8.2'''
| shot-type = Hitscan
*Added The Poacher’s Pride
| damage-type = Bullet
'''1.8.3'''
| ranged-type = Ranged
*Added new Poacher’s Pride sounds
| taunt = Heel kick
*Altered animations for The Poacher’s Pride
| damage-column = true
*Added a bucket icon for the Poacher’s Pride
| maximum-ramp-up = 60
*Added new Poacher’s Pride textures
| maximum-ramp-up-percentage = 150%
'''1.9.0'''
| base-damage = 40
*Decreased Charge Time from 1s to 0.5s
| base-damage-percentage = 100%
*Increased Damage by 15% (13.33% to be exact)
| maximum-fall-off = 21
*Reduced Bullet Spread by 30% (33.33% to be exact)
| maximum-fall-off-percentage = 52.8%
'''2.0.0'''
| critical = 120
*Reworked the Poachers Pride:
| mini-crit = 54
**Renamed to the Hunting Revolver.
| mini-crit-ramp-up = 81
**Uses a new model.
| bullet-count = 1
**Fires 6 shots, rather than 2.
| ammo-column = true
**Added damage fall-off for bodyshots.
| loaded = 6
**Can only headshot while zoomed in.
| carried = 24
**Shortened the Zoom distance.
| reload-type = Clip
**Updated Viewmodel animations.
| function-times-column = true
'''2.0.1'''
| attack-interval = 0.675 s</br>{{tooltip|0.5 s|Haste boosted}}
*Fire rate slowed from 0.6s to 0.75s
| reload = 1.55 s</br>{{tooltip|0.75 s|Haste boosted}}
'''2.0.2'''
| activation-time = Instant
*Removed the visual recoil
| scoped-headshot-delay = 0.2 s
*Lowered the fire rate from 0.75s to 0.675s
|}}
}}
 
== Strategy ==
{| class="wikitable" style="text-align:center;"
|+ style="text-align:center;"| Hunting Revolver v. Stock Sniper Rifle
|- style="text-align:left;"
| <poem>
➕ Gives more health
➕ Consistent headshots deal more damage per second
➕ Has faster attack speed
➕ Has damage ramp-up
➕ Has more clip size
➕ Does not have tunnel vision when zooming
</poem>
| <poem>
➖ Headshots deal less damage per shot due to the lack of charge
➖ Has damage fall-off
➖ Zooming magnifies at a smaller rate
➖ Has slower projectile speed
➖ Does not have laser pointer
</poem>
|}


== Names in other languages ==
== Names in other languages ==
Line 63: Line 80:
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|tr=Avcı Altıpatları|tr_m=Hunting Revolver
|uk=Мисливський револьвер|uk_m=Hunting Revolver
}}
== Update history ==
{{Update history|
{{Update|2.0.0}}
* Renamed from [[Poacher's Pride]] to The Hunting Revolver.
* Uses a new model.
* Fires 6 shots, rather than 2.
* Added damage fall-off for bodyshots.
* Can only headshot while zoomed in.
* Shortened the Zoom distance.
* Updated Viewmodel animations.
* Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in.
* Added proper Fire and Reload animations for the Hunting Revolver for the [[Sniper]].
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} [[Huntsman]] and Hunting Revolver.
{{Update|2.0.1}}
* Fire rate slowed to 0.75s (from 0.6s)
{{Update|2.0.2}}
* Removed the visual recoil
* Lowered the fire rate to 0.675s (from 0.75s)
{{Update|2.1.0}}
* Now has damage falloff
* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m)
* Does not apply to [[Critical hits|crits]]
}}
}}


== Trivia ==
== Trivia ==
* Before the Death & Taxes update, the Hunting Revolver was originally known as the Poacher's Pride and was a completely different weapon.
* Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]].
* Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading.
 
== Comparisons from ''Team Fortress 2'' ==
* The Hunting Revolver has the same base damage, damage ramp-up, damage falloff, and clip size as the [[Spy]]'s [[Revolver]] and its ability to headshot is maybe inspired by the Spy's [[TF:Ambassador|Ambassador]].


== Gallery ==
== Gallery ==
<gallery>
<gallery>
HuntingRevolverConcept.png|Hunting Revolver concept art
HuntingRevolverConcept.png|Concept art by {{Dev|Drudlyclean the Skeledude}}
</gallery>
</gallery>
{{nav allweapons}}
{{nav allweapons}}