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Hunting Revolver: Difference between revisions

From TF2 Classified Wiki
H0rr0rH0g (talk | contribs)
m Added Poacher's Pride link in Trivia.
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| loadout-propername=yes
| loadout-propername=yes
| loadout-attributes=
| loadout-attributes=
{{Loadout neutral|No scope}}
{{Loadout neutral|Reduced zoom}}
{{Loadout positive|+25 max health on wearer}}
{{Loadout positive|+25 max health on wearer}}
{{Loadout positive|+55% faster firing speed}}
{{Loadout negative|-50% zoom reduction}}
{{Loadout negative|No damage charge}}
<br/>
<br/>
{{Loadout neutral|"Made for a more offensive approach."}}
{{Loadout neutral|"Made for a more offensive approach."}}
}}
}}
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolver fit with a wooden gun stock, grip, and carrying strap.
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolving rifle fit with a wooden gun stock, grip, and carrying strap.


Compared to the [[Sniper Rifle]], the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot. The Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots, visible to all players. The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.
Compared to the [[Sniper Rifle]], the Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, can shoot 6 consecutive times before reloading, increases the Sniper's base health from 125 to 150, and also has 100% accuracy. It can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot. The Hunting Revolver cannot charge its shots, and so only deals 120 damage on a headshot regardless of time spent zoomed. As such, single headshots are significantly weaker, but multiple of them can be done in a short amount of time. Like the Sniper Rifle, the user needs to zoom in for 0.2 seconds before being able to headshot, and creates a tracer on each of its shots, visible to all players. The Hunting Revolver cannot reload while zoomed, and if reloading, will cancel the reload. Unlike every other weapon, its damage falloff occurs at double the range of usual.
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  | reload-type = Clip
  | reload-type = Clip
| function-times-column = true
| function-times-column = true
  | attack-interval = 0.675 s
  | attack-interval = 0.675 s</br>{{tooltip|0.5 s|Haste boosted}}
  | reload = 1.55 s
  | reload = 1.55 s</br>{{tooltip|0.75 s|Haste boosted}}
  | activation-time = Instant
  | activation-time = Instant
  | scoped-headshot-delay = 0.2 s
  | scoped-headshot-delay = 0.2 s
|}}
|}}
== Strategy ==
{| class="wikitable" style="text-align:center;"
|+ style="text-align:center;"| Hunting Revolver v. Stock Sniper Rifle
|- style="text-align:left;"
| <poem>
➕ Gives more health
➕ Consistent headshots deal more damage per second
➕ Has faster attack speed
➕ Has damage ramp-up
➕ Has more clip size
➕ Does not have tunnel vision when zooming
</poem>
| <poem>
➖ Headshots deal less damage per shot due to the lack of charge
➖ Has damage fall-off
➖ Zooming magnifies at a smaller rate
➖ Has slower projectile speed
➖ Does not have laser pointer
</poem>
|}
== Names in other languages ==
{{Names
|pt-br=Revólver de Caça|pt-br_m=Hunting Revolver
|bg=Револверна карабина|bg_m=Hunting Carbine
|en=Hunting Revolver
|fr=Revolver de chasse|fr_m=Hunting Revolver
|de=Jagdrevolver|de_m=Hunting Revolver
|it=Revolver da caccia|it_m=Hunting Revolver
|ro=Revolver de vânat|ro_m=Hunting Revolver
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|tr=Avcı Altıpatları|tr_m=Hunting Revolver
|uk=Мисливський револьвер|uk_m=Hunting Revolver
}}


== Update history ==  
== Update history ==  
{{Update history|
{{Update history|
'''[[2.0.0]]'''
{{Update|2.0.0}}
* Reworked the Poachers Pride:
* Renamed from [[Poacher's Pride]] to The Hunting Revolver.
** Renamed to the Hunting Revolver.
* Uses a new model.
** Uses a new model.
* Fires 6 shots, rather than 2.
** Fires 6 shots, rather than 2.
* Added damage fall-off for bodyshots.
** Added damage fall-off for bodyshots.
* Can only headshot while zoomed in.
** Can only headshot while zoomed in.
* Shortened the Zoom distance.
** Shortened the Zoom distance.
* Updated Viewmodel animations.
** Updated Viewmodel animations.
* Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in.
* Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in.
* Added proper Fire and Reload animations for the Hunting Revolver for the [[Sniper]].
* Added proper Fire and Reload animations for the Hunting Revolver for the [[Sniper]].
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} [[Huntsman]] and Hunting Revolver.  
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} [[Huntsman]] and Hunting Revolver.  


'''[[2.0.1]]'''
{{Update|2.0.1}}
* Fire rate slowed to 0.75s (from 0.6s)
* Fire rate slowed to 0.75s (from 0.6s)


'''[[2.0.2]]'''
{{Update|2.0.2}}
* Removed the visual recoil
* Removed the visual recoil
* Lowered the fire rate to 0.675s (from 0.75s)
* Lowered the fire rate to 0.675s (from 0.75s)


'''[[2.1.0]]'''
{{Update|2.1.0}}
* Now has damage falloff
* Now has damage falloff
* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m)
* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m)
* Does not apply to [[Critical hits|crits]]
* Does not apply to [[Critical hits|crits]]
}}
== Names in other languages ==
{{Names
|pt-br=Revólver de Caça|pt-br_m=Hunting Revolver
|bg=Револверна карабина|bg_m=Hunting Carbine
|en=Hunting Revolver
|fr=Revolver de chasse|fr_m=Hunting Revolver
|de=Jagdrevolver|de_m=Hunting Revolver
|it=Revolver da caccia|it_m=Hunting Revolver
|ro=Revolver de vânat|ro_m=Hunting Revolver
|ru=Охотничий револьвер|ru_m=Hunting Revolver
|es=Revólver de Caza|es_m=Hunting Revolver
|uk=Мисливський револьвер|uk_m=Hunting Revolver
}}
}}


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* Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]].
* Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]].
* Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading.
* Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading.
== Comparisons from ''Team Fortress 2'' ==
* The Hunting Revolver has the same base damage, damage ramp-up, damage falloff, and clip size as the [[Spy]]'s [[Revolver]] and its ability to headshot is maybe inspired by the Spy's [[TF:Ambassador|Ambassador]].


== Gallery ==
== Gallery ==
<gallery>
<gallery>
HuntingRevolverConcept.png|Hunting Revolver concept art
HuntingRevolverConcept.png|Concept art by {{Dev|Drudlyclean the Skeledude}}
</gallery>
</gallery>
{{nav allweapons}}
{{nav allweapons}}