Sandvich: Difference between revisions
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Upon consuming the Sandvich, the user will replenish 120 health points in 30 health intervals over 4 seconds, but will not [[overheal]] if their health is full. While eating the Sandvich, the player is forced into a loud, third-person eating animation where the Heavy bites into the sandwich. The user cannot move or attack during this animation. The Sandvich eating animation counts as a taunt, having the same effects when pressing the taunt button, and cannot be eaten midair or [[water|underwater]]. The Sandvich does not consume its charge when eaten, therefore it can be eaten endlessly by Heavy. | Upon consuming the Sandvich, the user will replenish 120 health points in 30 health intervals over 4 seconds, but will not [[overheal]] if their health is full. While eating the Sandvich, the player is forced into a loud, third-person eating animation where the Heavy bites into the sandwich. The user cannot move or attack during this animation. The Sandvich eating animation counts as a taunt, having the same effects when pressing the taunt button, and cannot be eaten midair or [[water|underwater]]. The Sandvich does not consume its charge when eaten, therefore it can be eaten endlessly by Heavy. | ||
Its alternate fire (default: | Its alternate fire (default: {{code|MOUSE2}}) allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. It cannot be [[airblast|airblasted]], is not affected by [[water]], and will disappear into certain map entities. It will also be launched by [[Jump Pad|Jump Pads]], and can detonate enemy [[Mine Layer]] mines. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. The recharge timer begins as soon as the Sandvich is consumed or dropped. The Heavy can instantly recharge the Sandvich by visiting a [[Resupply cabinet]], picking up his own thrown Sandvich, or collecting any [[healing|health pickup]] while at full health. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear. | ||
The Sandvich can be [[Critical hit|critical boosted]] to increase its healing effectiveness. When eaten by the Heavy, a critical Sandvich will give 90 health per bite, with overheal, for a total of 360 health. When thrown, it will act as a full health kit, healing allies for 100% of their maximum health, with no overheal. Using a crit Sandvich from the [[Chekhov's Punch]] will consume a charge if it is eaten or thrown. | The Sandvich can be [[Critical hit|critical boosted]] to increase its healing effectiveness. When eaten by the Heavy, a critical Sandvich will give 90 health per bite, with overheal, for a total of 360 health. When thrown, it will act as a full health kit, healing allies for 100% of their maximum health, with no overheal. Using a crit Sandvich from the [[Chekhov's Punch]] will consume a charge if it is eaten or thrown. | ||
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* Fixed [[crit]] particles not showing on the throwable | * Fixed [[crit]] particles not showing on the throwable | ||
* Throwable no longer detonates friendly [[Mine Layer]] mines | * Throwable no longer detonates friendly [[Mine Layer]] mines | ||
{{Update|2.2.0}} | |||
* Updated wearable texture (PuppyCannon) | |||
{{Update|3.0.6}} | |||
* Fixed an issue where Heavy's Sandvich would lose its cooldown if he took damage while eating ([https://github.com/tf2classified/tf2classified-issue-tracker/issues/649 #649]) | |||
}} | }} | ||
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|ru=Бутерброд|ru_m=Sandwich | |ru=Бутерброд|ru_m=Sandwich | ||
|es=Focata|es_m=Sandvich | |es=Focata|es_m=Sandvich | ||
|tr=Sandviç|tr_m=Sandwich | |||
|uk=Бутерброд|uk_m=Sandwich | |uk=Бутерброд|uk_m=Sandwich | ||
}} | }} | ||