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Anti-Aircraft Cannon: Difference between revisions

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| loadout-attributes=
| loadout-attributes=
{{Loadout positive|Fires explosive shells}}
{{Loadout positive|Fires explosive shells}}
{{Loadout positive|Mini-crits airborne enemies on direct hit}}
{{Loadout positive|Mini-crits airborne enemies}}
{{Loadout negative|-33% explosion splash damage}}
{{Loadout negative|Weapon has limited range}}
{{Loadout negative|Weapon has limited range}}
<br>
<br>
{{Loadout neutral|"Which piece of you should Heavy send home to momma?"}}
{{Loadout neutral|"Which piece of you should Heavy send home to momma?"}}
}}
}}
{{Quotation|'''Anti-Aircraft Cannon''' [https://tf2classic.com/fight_or_flight/day2 publicity blurb]|Instead of bullets, this thumping old beast shoots short-range explosive rounds, so fast you can't see them—or airblast them—in flight. They'll detonate when they hit a surface, but they'll also detonate at a fixed range, dealing midair splash damage that's tough to avoid. (We've reassured Heavy that flak cannon explosive rounds are a lot like bullets.)}}
{{Quotation|'''Anti-Aircraft Cannon''' [https://web.archive.org/web/20250124201828/https://tf2classic.com/fight_or_flight/day2 publicity blurb]|Instead of bullets, this thumping old beast shoots short-range explosive rounds, so fast you can't see them—or airblast them—in flight. They'll detonate when they hit a surface, but they'll also detonate at a fixed range, dealing midair splash damage that's tough to avoid. (We've reassured Heavy that flak cannon explosive rounds are a lot like bullets.)}}


The '''Anti-Aircraft Cannon,''' commonly referred to as the '''A.A. Cannon''', is a primary weapon for [[Heavy]], added in the [[Fight or Flight]] update. It resembles an anti-aircraft cannon, scaled down so as to be carried by a person.
The '''Anti-Aircraft Cannon,''' commonly referred to as the '''A.A. Cannon''', is a primary weapon for [[Heavy]], added in the [[Fight or Flight]] update. It resembles an anti-aircraft cannon, scaled down so as to be carried by a person.
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  | maximum-ramp-up = 90
  | maximum-ramp-up = 90
  | maximum-ramp-up-percentage = 150%
  | maximum-ramp-up-percentage = 150%
  | base-damage = 60
  | base-damage = 60 / {{tooltip|70|Damage vs buildings}}
  | base-damage-percentage = 100%
  | base-damage-percentage = 100%
  | maximum-fall-off = 46
  | maximum-fall-off = 46
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  | minimum-splash-percentage = 33%
  | minimum-splash-percentage = 33%
  | damage-reduction = 1% / 0.9 HU
  | damage-reduction = 1% / 0.9 HU
  | self-damage = 44-86
  | self-damage = 45-90
| ammo-column = true
| ammo-column = true
  | loaded = 40
  | loaded = 40
| function-times-column = true
| function-times-column = true
  | attack-interval = 0.55 s
  | attack-interval = 0.55 s<br>{{tooltip|0.45 s|Haste boosted}}
  | windup-time = 1 s
  | windup-time = 1 s<br>{{tooltip|0.75 s|Haste boosted}}
  | winddown-time = 0.5 s
  | winddown-time = 0.5 s<br>{{tooltip|0.4 s|Haste boosted}}
|}}
|}}
== Strategy ==
{| class="wikitable" style="text-align:center;"
|+ style="text-align:center;"| Anti-Aircraft Cannon v. Stock Minigun
|- style="text-align:left;"
| <poem>
➕ Shoots explosive rounds that can deal splash damage
➕ Deals mini-crit damage to airborne enemies
➕ Has higher damage per shot
➕ Has perfect accuracy
</poem>
| <poem>
➖ Has lower damage per second
➖ Has limited range
➖ Can deal self-damage
➖ Has less ammo
➖ Cannot destroy enemy stickybombs and mines but scatters it
</poem>
|}


== Related achievements ==
== Related achievements ==
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* Updated firing and rev sounds
* Updated firing and rev sounds
* Added unique explosion sounds
* Added unique explosion sounds
{{Update|3.0.0}}
* Now uses player hitboxes instead of player hulls
{{Update|3.0.3}}
* Fixed an issue where equipping the Anti-Aircraft Cannon made Shotguns use player hulls for hit detection
* Added missing stats for the Anti-Aircraft Cannon
{{Update|3.0.5}}
* Fixed a crash related to firing the Anti-Aircraft Cannon while dead
}}
}}
== Trivia ==
* Part of the publicity blurb for the Anti-Aircraft Cannon says "Shoot for the moon!". This is part of the quote "Shoot for the moon. Even if you miss, you'll land among the stars". It is commonly attributed to Norman Vincent Peale, who was inspired by the Space Race.
* Although the Anti-Aircraft Cannon's model was overhauled in 2.1.3, the original model released with the Fight or Flight update can still be seen in the promotional art produced for the update pages, and on the achievement icons for Duck Season, Policy of Containment, and Red Scare. In the game files, a vtf file remains of an ao bake texture from an older version of the model.
== Comparisons from ''Team Fortress 2'' ==
* The weapon's 40 ammo capacity and its slow, single-shot firing rate may be inspired by Pyro's [[tf:Dragon's Fury|Dragon's Fury]]. Both weapons offer different playstyles from their stock counterparts which have high damage per second.


== Gallery ==
== Gallery ==
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</gallery>
</gallery>


== Trivia ==
* Part of the publicity blurb for the Anti-Aircraft Cannon says "Shoot for the moon!". This is part of the quote "Shoot for the moon. Even if you miss, you'll land among the stars". It is commonly attributed to Norman Vincent Peale, who was inspired by the Space Race.
* Although the Anti-Aircraft Cannon's model was overhauled in 2.1.3, the original model released with the Fight or Flight update can still be seen in the promotional art produced for the update pages, and on the achievement icons for Duck Season, Policy of Containment, and Red Scare. In the game files, a vtf file remains of an ao bake texture from an older version of the model.
== Comparisons from ''Team Fortress 2'' ==
* The weapon's 40 ammo capacity and its slow, single-shot firing rate may be inspired by Pyro's [[tf:Dragon's Fury|Dragon's Fury]]. Both weapons offer different playstyles from their stock counterparts which have high damage per second.
{{nav allweapons}}
{{nav allweapons}}