Admiralty Anchor: Difference between revisions
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| loadout-kind=Anchor | | loadout-kind=Anchor | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout positive| | {{Loadout positive|Create earthquake upon taking fall damage while active}} | ||
{{Loadout negative| | {{Loadout negative|On Wearer: Take crits from projectiles while airborne}} | ||
{{Loadout negative|+30% gravity while active}} | {{Loadout negative|+30% gravity while active}} | ||
{{Loadout negative|No random critical hits}} | {{Loadout negative|No random critical hits}} | ||
<br/> | <br/> | ||
{{Loadout neutral|" | {{Loadout neutral|"I will not tolerate any crass jokes about the Navy in my unit.}} | ||
}} | }} | ||
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All values are approximate and community-tested. | All values are approximate and community-tested. | ||
The formula for the damage is approximately {{ | The formula for the damage is approximately <br> | ||
<big><math>\frac{v}{30}t_{air}d_{target}</math><br></big> | |||
where <math>v =</math> the Soldier's velocity, <math>t_{air} =</math> is the Soldier's airtime and <math>d_{target} =</math> is the distance between the Soldier and the victim. | |||
<br>Velocity ranges from 650 to 3500, airtime grants a proportional multiplier ranging from x0.5 to x3, and distance from target grants an inversely proportional multiplier ranging from x0.5 to x1.5. {{inlineTodo|i kinda fucked up the wording on this! please reword eventually}} | |||
== Strategy == | == Strategy == | ||
Due to the Admiralty Anchor's ability requiring rocket jumping, it is recommended that you use it in tandem with the [[Gunboats]] for the damage resistance, and the [[R.P.G.]] for the bonus jump force. | Due to the Admiralty Anchor's ability requiring rocket jumping, it is recommended that you use it in tandem with the [[Gunboats]] for the damage resistance, and the [[R.P.G.]] for the bonus jump force. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|+ style="text-align:center;"| Admiralty Anchor v. Shovel | |+ style="text-align:center;"| Admiralty Anchor v. Stock Shovel | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
| <poem> | | <poem> | ||
➕ Causes a powerful damaging earthquake when landing after | ➕ Causes a powerful damaging earthquake when landing after an amount of air time | ||
</poem> | </poem> | ||
| <poem> | | <poem> | ||
➖ | ➖ Has no random crits | ||
➖ | ➖ Vulnerable to airshots | ||
➖ | ➖ Deals more self-damage upon landing | ||
</poem> | </poem> | ||
|} | |} | ||
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* Increased earthquake damage multiplier on full charge to 4.5 (from 4.0) | * Increased earthquake damage multiplier on full charge to 4.5 (from 4.0) | ||
}} | }} | ||
== Trivia == | |||
* The Admiralty Anchor was teased in [[Jinn]] as an [[Achievement|easter egg]] but it was later revealed as Soldier's then-upcoming weapon after he attached a note to it that says "MINE!" with his signature. | |||
* Prior to the [[3.0.0]] update, the description quote was: ''"Prepare to be swabbed off the deck!"'' | |||
== Gallery == | |||
<gallery> | |||
File:Weapon_anchor_red.png|RED first-person view. | |||
File:Weapon_anchor_blu.png|BLU first-person view. | |||
File:Weapon_anchor_grn.png|GRN first-person view. | |||
File:Weapon_anchor_ylw.png|YLW first-person view. | |||
File:Weapon_anchor_uni.png|Unused Global first-person view. | |||
</gallery> | |||
{{Nav allweapons}} | {{Nav allweapons}} | ||