Soldier: Difference between revisions
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*The ability of rocket-wielders being able to use their rockets to jump higher originated from Quake and was a bug in the original ''Team Fortress'' games. Valve embraced it in '''TF2''', as evidenced by the addition of weapons such as the Rocket Jumper found in '''TF2''' and Soldier rocket jumping in the first modern TF2 trailer. | *The ability of rocket-wielders being able to use their rockets to jump higher originated from Quake and was a bug in the original ''Team Fortress'' games. Valve embraced it in '''TF2''', as evidenced by the addition of weapons such as the Rocket Jumper found in '''TF2''' and Soldier rocket jumping in the first modern TF2 trailer. | ||
*Despite the Soldier's Grenades acting more as decoration than actual weaponry, they were intended to be used as a weapon during '''Team Fortress 2''''s development. | *Despite the Soldier's Grenades acting more as decoration than actual weaponry, they were intended to be used as a weapon during '''Team Fortress 2''''s development. | ||
* The Soldier has a first-person view height of 68 Hu, shared with the [[Pyro]], [[Demoman]] and [[Engineer]]. | |||
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