Grenade Launcher: Difference between revisions
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m Reworded comparison section |
m Changed Bullet Count to Projectile Count |
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| critical = 300<br>{{tooltip|180|After bouncing}} | | critical = 300<br>{{tooltip|180|After bouncing}} | ||
| mini-crit = 135<br>{{tooltip|81|After bouncing}} | | mini-crit = 135<br>{{tooltip|81|After bouncing}} | ||
| | | projectile-count = 1 | ||
| splash-column = true | | splash-column = true | ||
| minimum-splash = 146 HU | | minimum-splash = 146 HU | ||
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}} | }} | ||
== Comparison | == Comparison to ''Team Fortress 2'' == | ||
* During | * During ''Team Fortress 2's'' development, the Grenade Launcher had a clip size of 6, with six chambers to reflect that. When the Grenade Launcher's clip size was reduced to 4, the model was left untouched. Classified changed the model to have 4 cylinders to be consistent with gameplay. | ||
== Gallery == | |||
<gallery> | |||
File:Weapon_grenadelauncher.png|First-person view. | |||
</gallery> | |||
{{nav allweapons}} | {{nav allweapons}} | ||