Flame Thrower: Difference between revisions
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== Trivia == | == Trivia == | ||
*Players can toggle the burning-to-death animations for all non-Pyro classes by using the cvar <code>tf2c_burning_deathanim</code>. The animations are unused content | *Players can toggle the burning-to-death animations for all non-Pyro classes by using the cvar <code>tf2c_burning_deathanim</code>. The animations are unused content from live ''Team Fortress 2''. | ||
== Comparison to ''Team Fortress 2'' == | == Comparison to ''Team Fortress 2'' == | ||
* To preserve ''Team Fortress 2 Classified''<nowiki/>'s 2007–'08 vision of ''TF2'', ''Classified'' restored the Flame Thrower's maximum-duration afterburn on contact | * To preserve ''Team Fortress 2 Classified''<nowiki/>'s 2007–'08 vision of ''TF2'', ''Classified'' restored the Flame Thrower's maximum-duration afterburn on contact that existed prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update. ''TF2'''s afterburn duration is based on how long the target is in contact with direct flames. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||