List of TF2C item classes: Difference between revisions

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{{Todo|Update TF2 and TF2C tables to add the rest of the item classes.<br>Add descriptions for the contents of each table.}}
{{Todo|Update TF2 table to add missing information.}}


The following tables describe the functional item classes of weapons and items.
The following tables contain a list of every item class in Team Fortress 2 Classified.
__TOC__
__TOC__
== Team Fortress 2 item classes ==
== Team Fortress 2 item classes ==
The following item classes are available in base Team Fortress 2. While some may be unchanged, TF2c tends to add extra functionality to these item classes.
The following table contains item classes present in Team Fortress 2 that have been carried over to Team Fortress 2 Classified. Be aware that some item classes may function differently in Classified.
{| class="wikitable grid"
{| class="wikitable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Slot
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Bucket
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Traits
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Traits
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Used By
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Used By
|-
|saxxy
||N/A
||N/A
||Converts into stock melee classes
||[[tf:Saxxy|''Saxxy'']], [[tf:Frying Pan|''Frying Pan'']], [[tf:Conscientious Objector|''Conscientious Objector'']], [[tf:Freedom Staff|''Freedom Staff'']], [[tf:Bat Outta Hell|''Bat Outta Hell'']], [[tf:Memory Maker|''Memory Maker'']], [[tf:Ham Shank|''Ham Shank'']], [[tf:Necro Smasher|''Necro Smasher'']], [[tf:Crossing Guard|''Crossing Guard'']], [[tf:Prinny Machete|''Prinny Machete'']]
|-
|-
|tf_weapon_bat
|tf_weapon_bat
Line 46: Line 52:
||Melee
||Melee
||2
||2
||65 base damage<br>0.8s attack interval<br>Visually breaks on crit
||65 base damage<br>0.8s attack interval<br>Visually breaks on crit<br>Converts into stock melee classes
||[[Bottle]], [[tf:Scottish Handshake|''Scottish Handshake'']]
||[[Bottle]], [[tf:Scottish Handshake|''Scottish Handshake'']]
|-
|-
Line 60: Line 66:
||Adds a mini-crit aura {{note|Requires set_buff_type 1}}<br>Adds a crit-immunity and damage-resistance aura {{note|Requires set_buff_type 2}}<br>Adds a speed-boost and health-steal aura {{note|Requires set_buff_type 3}}
||Adds a mini-crit aura {{note|Requires set_buff_type 1}}<br>Adds a crit-immunity and damage-resistance aura {{note|Requires set_buff_type 2}}<br>Adds a speed-boost and health-steal aura {{note|Requires set_buff_type 3}}
||[[tf:Buff Banner|''Buff Banner'']], [[tf:Battalion's Backup|''Battalion's Backup'']], [[tf:Concheror|''Concheror'']]
||[[tf:Buff Banner|''Buff Banner'']], [[tf:Battalion's Backup|''Battalion's Backup'']], [[tf:Concheror|''Concheror'']]
|-
|tf_weapon_builder
||Building
||5
||x
||[[Construction PDA|Toolbox]], [[Sapper]]
|-
|{{tooltip|tf_weapon_cannon|Based off tf_weapon_grenadelauncher}}
||Projectile
||0
||x
||[[tf:Loose Cannon|''Loose Cannon'']]
|-
|{{tooltip|tf_weapon_charged_smg|Based off tf_weapon_smg}}
||Hitscan
||1
||x
||[[tf:Cleaner's Carbine|''Cleaner's Carbine'']]
|-
|tf_weapon_cleaver
||Throwable
||1
||x
||[[tf:Flying Guillotine|''Flying Guillotine'']]
|-
|tf_weapon_club
||Melee
||2
||x
||[[Kukri]], [[tf:Tribalman's Shiv|''Tribalman's Shiv'']], [[tf:Bushwacka|''Bushwacka'']], [[tf:Shahanshah|''Shahanshah'']]
|-
|tf_weapon_compound_bow
||Projectile
||0
||x
||[[Huntsman]], [[tf:Fortified Compound|''Fortified Compound'']]
|-
|tf_weapon_crossbow
||Projectile
||1
||x
||[[tf:Crusader's Crossbow|''Crusader's Crossbow'']]
|-
|tf_weapon_drg_pomson
||Projectile
||0
||x
||[[tf:Pomson 6000|''Pomson 6000'']]
|-
|tf_weapon_fireaxe
||Melee
||2
||x
||[[Fire Axe]], [[tf:Lollichop|''Lollichop'']], [[tf:Axtinguisher|''Axtinguisher'']], [[tf:Postal Pummeler|''Postal Pummeler'']], [[tf:Homewrecker|''Homewrecker'']], [[tf:Maul|''Maul'']], [[tf:Powerjack|''Powerjack'']], [[tf:Back Scratcher|''Back Scratcher'']], [[tf:Sharpened Volcano Fragment|''Sharpened Volcano Fragment'']], [[tf:Third Degree|''Third Degree'']]
|-
|tf_weapon_fists
||Melee
||2
||x
||[[Fists]], [[tf:Apoco-Fists|''Apoco-Fists'']], [[tf:Killing Gloves of Boxing|''Killing Gloves of Boxing'']], [[tf:Gloves of Running Urgently|''Gloves of Running Urgently'']], [[tf:Bread Bite|''Bread Bite'']], [[tf:Warrior's Spirit|''Warrior's Spirit'']], [[tf:Fists of Steel|''Fists of Steel'']], [[tf:Eviction Notice|''Eviction Notice'']], [[tf:Holiday Punch|''Holiday Punch'']]
|-
|tf_weapon_flamethrower
||Flamethrower
||0
||x
||[[Flame Thrower]], [[tf:Rainblower|''Rainblower'']], [[tf:Nostromo Napalmer|''Nostromo Napalmer'']], [[tf:Backburner|''Backburner'']], [[tf:Degreaser|''Degreaser'']], [[tf:Phlogistinator|''Phlogistinator'']]
|-
|tf_weapon_flaregun
||Projectile
||1
||x
||[[Flare Gun]], [[tf:Detonator|''Detonator'']], [[tf:Scorch Shot|''Scorch Shot'']]
|-
|{{tooltip|tf_weapon_flaregun_revenge|Based off tf_weapon_flaregun}}
||Projectile
||1
||x
||[[tf:Manmelter|''Manmelter'']]
|-
|tf_weapon_grapplinghook
||Projectile
||5
||x
||[[Grappling Hook]]
|-
|tf_weapon_grenade_mirv
||Throwable
||1
||Explodes into 4 bomblets on detonation<br>Goes on cooldown when used
||[[Dynamite Pack]]
|-
|tf_weapon_grenadelauncher
||Projectile
||0
||x
||[[Grenade Launcher]], [[tf:Loch-n-Load|''Loch-n-Load'']], [[tf:Iron Bomber|''Iron Bomber'']]
|-
|{{tooltip|tf_weapon_handgun_scout_primary|Based off tf_weapon_scattergun}}
||Shotgun
||0
||x
||[[tf:Shortstop|''Shortstop'']]
|-
|{{tooltip|tf_weapon_handgun_scout_secondary|Based off tf_weapon_pistol_scout}}
||Hitscan
||1
||x
||[[tf:Winger|''Winger'']], [[tf:Pretty Boy's Pocket Pistol|''Pretty Boy's Pocket Pistol'']]
|-
|tf_weapon_invis
||Watch
||{{tooltip|4|Doesn't appear in bucket}}
||x
||[[Invis Watch]], [[tf:Enthusiast's Timepiece|''Enthusiast's Timepiece'']], [[tf:Quäckenbirdt|''Quäckenbirdt'']], [[L'escampette]], [[tf:Cloak and Dagger|''Cloak and Dagger'']], [[tf:Dead Ringer|''Dead Ringer'']]
|-
|tf_weapon_jar
||Throwable
||1
||x
||[[tf:Jarate|''Jarate'']], [[tf:Self-Aware Beauty Mark|''Self-Aware Beauty Mark'']]
|-
|{{tooltip|tf_weapon_jar_gas|Based off tf_weapon_jar}}
||Throwable
||1
||x
||[[tf:Gas Passer|''Gas Passer'']]
|-
|{{tooltip|tf_weapon_jar_milk|Based off tf_weapon_jar}}
||Throwable
||1
||x
||[[tf:Mad Milk|''Mad Milk'']], [[tf:Mutated Milk|''Mutated Milk'']]
|-
|{{tooltip|tf_weapon_katana|Based off tf_weapon_shovel}}
||Melee
||2
||x
||[[tf:Half-Zatoichi|''Half-Zatoichi'']]
|-
|tf_weapon_knife
||Melee
||2
||x
||[[Knife]], [[tf:Sharp Dresser|''Sharp Dresser'']], [[tf:Black Rose|''Black Rose'']], [[tf:Your Eternal Reward|''Your Eternal Reward'']], [[tf:Wanga Prick|''Wanga Prick'']], [[tf:Conniver's Kunai|''Conniver's Kunai'']], [[tf:Big Earner|''Big Earner'']], [[tf:Spy-Cicle|''Spy-Cicle'']]
|-
|tf_weapon_laser_pointer
||Laser Pointer
||1
||x
||[[tf:Wrangler|''Wrangler'']], [[tf:Giger Counter|''Giger Counter'']]
|-
|tf_weapon_lunchbox
||Consumable
||1
||x
||[[Sandvich]], [[tf:Robo-Sandvich|''Robo-Sandvich'']], [[tf:Dalokohs Bar|''Dalokohs Bar'']], [[tf:Fishcake|''Fishcake'']], [[tf:Buffalo Steak Sandvich|''Buffalo Steak Sandvich'']], [[tf:Second Banana|''Second Banana'']]
|-
|{{tooltip|tf_weapon_lunchbox_drink|Based off tf_weapon_lunchbox}}
||Consumable
||1
||x
||[[tf:Bonk! Atomic Punch|''Bonk! Atomic Punch'']], [[tf:Crit-a-Cola|''Crit-a-Cola'']]
|-
|tf_weapon_mechanical_arm
||Robot Arm
||1
||x
||[[tf:Short Circuit|''Short Circuit'']]
|-
|tf_weapon_medigun
||Medi Gun
||1
||x
||[[Medi Gun]], [[Kritzkrieg]], [[tf:Quick-Fix|''Quick-Fix'']], [[tf:Vaccinator|''Vaccinator'']]
|-
|tf_weapon_minigun
||Minigun
||0
||x
||[[Minigun]], [[tf:Iron Curtain|''Iron Curtain'']], [[tf:Natascha|''Natascha'']], [[tf:Brass Beast|''Brass Beast'']], [[tf:Tomislav|''Tomislav'']], [[tf:Huo-Long Heater|''Huo-Long Heater'']]
|-
|tf_weapon_parachute
||Parachute
||1
||Is presumably converted to tf_weapon_parachute_primary on Demoman and tf_weapon_parachute_secondary on Soldier.
||[[tf:B.A.S.E. Jumper|''B.A.S.E. Jumper'']]
|-
|{{tooltip|tf_weapon_parachute_primary|Based off tf_weapon_parachute}}
||Parachute
||0
||x
||N/A
|-
|{{tooltip|tf_weapon_parachute_secondary|Based off tf_weapon_parachute}}
||Parachute
||1
||x
||N/A
|-
|{{tooltip|tf_weapon_particle_cannon|Based off tf_weapon_rocketlauncher}}
||Projectile
||0
||x
||[[tf:Cow Mangler 5000|''Cow Mangler 5000'']]
|-
|tf_weapon_passtime_gun
||Ball
||{{tooltip|0|Located in subslot 1}}
||x
||[[PASS Time JACK]]
|-
|tf_weapon_pda_engineer_build
||PDA
||3
||x
||[[Construction PDA]]
|-
|tf_weapon_pda_engineer_destroy
||PDA
||4
||x
||[[Destruction PDA]]
|-
|tf_weapon_pda_spy
||PDA
||3
||x
||[[Disguise Kit]]
|-
|{{tooltip|tf_weapon_pep_brawler_blaster|Based off tf_weapon_scattergun}}
||Shotgun
||0
||x
||[[tf:Baby Face's Blaster|''Baby Face's Blaster'']]
|-
|tf_weapon_pipebomblauncher
||Projectile
||1
||x
||[[Stickybomb Launcher]], [[tf:Scottish Resistance|''Scottish Resistance'']], [[tf:Sticky Jumper|''Sticky Jumper'']], [[tf:Quickiebomb Launcher|''Quickiebomb Launcher'']]
|-
|tf_weapon_pistol
||Hitscan
||1
||Converted into tf_weapon_pistol_scout on Scout
||[[Pistol]], [[tf:Lugermorph|''Lugermorph'']], [[tf:C.A.P.P.E.R|''C.A.P.P.E.R'']]
|-
|tf_weapon_pistol_scout
||Hitscan
||1
||x
||N/A
|-
|tf_weapon_raygun
||Projectile
||1
||x
||[[tf:Righteous Bison|''Righteous Bison'']]
|-
|tf_weapon_revolver
||Hitscan
||0
||Uses secondary ammo
||[[Revolver]], [[tf:Big Kill|''Big Kill'']], [[tf:Ambassador|''Ambassador'']], [[tf:L'Etranger|''L'Etranger'']], [[tf:Enforcer|''Enforcer'']], [[tf:Diamondback|''Diamondback'']]
|-
|{{tooltip|tf_weapon_robot_arm|Based off tf_weapon_wrench}}
||Melee
||2
||x
||[[tf:Gunslinger|''Gunslinger'']]
|-
|tf_weapon_rocketlauncher
||Projectile
||0
||x
||[[Rocket Launcher]], [[tf:Original|''Original'']], [[tf:Black Box|''Black Box'']], [[tf:Rocket Jumper|''Rocket Jumper'']], [[tf:Liberty Launcher|''Liberty Launcher'']], [[tf:Beggar's Bazooka|''Beggar's Bazooka'']]
|-
|{{tooltip|tf_weapon_rocketlauncher_airstrike|Based off tf_weapon_rocketlauncher}}
||Projectile
||0
||x
||[[tf:Air Strike|''Air Strike'']]
|-
|{{tooltip|tf_weapon_rocketlauncher_directhit|Based off tf_weapon_rocketlauncher}}
||Projectile
||0
||Unknown
||[[tf:Direct Hit|''Direct Hit'']]
|-
|{{tooltip|tf_weapon_rocketlauncher_fireball|Based off tf_weapon_rocketlauncher}}
||Projectile
||0
||x
||[[tf:Dragon's Fury|''Dragon's Fury'']]
|-
|tf_weapon_rocketpack
||Jetpack
||1
||x
||[[tf:Thermal Thruster|''Thermal Thruster'']]
|-
|tf_weapon_sapper
||Building
||1
||x
||[[tf:Ap-Sap|''Ap-Sap'']], [[tf:Snack Attack|''Snack Attack'']], [[tf:Red-Tape Recorder|''Red-Tape Recorder'']]
|-
|-
|{{tooltip|tf_weapon_scattergun|Based off tf_weapon_shotgun}}
|{{tooltip|tf_weapon_scattergun|Based off tf_weapon_shotgun}}
Line 67: Line 379:
||[[Scattergun]], [[tf:Force-a-Nature|''Force-a-Nature'']], [[tf:Back Scatter|''Back Scatter'']]
||[[Scattergun]], [[tf:Force-a-Nature|''Force-a-Nature'']], [[tf:Back Scatter|''Back Scatter'']]
|-
|-
|tf_weapon_mirv
|{{tooltip|tf_weapon_sentry_revenge|Based off tf_weapon_shotgun_primary}}
||Throwable
||Shotgun
||0
||x
||[[tf:Frontier Justice|''Frontier Justice'']]
|-
|tf_weapon_shotgun
||N/A
||N/A
||Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier
||[[Shotgun]], [[tf:Reserve Shooter|''Reserve Shooter'']], [[tf:Panic Attack|''Panic Attack'']], [[tf:Family Business|''Family Business'']]
|-
|tf_weapon_shotgun_hwg
||Shotgun
||1
||x
||N/A
|-
|tf_weapon_shotgun_primary
||Shotgun
||0
||x
||[[tf:Widowmaker|''Widowmaker'']]
|-
|tf_weapon_shotgun_pyro
||Shotgun
||1
||x
||N/A
|-
|tf_weapon_shotgun_soldier
||Shotgun
||1
||x
||N/A
|-
|tf_weapon_shovel
||Melee
||2
||Converts into stock melee classes
||[[Shovel]], [[tf:Equalizer|''Equalizer'']], [[tf:Pain Train|''Pain Train'']], [[tf:Disciplinary Action|''Disciplinary Action'']], [[tf:Market Gardener|''Market Gardener'']], [[tf:Escape Plan|''Escape Plan'']]
|-
|{{tooltip|tf_weapon_slap|Based off tf_weapon_fireaxe}}
||Melee
||2
||x
||[[tf:Hot Hand|''Hot Hand'']]
|-
|tf_weapon_smg
||Hitscan
||1
||1
||Explodes into bomblets on detonation{{inlineTodo|how many?}}<br>Fireable by cooldown
||x
||[[Dynamite Pack]]
||[[SMG]]
|-
|tf_weapon_sniperrifle
||Hitscan
||0
||x
||[[Sniper Rifle]], [[tf:AWPer Hand|''AWPer Hand'']], [[tf:Sydney Sleeper|''Sydney Sleeper'']], [[tf:Machina|''Machina'']], [[tf:Shooting Star|''Shooting Star'']], [[tf:Hitman's Heatmaker|''Hitman's Heatmaker'']]
|-
|{{tooltip|tf_weapon_sniperrifle_classic|Based off tf_weapon_sniperrifle}}
||Hitscan
||0
||x
||[[tf:Classic|''Classic'']]
|-
|{{tooltip|tf_weapon_sniperrifle_decap|Based off tf_weapon_sniperrifle}}
||Hitscan
||0
||x
||[[tf:Bazaar Bargain|''Bazaar Bargain'']]
|-
|{{tooltip|tf_weapon_soda_popper|Based off tf_weapon_scattergun}}
||Shotgun
||0
||x
||[[tf:Soda Popper|''Soda Popper'']]
|-
|tf_weapon_spellbook
||Spell Book
||{{tooltip|5|Located in subslot 1}}
||x
||[[tf:Spellbook Magazine|''Spellbook Magazine'']], [[tf:Fancy Spellbook|''Fancy Spellbook'']], [[tf:Fireproof Secret Diary|''Fireproof Secret Diary'']]
|-
|{{tooltip|tf_weapon_stickbomb|Based off tf_weapon_bottle}}
||Melee
||2
||x
||[[tf:Ullapool Caber|''Ullapool Caber'']]
|-
|{{tooltip|tf_weapon_sword|Based off tf_weapon_bottle}}
||Melee
||2
||x
||[[tf:Eyelander|''Eyelander'']], [[tf:Horseless Headless Horsemann's Headtaker|''Horseless Headless Horsemann's Headtaker'']], [[tf:Nessie's Nine Iron|''Nessie's Nine Iron'']], [[tf:Scotsman's Skullcutter|''Scotsman's Skullcutter'']], [[tf:Claidheamh Mòr|''Claidheamh Mòr'']], [[tf:Persian Persuader|''Persian Persuader'']]
|-
|tf_weapon_syringegun_medic
||Projectile
||0
||x
||[[Syringe Gun]], [[tf:Blutsauger|''Blutsauger'']], [[tf:Overdose|''Overdose'']]
|-
|tf_weapon_wrench
||Melee
||2
||x
||[[Wrench]], [[tf:Southern Hospitality|''Southern Hospitality'']], [[tf:Jag|''Jag'']], [[tf:Eureka Effect|''Eureka Effect'']]
|-
|tf_wearable
||Wearable
||TODO
||x
||[[Gunboats]], [[tf:Mantreads|''Mantreads'']], [[tf:Ali Baba's Wee Booties|''Ali Baba's Wee Booties'']], [[tf:Bootlegger|''Bootlegger'']], [[tf:Darwin's Danger Shield|''Darwin's Danger Shield'']], [[tf:Cozy Camper|''Cozy Camper'']]
|-
|tf_wearable_demoshield
||Wearable
||TODO
||x
||[[tf:Chargin' Targe|''Chargin' Targe'']], [[tf:Splendid Screen|''Splendid Screen'']], [[tf:Tide Turner|''Tide Turner'']]
|-
|tf_wearable_razorback
||Wearable
||TODO
||x
||[[tf:Razorback|''Razorback'']]
|}
|}
== Team Fortress 2 Classified item classes ==
== Team Fortress 2 Classified item classes ==
The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.
The following table contains new item classes added to Team Fortress 2 Classified that are not present in Team Fortress 2.
{| class="wikitable grid"
{| class="wikitable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
Line 123: Line 556:
||80 base damage<br>1.6s attack interval<br>Clip size of -1<br>Uses a wide crosshair
||80 base damage<br>1.6s attack interval<br>Clip size of -1<br>Uses a wide crosshair
||[[Twin Barrel]]
||[[Twin Barrel]]
|-
|tf2c_weapon_heallauncher
||Projectile
||1
||Infinite reserve ammo
||[[Rejuvenator]]
|-
|tf2c_weapon_hunting_revolver
||Hitscan
||0
||TODO
||[[Hunting Revolver]]
|-
|tf2c_weapon_nailgun
||Projectile
||0
||TODO
||[[Nail Gun]]
|-
|{{tooltip|tf2c_weapon_scythe|Based off tf_weapon_fireaxe}}
||Melee
||2
||Enables Harvest meter
||[[Harvester]]
|-
|{{tooltip|tf2c_weapon_taser|Based off tf_weapon_bonesaw}}
||Melee
||2
||TODO
||[[Shock Therapy]]
|-
|tf2c_weapon_tranq
||Projectile
||0
||TODO
||[[Tranquilizer Gun]]
|-
|tf2c_weapon_umbrella
||Melee
||2
||TODO
||[[Umbrella]], [[Derby Cane]]
|-
|-
|}
|}

Latest revision as of 09:18, 4 August 2026

The following tables contain a list of every item class in Team Fortress 2 Classified.

Team Fortress 2 item classes

The following table contains item classes present in Team Fortress 2 that have been carried over to Team Fortress 2 Classified. Be aware that some item classes may function differently in Classified.

Class Name Type Bucket Traits Used By
saxxy N/A N/A Converts into stock melee classes Saxxy, Frying Pan, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Necro Smasher, Crossing Guard, Prinny Machete
tf_weapon_bat Melee 2 35 base damage
0.5s attack interval
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer
tf_weapon_bat_fish Melee 2 Displays a message in killfeed on hit Holy Mackerel, Unarmed Combat
tf_weapon_bat_giftwrap Melee 2 Alt-fire launches an ornament with a cooldown [note] Wrap Assassin
tf_weapon_bat_wood Melee 2 Alt-fire launches a baseball with a cooldown [note] Sandman
tf_weapon_bonesaw Melee 2 65 base damage
0.8s attack interval
Collects organs on hit [note]
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow
tf_weapon_bottle Melee 2 65 base damage
0.8s attack interval
Visually breaks on crit
Converts into stock melee classes
Bottle, Scottish Handshake
tf_weapon_breakable_sign Melee 2 Visually breaks on crit Neon Annihilator
tf_weapon_buff_item Banner 1 Adds a mini-crit aura [note]
Adds a crit-immunity and damage-resistance aura [note]
Adds a speed-boost and health-steal aura [note]
Buff Banner, Battalion's Backup, Concheror
tf_weapon_builder Building 5 x Toolbox, Sapper
tf_weapon_cannon Projectile 0 x Loose Cannon
tf_weapon_charged_smg Hitscan 1 x Cleaner's Carbine
tf_weapon_cleaver Throwable 1 x Flying Guillotine
tf_weapon_club Melee 2 x Kukri, Tribalman's Shiv, Bushwacka, Shahanshah
tf_weapon_compound_bow Projectile 0 x Huntsman, Fortified Compound
tf_weapon_crossbow Projectile 1 x Crusader's Crossbow
tf_weapon_drg_pomson Projectile 0 x Pomson 6000
tf_weapon_fireaxe Melee 2 x Fire Axe, Lollichop, Axtinguisher, Postal Pummeler, Homewrecker, Maul, Powerjack, Back Scratcher, Sharpened Volcano Fragment, Third Degree
tf_weapon_fists Melee 2 x Fists, Apoco-Fists, Killing Gloves of Boxing, Gloves of Running Urgently, Bread Bite, Warrior's Spirit, Fists of Steel, Eviction Notice, Holiday Punch
tf_weapon_flamethrower Flamethrower 0 x Flame Thrower, Rainblower, Nostromo Napalmer, Backburner, Degreaser, Phlogistinator
tf_weapon_flaregun Projectile 1 x Flare Gun, Detonator, Scorch Shot
tf_weapon_flaregun_revenge Projectile 1 x Manmelter
tf_weapon_grapplinghook Projectile 5 x Grappling Hook
tf_weapon_grenade_mirv Throwable 1 Explodes into 4 bomblets on detonation
Goes on cooldown when used
Dynamite Pack
tf_weapon_grenadelauncher Projectile 0 x Grenade Launcher, Loch-n-Load, Iron Bomber
tf_weapon_handgun_scout_primary Shotgun 0 x Shortstop
tf_weapon_handgun_scout_secondary Hitscan 1 x Winger, Pretty Boy's Pocket Pistol
tf_weapon_invis Watch 4 x Invis Watch, Enthusiast's Timepiece, Quäckenbirdt, L'escampette, Cloak and Dagger, Dead Ringer
tf_weapon_jar Throwable 1 x Jarate, Self-Aware Beauty Mark
tf_weapon_jar_gas Throwable 1 x Gas Passer
tf_weapon_jar_milk Throwable 1 x Mad Milk, Mutated Milk
tf_weapon_katana Melee 2 x Half-Zatoichi
tf_weapon_knife Melee 2 x Knife, Sharp Dresser, Black Rose, Your Eternal Reward, Wanga Prick, Conniver's Kunai, Big Earner, Spy-Cicle
tf_weapon_laser_pointer Laser Pointer 1 x Wrangler, Giger Counter
tf_weapon_lunchbox Consumable 1 x Sandvich, Robo-Sandvich, Dalokohs Bar, Fishcake, Buffalo Steak Sandvich, Second Banana
tf_weapon_lunchbox_drink Consumable 1 x Bonk! Atomic Punch, Crit-a-Cola
tf_weapon_mechanical_arm Robot Arm 1 x Short Circuit
tf_weapon_medigun Medi Gun 1 x Medi Gun, Kritzkrieg, Quick-Fix, Vaccinator
tf_weapon_minigun Minigun 0 x Minigun, Iron Curtain, Natascha, Brass Beast, Tomislav, Huo-Long Heater
tf_weapon_parachute Parachute 1 Is presumably converted to tf_weapon_parachute_primary on Demoman and tf_weapon_parachute_secondary on Soldier. B.A.S.E. Jumper
tf_weapon_parachute_primary Parachute 0 x N/A
tf_weapon_parachute_secondary Parachute 1 x N/A
tf_weapon_particle_cannon Projectile 0 x Cow Mangler 5000
tf_weapon_passtime_gun Ball 0 x PASS Time JACK
tf_weapon_pda_engineer_build PDA 3 x Construction PDA
tf_weapon_pda_engineer_destroy PDA 4 x Destruction PDA
tf_weapon_pda_spy PDA 3 x Disguise Kit
tf_weapon_pep_brawler_blaster Shotgun 0 x Baby Face's Blaster
tf_weapon_pipebomblauncher Projectile 1 x Stickybomb Launcher, Scottish Resistance, Sticky Jumper, Quickiebomb Launcher
tf_weapon_pistol Hitscan 1 Converted into tf_weapon_pistol_scout on Scout Pistol, Lugermorph, C.A.P.P.E.R
tf_weapon_pistol_scout Hitscan 1 x N/A
tf_weapon_raygun Projectile 1 x Righteous Bison
tf_weapon_revolver Hitscan 0 Uses secondary ammo Revolver, Big Kill, Ambassador, L'Etranger, Enforcer, Diamondback
tf_weapon_robot_arm Melee 2 x Gunslinger
tf_weapon_rocketlauncher Projectile 0 x Rocket Launcher, Original, Black Box, Rocket Jumper, Liberty Launcher, Beggar's Bazooka
tf_weapon_rocketlauncher_airstrike Projectile 0 x Air Strike
tf_weapon_rocketlauncher_directhit Projectile 0 Unknown Direct Hit
tf_weapon_rocketlauncher_fireball Projectile 0 x Dragon's Fury
tf_weapon_rocketpack Jetpack 1 x Thermal Thruster
tf_weapon_sapper Building 1 x Ap-Sap, Snack Attack, Red-Tape Recorder
tf_weapon_scattergun Shotgun 0 175% rampup Scattergun, Force-a-Nature, Back Scatter
tf_weapon_sentry_revenge Shotgun 0 x Frontier Justice
tf_weapon_shotgun N/A N/A Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier Shotgun, Reserve Shooter, Panic Attack, Family Business
tf_weapon_shotgun_hwg Shotgun 1 x N/A
tf_weapon_shotgun_primary Shotgun 0 x Widowmaker
tf_weapon_shotgun_pyro Shotgun 1 x N/A
tf_weapon_shotgun_soldier Shotgun 1 x N/A
tf_weapon_shovel Melee 2 Converts into stock melee classes Shovel, Equalizer, Pain Train, Disciplinary Action, Market Gardener, Escape Plan
tf_weapon_slap Melee 2 x Hot Hand
tf_weapon_smg Hitscan 1 x SMG
tf_weapon_sniperrifle Hitscan 0 x Sniper Rifle, AWPer Hand, Sydney Sleeper, Machina, Shooting Star, Hitman's Heatmaker
tf_weapon_sniperrifle_classic Hitscan 0 x Classic
tf_weapon_sniperrifle_decap Hitscan 0 x Bazaar Bargain
tf_weapon_soda_popper Shotgun 0 x Soda Popper
tf_weapon_spellbook Spell Book 5 x Spellbook Magazine, Fancy Spellbook, Fireproof Secret Diary
tf_weapon_stickbomb Melee 2 x Ullapool Caber
tf_weapon_sword Melee 2 x Eyelander, Horseless Headless Horsemann's Headtaker, Nessie's Nine Iron, Scotsman's Skullcutter, Claidheamh Mòr, Persian Persuader
tf_weapon_syringegun_medic Projectile 0 x Syringe Gun, Blutsauger, Overdose
tf_weapon_wrench Melee 2 x Wrench, Southern Hospitality, Jag, Eureka Effect
tf_wearable Wearable TODO x Gunboats, Mantreads, Ali Baba's Wee Booties, Bootlegger, Darwin's Danger Shield, Cozy Camper
tf_wearable_demoshield Wearable TODO x Chargin' Targe, Splendid Screen, Tide Turner
tf_wearable_razorback Wearable TODO x Razorback

Team Fortress 2 Classified item classes

The following table contains new item classes added to Team Fortress 2 Classified that are not present in Team Fortress 2.

Class Name Type Slot Traits Used By
tf2c_weapon_aagun Minigun 0 60 base damage
0.55s attack interval
Fires individual bullets
Has a limited range
Anti-Aircraft Cannon
tf2c_weapon_anchor Melee 2 Enables AIRTIME meter
Admiralty Anchor
tf2c_weapon_brick Throwable 1 65 base damage
0.75s attack interval
High knockback
Mini-crits at long range [note]
Brick
tf2c_weapon_chains Melee 2 Can store crits
Chekhov's Punch
tf2c_weapon_coilgun Projectile 1 25 base damage
0.6s attack interval
Shots can be charged to triple damage and increase projectile speed [note]
Overcharging causes an explosion
Coilgun
tf2c_weapon_cyclops Projectile 0 EMP grenades can be manually detonated
EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note]
Cyclops
tf2c_weapon_doubleshotgun Shotgun 1 80 base damage
1.6s attack interval
Clip size of -1
Uses a wide crosshair
Twin Barrel
tf2c_weapon_heallauncher Projectile 1 Infinite reserve ammo Rejuvenator
tf2c_weapon_hunting_revolver Hitscan 0 TODO Hunting Revolver
tf2c_weapon_nailgun Projectile 0 TODO Nail Gun
tf2c_weapon_scythe Melee 2 Enables Harvest meter Harvester
tf2c_weapon_taser Melee 2 TODO Shock Therapy
tf2c_weapon_tranq Projectile 0 TODO Tranquilizer Gun
tf2c_weapon_umbrella Melee 2 TODO Umbrella, Derby Cane