Hunting Revolver: Difference between revisions
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| loadout=yes | | loadout=yes | ||
| loadout-kind=Sniper Rifle | | loadout-kind=Sniper Rifle | ||
| loadout-propername= | | loadout-propername= | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout negative|-50% zoom reduction}} | {{Loadout negative|-50% zoom reduction}} | ||
<br/> | <br/> | ||
{{Loadout neutral|"Made for a more offensive approach."}} | {{Loadout neutral|"Made for a more offensive approach."}} | ||
}} | }} | ||
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled | The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolving rifle fit with a wooden gun stock, grip, and carrying strap. | ||
The Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, and can shoot 6 times before reloading. Its zoom is halved compared to the [[Sniper Rifle]], allowing for increased visibility while aiming. The Hunting Revolver also cannot charge its shots, and so always deals 120 damage on a headshot regardless of time spent zoomed. In addition, its damage falloff occurs at double the range of most weapons. | |||
Like the Sniper Rifle, the Hunting Revolver needs to zoom in for 0.2 seconds before being able to headshot, and each shot creates a tracer that is visible to all players. It cannot reload while zoomed, and zooming during a reload will cancel it. | |||
== Properties == | == Properties == | ||
| Line 48: | Line 49: | ||
|}} | |}} | ||
== Strategy == | |||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|+ style="text-align:center;"| Hunting Revolver v. Stock Sniper Rifle | |+ style="text-align:center;"| Hunting Revolver v. Stock Sniper Rifle | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
| <poem> | | <poem> | ||
➕ | ➕ Consistent headshots deal more damage per second | ||
➕ Has a faster attack speed | |||
➕ Has | ➕ Has damage ramp-up | ||
➕ Does not have tunnel vision when zooming | ➕ Does not have tunnel vision when zooming | ||
</poem> | </poem> | ||
| <poem> | | <poem> | ||
➖ | ➖ Headshots deal less damage per shot due to the lack of charge | ||
➖ Has damage fall-off | |||
➖ Has damage | ➖ Zoom is reduced | ||
➖ | ➖ Does not passively reload | ||
➖ Does not | |||
</poem> | </poem> | ||
|} | |} | ||
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|ru=Охотничий револьвер|ru_m=Hunting Revolver | |ru=Охотничий револьвер|ru_m=Hunting Revolver | ||
|es=Revólver de Caza|es_m=Hunting Revolver | |es=Revólver de Caza|es_m=Hunting Revolver | ||
|tr=Altıpatlar Av Tüfeği|tr_m=Hunting Revolver | |||
|uk=Мисливський револьвер|uk_m=Hunting Revolver | |uk=Мисливський револьвер|uk_m=Hunting Revolver | ||
}} | }} | ||
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* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m) | * Falloff starts at 2x the distance of normal weapons (1024hu/19.5m) | ||
* Does not apply to [[Critical hits|crits]] | * Does not apply to [[Critical hits|crits]] | ||
{{Update|2.2.0}} | |||
* Secondary fire delay is now separated from primary fire | |||
* Removed holster delay after firing while zoomed | |||
* Fixed a bug that caused uninterruptable reloads when using Hold to Zoom | |||
* Fixed a bug that allowed aborting reloads while jumping | |||
{{Update|3.0.0}} | |||
* Increased movement speed while scoped to 160 (from 120) | |||
{{Update|3.0.11}} | |||
* Removed +25 HP health bonus | |||
}} | }} | ||
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* Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]]. | * Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]]. | ||
* Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading. | * Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading. | ||
* The Hunting Revolver has the same base damage, damage ramp-up, damage falloff, and clip size as the [[Spy]]'s [[Revolver]]. | |||
* The Hunting Revolver has the same base damage, damage ramp-up, damage falloff, and clip size as the [[Spy]]'s [[Revolver | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
HuntingRevolverConcept.png|Concept art by {{Dev|Drudlyclean the Skeledude}} | <gallery> | ||
File:Weapon_huntingrevolver.png|First-person view. | |||
File:HuntingRevolverConcept.png|Concept art by {{Dev|Drudlyclean the Skeledude}} | |||
</gallery> | </gallery> | ||
{{nav allweapons}} | {{nav allweapons}} | ||