Hunting Revolver: Difference between revisions
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| loadout=yes | | loadout=yes | ||
| loadout-kind=Sniper Rifle | | loadout-kind=Sniper Rifle | ||
| loadout-propername= | | loadout-propername= | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout | {{Loadout negative|-50% zoom reduction}} | ||
<br/> | <br/> | ||
{{Loadout neutral|"Made for a more offensive approach."}} | {{Loadout neutral|"Made for a more offensive approach."}} | ||
}} | }} | ||
The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled | The '''Hunting Revolver''' is a primary weapon for the [[Sniper]]. It is a long-barreled revolving rifle fit with a wooden gun stock, grip, and carrying strap. | ||
The Hunting Revolver deals 40 base damage, has damage ramp-up and falloff, and can shoot 6 times before reloading. Its zoom is halved compared to the [[Sniper Rifle]], allowing for increased visibility while aiming. The Hunting Revolver also cannot charge its shots, and so always deals 120 damage on a headshot regardless of time spent zoomed. In addition, its damage falloff occurs at double the range of most weapons. | |||
Like the Sniper Rifle, the Hunting Revolver needs to zoom in for 0.2 seconds before being able to headshot, and each shot creates a tracer that is visible to all players. It cannot reload while zoomed, and zooming during a reload will cancel it. | |||
== Properties == | == Properties == | ||
| Line 45: | Line 43: | ||
| reload-type = Clip | | reload-type = Clip | ||
| function-times-column = true | | function-times-column = true | ||
| attack-interval = 0.675 s | | attack-interval = 0.675 s</br>{{tooltip|0.5 s|Haste boosted}} | ||
| reload = 1.55 s | | reload = 1.55 s</br>{{tooltip|0.75 s|Haste boosted}} | ||
| activation-time = Instant | | activation-time = Instant | ||
| scoped-headshot-delay = 0.2 s | | scoped-headshot-delay = 0.2 s | ||
|}} | |}} | ||
== | == Strategy == | ||
{ | {| class="wikitable" style="text-align:center;" | ||
|+ style="text-align:center;"| Hunting Revolver v. Stock Sniper Rifle | |||
|- style="text-align:left;" | |||
| <poem> | |||
➕ Consistent headshots deal more damage per second | |||
➕ Has a faster attack speed | |||
➕ Has damage ramp-up | |||
➕ Does not have tunnel vision when zooming | |||
</poem> | |||
| <poem> | |||
➖ Headshots deal less damage per shot due to the lack of charge | |||
➖ Has damage fall-off | |||
➖ Zoom is reduced | |||
➖ Does not passively reload | |||
</poem> | |||
|} | |||
== Names in other languages == | == Names in other languages == | ||
| Line 91: | Line 78: | ||
|ru=Охотничий револьвер|ru_m=Hunting Revolver | |ru=Охотничий револьвер|ru_m=Hunting Revolver | ||
|es=Revólver de Caza|es_m=Hunting Revolver | |es=Revólver de Caza|es_m=Hunting Revolver | ||
|tr=Altıpatlar Av Tüfeği|tr_m=Hunting Revolver | |||
|uk=Мисливський револьвер|uk_m=Hunting Revolver | |||
}} | |||
== Update history == | |||
{{Update history| | |||
{{Update|2.0.0}} | |||
* Renamed from [[Poacher's Pride]] to The Hunting Revolver. | |||
* Uses a new model. | |||
* Fires 6 shots, rather than 2. | |||
* Added damage fall-off for bodyshots. | |||
* Can only headshot while zoomed in. | |||
* Shortened the Zoom distance. | |||
* Updated Viewmodel animations. | |||
* Fixed an issue with The Hunting Revolver viewmodel being visible while zoomed in. | |||
* Added proper Fire and Reload animations for the Hunting Revolver for the [[Sniper]]. | |||
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} [[Huntsman]] and Hunting Revolver. | |||
{{Update|2.0.1}} | |||
* Fire rate slowed to 0.75s (from 0.6s) | |||
{{Update|2.0.2}} | |||
* Removed the visual recoil | |||
* Lowered the fire rate to 0.675s (from 0.75s) | |||
{{Update|2.1.0}} | |||
* Now has damage falloff | |||
* Falloff starts at 2x the distance of normal weapons (1024hu/19.5m) | |||
* Does not apply to [[Critical hits|crits]] | |||
{{Update|2.2.0}} | |||
* Secondary fire delay is now separated from primary fire | |||
* Removed holster delay after firing while zoomed | |||
* Fixed a bug that caused uninterruptable reloads when using Hold to Zoom | |||
* Fixed a bug that allowed aborting reloads while jumping | |||
{{Update|3.0.0}} | |||
* Increased movement speed while scoped to 160 (from 120) | |||
{{Update|3.0.11}} | |||
* Removed +25 HP health bonus | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* Before the Death & Taxes update, the Hunting Revolver was | * Before the [[Death & Taxes]] update, the Hunting Revolver was known as the [[Poacher's Pride]]. | ||
* The Hunting Revolver has the same damage and | * Holding the zoom key while in the air will prevent the Hunting Revolver from playing its reload animation if it hasn't started, and therefore prevent it from reloading. | ||
* The Hunting Revolver has the same base damage, damage ramp-up, damage falloff, and clip size as the [[Spy]]'s [[Revolver]]. | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
HuntingRevolverConcept.png| | <gallery> | ||
File:Weapon_huntingrevolver.png|First-person view. | |||
File:HuntingRevolverConcept.png|Concept art by {{Dev|Drudlyclean the Skeledude}} | |||
</gallery> | </gallery> | ||
{{nav allweapons}} | {{nav allweapons}} | ||