Civilian responses: Difference between revisions

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{{Stub}}
[[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]]
[[File:Leaderboard class civilian.png|right|alt=The Civilian|The Civilian]]


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*[[Media:Civilian go03.wav|"Go, go, go!"]]
*[[Media:Civilian go03.wav|"Go, go, go!"]]
*[[Media:Civilian go04.wav|"Full steam ahead!"]]                                                                                                                                                         
*[[Media:Civilian go04.wav|"Full steam ahead!"]]                                                                                                                                                         
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{| class="wikitable" width="100%"
! class="header" style="text-align: left;font-size: 16px;background-color: #583a31;color: white;" | '''If the Civilian boosts a player with his Derby Cane'''
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*[[Media:civilian_caneboost01.mp3|"Chop-chop! Time is money!"]]
*[[Media:civilian_caneboost02.mp3|"What's the hold up? Get in there!"]]
*[[Media:civilian_caneboost03.mp3|"Break time is over! Get going!"]]
*[[Media:civilian_caneboost04.mp3|"I'm not paying you to dawdle!"]]
*[[Media:civilian_caneboost05.mp3|"Hey, you! Get a wiggle on, will you?!"]]                                                                                                                                                       
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|-
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*[[Media:Civilian cartstaycloseoffense01.wav|"Push the cart, or you don't get a raise"]]
*[[Media:Civilian cartstaycloseoffense01.wav|"Push the cart, or you don't get a raise."]]
*[[Media:Civilian cartstaycloseoffense02.wav|"Push that cart, or you can kiss your raise goodbye."]]
*[[Media:Civilian cartstaycloseoffense02.wav|"Push that cart, or you can kiss your raise goodbye."]]
*[[Media:Civilian cartstaycloseoffense03.wav|"Push the cart, you lazy lot!"]]
*[[Media:Civilian cartstaycloseoffense03.wav|"Push the cart, you lazy lot!"]]

Latest revision as of 19:44, 29 August 2026

The Civilian
The Civilian

Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The Civilian has several vocal responses, all of which are listed below (excluding Voice Commands).

After Killing More than 1 Enemy in 20 Seconds with a Melee Weapon
Domination
Revenge Kill
Round Start
Stalemate
Game win
Game loss
Set on Fire
Severe pain
Sharp pain
On Death by Melee Weapon and/or Critical Hit
Under the effects of a friendly Civilian's aura
If the Civilian boosts a player with his Umbrella
If the Civilian boosts a player with his Derby Cane
After picking up Intelligence
After capturing Intelligence
After capturing Control Point
Standing on a cappable Control Point, firing weapon
Attacking: Cart Goes Forward
Attacking: Stay Close to Cart
Attacking: Cart Has Stopped