Admiralty Anchor: Difference between revisions
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{{Quotation|Soldier, in the '''Admiralty Anchor''' [https://tf2classic.com/double_down/day3 promotional blurb]|This is the president's anchor, damn it. But until he returns my letters, it will serve its country proud as a weapon of war. We will relish the fear on our enemies' faces as we climb a building and throw this anchor from the roof at them.}} | {{Quotation|Soldier, in the '''Admiralty Anchor''' [https://tf2classic.com/double_down/day3 promotional blurb]|This is the president's anchor, damn it. But until he returns my letters, it will serve its country proud as a weapon of war. We will relish the fear on our enemies' faces as we climb a building and throw this anchor from the roof at them.}} | ||
The '''Admiralty Anchor''' is | The '''Admiralty Anchor''' is an alternate melee weapon for the [[Soldier]]. It's a dark and slightly rusted admiralty anchor. When equipped, it will appear on a rope around the Soldier's waist while inactive. | ||
While active, the Admiralty Anchor increases the user's gravity by 30%. Falling with it out fills up the "AIRTIME" meter, which turns red once the user has fallen long enough to take fall damage. Then, landing will deal damage in a radius around the user, with the range of the impact being larger the higher the user's velocity was. Landing directly on an enemy will result in no fall damage being taken. | |||
As a penalty, being hit by projectiles in mid-air with the Admiralty Anchor equipped will deal critical damage. | |||
== Related achievements == | == Related achievements == | ||