Template:Scout weapon table: Difference between revisions

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Skel (talk | contribs)
m Melee: fixed bug on damage tab
 
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== [[Scout]] ==
<!-- TO-DO:  Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) -->
 
=== Primary ===
=== Primary ===
{{Weapon Stat Table}}
{{Weapon Stat Table}}
Line 6: Line 5:
! style="background-color: white;" height=96 | [[File:Backpack_Scattergun.png|96x96px|link=Scattergun]]
! style="background-color: white;" height=96 | [[File:Backpack_Scattergun.png|96x96px|link=Scattergun]]
[[Scattergun]]  
[[Scattergun]]  
! style="background-color: white;" | [[File:Killicon_scattergun.png|link=]]
| {{killicon|scattergun}}
| 6
| 6 / 30
| 32
{{Table stat|multi_reload|0.7|0.4|0.5|0.3}}
| Test
| {{Table stat|dmg|60|81|180}}
| {{Table stat|speed|0.625|0.5s}}{{Table stat|bullet|10}}
| style="text-align: left;" | {{stat|vanilla}} -6.25% reserve ammo (down from 32 in vanilla)


|-
|-
! style="background-color: white;" height=96 | [[File:Backpack_Nail_Gun.png|96x96px|link=Nailgun]]
! style="background-color: white;" height=96 | [[File:Backpack_Nail_Gun.png|96x96px|link=Nailgun]]
[[Nailgun]]  
[[Nailgun]]  
! style="background-color: white;" | [[File:Killicon_nailgun.png|link=]]  
| {{killicon|nailgun}}
| 6
| 25 / 125
| 32
{{Table stat|single_reload|1.15|0.5}}
| {{tooltip|{{Table stat|dmg|12|16|36}}|per nail}}
| {{Table stat|speed|0.1|0.08s}}{{Table stat|spread|0.03}}{{Table stat|velocity|???}}
| style="text-align: left;" | {{stat|info}} Has a clip-based reload<br/>{{stat|info}} Shoots projectile nails instead of pellets
|}
 
=== Secondary ===
{{Weapon Stat Table}}
|-
! style="background-color: white;" height=96 | [[File:Backpack_Pistol.png|96x96px|link=Pistol]]
[[Pistol]]
| {{killicon|pistol}}
| 12 / 36
{{Table stat|single_reload|1.005|0.6}}
| {{Table stat|dmg|15|20|45}}
| {{Table stat|speed|0.15|0.1}}{{Table stat|spread|0.03}}{{Table stat|recovery|1.25}}
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla<br/>{{stat|hidden}} Hidden: Reload speed is 3% faster compared to [[Engineer]]'s pistol
 
|-
! style="background-color: white;" height=96 | [[File:Backpack_Brick.png|96x96px|link=Brick]]
[[Brick]]  
| {{killicon|brick}}
| 1
{{Table stat|cooldown|6|1}}
| {{Table stat|dmg|65|88|195}}
| {{Table stat|velocity|???}}
| style="text-align: left;" | {{stat|hidden}} Hidden: Mini-Crits after 0.6s of flight time.<br/>{{stat|hidden}} Hidden: Deals increased knockback
|}
 
=== Melee ===
{{Weapon Stat Table}}
|-
! style="background-color: white;" height=96 | [[File:Backpack_Bat.png|96x96px|link=Bat]]
[[Bat]]
| {{killicon|bat}}
| N/A
| {{Table stat|dmg|35|47|105}}
| {{Table stat|speed|0.5|0.3}}
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla
|}

Latest revision as of 03:17, 14 September 2026

Primary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Scattergun

6 / 30

Reload:
(first reload) 0.7 s,
(further reloads) 0.5 s

Base: 60
Mini: 81
Crit: 180
Attack interval: 0.625 s
Bullet count: 10
  -6.25% reserve ammo (down from 32 in vanilla)

Nailgun

25 / 125

Reload: 1.15 s

Base: 12
Mini: 16
Crit: 36
Attack interval: 0.1 s
Spread: 0.03
Projectile velocity: ???
  Has a clip-based reload
  Shoots projectile nails instead of pellets

Secondary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Pistol

12 / 36

Reload: 1.005 s

Base: 15
Mini: 20
Crit: 45
Attack interval: 0.15 s
Spread: 0.03
Spread recovery: 1.25 s
  No changes from vanilla
  Hidden: Reload speed is 3% faster compared to Engineer's pistol

Brick

1

Cooldown: 6 s

Base: 65
Mini: 88
Crit: 195
Projectile velocity: ???
  Hidden: Mini-Crits after 0.6s of flight time.
  Hidden: Deals increased knockback

Melee

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Bat

N/A Base: 35
Mini: 47
Crit: 105
Attack interval: 0.5 s
  No changes from vanilla