Template:Scout weapon table: Difference between revisions
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m →Melee: fixed bug on damage tab |
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<!-- TO-DO: Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) --> | <!-- TO-DO: Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) --> | ||
=== Primary === | === Primary === | ||
{{Weapon Stat Table}} | {{Weapon Stat Table}} | ||
| Line 8: | Line 7: | ||
| {{killicon|scattergun}} | | {{killicon|scattergun}} | ||
| 6 / 30 | | 6 / 30 | ||
| | {{Table stat|multi_reload|0.7|0.4|0.5|0.3}} | ||
| | | {{Table stat|dmg|60|81|180}} | ||
| {{stat| | | {{Table stat|speed|0.625|0.5s}}{{Table stat|bullet|10}} | ||
| style="text-align: left;" | {{stat|vanilla}} -6.25% reserve ammo (down from 32 in vanilla) | |||
|- | |- | ||
| Line 17: | Line 17: | ||
| {{killicon|nailgun}} | | {{killicon|nailgun}} | ||
| 25 / 125 | | 25 / 125 | ||
| {{tooltip| | {{Table stat|single_reload|1.15|0.5}} | ||
| | | {{tooltip|{{Table stat|dmg|12|16|36}}|per nail}} | ||
| {{stat|info | | {{Table stat|speed|0.1|0.08s}}{{Table stat|spread|0.03}}{{Table stat|velocity|???}} | ||
{{stat|info | | style="text-align: left;" | {{stat|info}} Has a clip-based reload<br/>{{stat|info}} Shoots projectile nails instead of pellets | ||
|} | |} | ||
| Line 30: | Line 30: | ||
| {{killicon|pistol}} | | {{killicon|pistol}} | ||
| 12 / 36 | | 12 / 36 | ||
| | {{Table stat|single_reload|1.005|0.6}} | ||
| | | {{Table stat|dmg|15|20|45}} | ||
| {{stat| | | {{Table stat|speed|0.15|0.1}}{{Table stat|spread|0.03}}{{Table stat|recovery|1.25}} | ||
{{stat| | | style="text-align: left;" | {{stat|vanilla}} No changes from vanilla<br/>{{stat|hidden}} Hidden: Reload speed is 3% faster compared to [[Engineer]]'s pistol | ||
|- | |- | ||
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| {{killicon|brick}} | | {{killicon|brick}} | ||
| 1 | | 1 | ||
{{Table stat|cooldown|6|1}} | |||
| | | {{Table stat|dmg|65|88|195}} | ||
| | | {{Table stat|velocity|???}} | ||
| {{stat| | | style="text-align: left;" | {{stat|hidden}} Hidden: Mini-Crits after 0.6s of flight time.<br/>{{stat|hidden}} Hidden: Deals increased knockback | ||
{{stat| | |||
|} | |} | ||
| Line 54: | Line 53: | ||
| {{killicon|bat}} | | {{killicon|bat}} | ||
| N/A | | N/A | ||
| | | {{Table stat|dmg|35|47|105}} | ||
| | | {{Table stat|speed|0.5|0.3}} | ||
| {{stat| | | style="text-align: left;" | {{stat|vanilla}} No changes from vanilla | ||
|} | |} | ||
Latest revision as of 03:17, 14 September 2026
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Bullet count: 10 |
|||
| 25 / 125
Reload: 1.15 s |
Base: 12 Mini: 16 Crit: 36 |
Attack interval: 0.1 s Spread: 0.03 Projectile velocity: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 12 / 36
Reload: 1.005 s |
Base: 15 Mini: 20 Crit: 45 |
Attack interval: 0.15 s Spread: 0.03 Spread recovery: 1.25 s |
|||
| 1
Cooldown: 6 s |
Base: 65 Mini: 88 Crit: 195 |
Projectile velocity: ??? |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 35 Mini: 47 Crit: 105 |
Attack interval: 0.5 s |