Template:Table stat: Difference between revisions
Jump to navigation
Jump to search
m added uber |
mNo edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 13: | Line 13: | ||
| selfdmg = <b>Self damage:</b> {{tooltip|{{{2}}}|{{{3}}} (Blast jumping), {{{4}}} (Gunboats)}}</br> | | selfdmg = <b>Self damage:</b> {{tooltip|{{{2}}}|{{{3}}} (Blast jumping), {{{4}}} (Gunboats)}}</br> | ||
| airblastspeed = <b>Airblast interval:</b> {{tooltip|{{{2}}} s|{{{3}}} s (Haste boosted)}}</br> | | airblastspeed = <b>Airblast interval:</b> {{tooltip|{{{2}}} s|{{{3}}} s (Haste boosted)}}</br> | ||
| uberrate = <b>Charge fill speed</b></b>{{{2}}}% / s</b>{{tooltip|{{{3}}}% / s|Patient above 142.5% health}}</br> | | uberrate = <b>Charge fill speed:</b></br></br><b>Base:</b> {{{2}}}% / s</br><b>Overheal:</b> {{tooltip|{{{3}}}% / s|Patient above 142.5% health}}</br><b>[[Critical hits|Mini-crit:]]</b> {{{4}}}% / s</br> | ||
}}<noinclude> | }}<noinclude> | ||
used to simplify stat strings for future translating: | used to simplify stat strings for future translating: | ||
Latest revision as of 22:13, 19 September 2026
used to simplify stat strings for future translating: current stat strings:
- dmg = damage: takes 3 arguments (base|minicrit|critical hit)
- speed = attack interval: takes 2 arguments (base|haste boosted)
- single_reload = use for items that have a static reload speed: takes 2 arguments (base|haste boosted)
- multi_reload = use for items that have an inital reload speed, and a repeated reload speed: takes 4 arguments (first|haste boosted|consecutive|haste boosted)
- cooldown = use for cooldown duration: takes 1 argument
- spread = bullet/projectile spread: takes 1 argument
- recovery = spread recovery: takes 1 argument
- velocity = projectile speed in Hu/s: takes 1 argument
- bullet = bullet count: takes 1 argument
- splash = splash radius in Hu: takes 1 argument
- windup = (experimental) has both wind up and wind down. takes 4 arguments (spinup base|hasted|spindown base|hasted)
- selfdmg = Self damage: takes 3 arguments (base|jumping|gunboats)
- airblastspeed = Airblast interval: takes 2 arguments (base|haste)
- uberrate = Charge fill speed: takes 3 arguments (base|overheal/minicrits)