Template:Demoman weapon table: Difference between revisions
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Created page with "<!-- TO-DO: Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) --> === Primary === {{Weapon Stat Table}} |- ! style="background-color: white;" height=96 | 96x96px|link=Grenade_Launcher Grenade Launcher | {{killicon|tf_projectile_pipe}} | 4 / {{tooltip|16|24, with Dynamite}} {{Table stat|multi_reload|1.24|0.6|0.6|0.33}} | {{Table stat|dmg|100|135|300}}<b>Bounce:</b> {{tooltip..." |
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! style="background-color: white;" height=96 | [[File:Backpack_Gunboats.png|96x96px|link=Gunboats]] | ! style="background-color: white;" height=96 | [[File:Backpack_Gunboats.png|96x96px|link=Gunboats]] | ||
[[Gunboats]] | [[Gunboats]] | ||
| | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| {{Table stat|speed|1.49|??}}{{Table stat|velocity|???}}{{Table stat|splash|???}} | | {{Table stat|speed|1.49|??}}{{Table stat|velocity|???}}{{Table stat|splash|???}} | ||
| style="text-align: left;" | {{stat|info}} Hold Fire: Prevent grenade detonation<br/>{{stat|positive}} Explosion destroys enemy grenades and detonates your own<br/>{{stat|negative}} -20% explosion radius<br/>{{stat|negative}} -75% clip size | | style="text-align: left;" | {{stat|info}} Hold Fire: Prevent grenade detonation<br/>{{stat|positive}} Explosion destroys enemy grenades and detonates your own<br/>{{stat|negative}} -20% explosion radius<br/>{{stat|negative}} -75% clip size | ||
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=== Secondary === | === Secondary === | ||
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| {{Table stat|speed|0.6|0.5}}{{Table stat|splash|???}}<b>Activation time:</b> 0.7 s | | {{Table stat|speed|0.6|0.5}}{{Table stat|splash|???}}<b>Activation time:</b> 0.7 s | ||
| style="text-align: left;" | {{stat|vanilla}} {{tooltip|No changes from vanilla|needs testing}} | | style="text-align: left;" | {{stat|vanilla}} {{tooltip|No changes from vanilla|needs testing}} | ||
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| 1 | | 1 | ||
{{Table stat|cooldown|10|5}}<b>Charge fill time:</b> {{tooltip|2 s|50% / s}} | {{Table stat|cooldown|10|5}}<b>Charge fill time:</b> {{tooltip|2 s|50% / s}} | ||
| {{Table stat|dmg| | | {{Table stat|dmg|170 + {{tooltip|85|Per dynamite stick}}|230 + {{tooltip|115|Per dynamite stick}}|510 + {{tooltip|255|Per dynamite stick}}}} | ||
| {{Table stat|speed|0.7|0.5}}{{Table stat|splash|???}}<b>Activation time:</b> {{tooltip|2.5 s|Pack explosion}}, {{tooltip|3.5-4.5 s|Dynamite explosion}}<br/> | | {{Table stat|speed|0.7|0.5}}{{Table stat|splash|???}}<b>Activation time:</b> {{tooltip|2.5 s|Pack explosion}}, {{tooltip|3.5-4.5 s|Dynamite explosion}}<br/> | ||
| style="text-align: left;" | {{stat|positive}} Splits into 4 small bomblets upon exploding<br/>{{stat|info}} Can be defused by the [[Wrench]]<br/>{{stat|positive}} +50% primary ammo on wearer<br/>{{stat|hidden}} Dynamite sticks can be [[flamethrower|extinguished]] | | style="text-align: left;" | {{stat|positive}} Splits into 4 small bomblets upon exploding<br/>{{stat|info}} Can be defused by the [[Wrench]]<br/>{{stat|positive}} +50% primary ammo on wearer<br/>{{stat|hidden}} Dynamite sticks can be [[flamethrower|extinguished]] | ||