Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fight or Flight: Difference between revisions

From TF2 Classified Wiki
Added map images, editted the overview page and added trivia.
The original update page was deleted, and is now on archive.org. I'm updating that
 
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[File:Fight or Flight Logo.png|thumb|450px]]
[[File:Fight or Flight Logo.png|right|450px]]{{Quotation|'''Fight or Flight''' blog announcement|Seatbelts on! Tray tables in their upright positions! "No Smoking" lights completely ignored! '''The Fight or Flight Update''' is getting off the ground shortly. Take a look at DAY ONE, and see the result of three years' brainstorming on how to make air travel -- the safest, most expensive form of transit -- as cheap and dangerous as possible.}}
The '''Fight or Flight''' update, also known as '''[[2.1.0]]''', was the second major update for Team Fortress 2 Classic, released on April 28, 2023.


The '''Fight or Flight''' update was the second major update for [[Team Fortress 2 Classic]]. It focused on content involving new mobility or related to air. Things such as a new [[Jump Pads|building that allows teammates to jump high]], an [[Anti-Aircraft Cannon|anti aircraft cannon]] to shoot said jumping enemies, and a [[Twin Barrel|shotgun that lets Pyro double jump]] were included in this update.
True to its namesake, it focused on content related to mobility, as well as several weapons and maps. Its flagship feature is the [[Jump Pads|Jump Pad]], an Engineer building that allows taking to the skies. The [[Anti-Aircraft Cannon]] was designed for Heavy to swat enemies out of the air, while the [[Twin Barrel]] affords Pyro greater mobility. The [[Brick]] gives Scout a hard-hitting projectile, while the Heavy gains [[Chekhov's Punch]] and the Pyro gains the [[Harvester]] - both weapons that store critical hits for later. Finally, [[L'escampette]] gives the Spy an alternate watch, allowing for easier escapes.


In total this update introduced 7 new weapons, 5 new maps including a 4 team medieval one, a new gamemode, 54 new achievements, and various fixes and changes to the core gameplay.  
The update also introduces the [[Arena]] map [[Floodgate]], the [[Four-Team]] [[King of the Hill]] map [[Frigid]], the [[Payload]] map [[Jinn]], the Four-Team [[Medieval Mode]] map [[Krepost]], and the new [[Territorial Domination]] game mode with the map [[Caper]].
 
In total, the update introduced 7 new weapons, 5 new maps, 1 new game mode, 54 new achievements, and various gameplay changes. For the full patch notes, see [[2.1.0]].  


== Announcements ==
== Announcements ==
The Fight or Flight page officially began on April 26, 2023, as announced on the [https://tf2classic.com/fight_or_flight/day1 Team Fortress 2 Classic Website].
The Fight or Flight page officially began on April 26, 2023, as announced on the [https://web.archive.org/web/20250404163516/https://tf2classic.com/fight_or_flight/day1 Team Fortress 2 Classic Website] (archived).
* '''Day 1''': Introduced the [[Jump Pads]], the [[L'escampette]], a quality of life change to disguises on Four-Team matches, and maps [[Frigid]] and [[Floodgate]], which were [[King of the Hill]] and [[Arena]] respectively.
* '''Day 1''': Introduced [[Jump Pads]], the "[[L'escampette]]", a global [[Disguise Kit|disguise]] for [[Four-Team]], and the maps [[Floodgate]] and [[Frigid]] - the first Four-Team [[King of the Hill]] map.
* '''Day 2''': Introduced the [[Anti-Aircraft Cannon]], [[Chekhov's Punch]], the [[Twin Barrel]], and the [[Harvester]], and maps [[Jinn]] and [[Krepost]], the first [[Four-Team]] [[Medieval Mode]] map.
* '''Day 2''': Introduced the [[Anti-Aircraft Cannon]], [[Chekhov's Punch]], the [[Twin Barrel]], and the [[Harvester]], as well as the maps [[Jinn]] and [[Krepost]] - the first Four-Team [[Medieval Mode]] map.
* '''Day 3''': The new [[Territorial Domination]] gamemode was introduced along with the map [[Caper]]. 54 new achievements were announced, and a change log was posted, including a reference to the [[Brick]]. The update was also officially released.
* '''Day 3''': Introduced the [[Brick]], and added the map [[Caper]], which introduces the new [[Territorial Domination]] game mode. 54 new achievements were also announced, as well as the update changelog.


== Additions ==
== Additions ==
Line 15: Line 18:
{{main|List of maps}}
{{main|List of maps}}
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name
! Picture
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture
! Game mode
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Game mode
! File name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name
|-  
|-  
| '''[[Floodgate]]'''
| '''[[Floodgate]]'''
Line 71: Line 74:
}}
}}


== Trivia ==
== Gallery ==
*The name of this update references human instincts: Fight or Flight, or the more complete version, Fight, Flight or Freeze. When humans are in danger, they either fight back (fight), run away (flight) or stay in place (freeze).
[[File:Fight_or_flight_logo.png|thumb|left|400px|The update's logo]]
**Technically the name Fight, Flight of Freeze could still work considering the map Frigid was included in this update.
 


== Gallery ==
[[Category:Major updates]]
[[File:Fight_or_flight_logo.png|thumb|x200px|The Update logo]]
[[Category:Updates]]