1.7.3: Difference between revisions
From TF2 Classified Wiki
More actions
VivaRomania (talk | contribs) mNo edit summary |
VivaRomania (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Patch| | {{Patch | ||
|prev = 1.7.2 | |||
|next = 1.7.3.1 | |||
|date = January 26, 2015 | |||
|major = | |||
|update = | |||
|blogpost = | |||
|archives = [https://web.archive.org/web/20150213092008/http://unfgaming.net/tf2c/updates archived TF2 Classic website] | |||
|new-weps = 1 | |||
|mapfix = | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
== Changes == | == Changes == | ||
| Line 22: | Line 33: | ||
* Added the “{{code|YellowLevel}}” material proxy (you will no longer need to remove {{code|$yellow}} or {{code|YellowLevel}} from your vmts) | * Added the “{{code|YellowLevel}}” material proxy (you will no longer need to remove {{code|$yellow}} or {{code|YellowLevel}} from your vmts) | ||
* Fixed the beta RPG reload anim | * Fixed the beta RPG reload anim | ||
* Added the Cyclops | * Added the [[Cyclops]] | ||
* Textures by Nassim0 | * Textures by Nassim0 | ||
** Medic Backpack not done by Nassim0 yet, used RubberFruitFace’s GRN/YLW color masks | ** Medic Backpack not done by Nassim0 yet, used RubberFruitFace’s GRN/YLW color masks | ||
| Line 29: | Line 40: | ||
** Engineer and Pyro “eyes” don’t go yellow. Needs a custom “eyes” texture with an alpha layer to prevent $color2 from affecting the eye coloration. | ** Engineer and Pyro “eyes” don’t go yellow. Needs a custom “eyes” texture with an alpha layer to prevent $color2 from affecting the eye coloration. | ||
** HWM models do not have 4 team skins so please refrain from using HWM player models for the time being. I tried, but there were compiling issues about flexes and well, fuck that shit. | ** HWM models do not have 4 team skins so please refrain from using HWM player models for the time being. I tried, but there were compiling issues about flexes and well, fuck that shit. | ||