1.6.0: Difference between revisions
From TF2 Classified Wiki
More actions
VivaRomania (talk | contribs) Created page with "'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some fixes and new additions. This update came after 1.5.1 and before 1.6.2. == Changes == Upped maxplayers from 64 to 128 (default is still 24) Set the tickrate to 8ms (I'll change this back if people complain) Added tf_weapon_criticals Added tf_weapon_criticals_melee Added tf_damage_disablespread - Nicknine Added the Tranquilizer A..." |
VivaRomania (talk | contribs) mNo edit summary |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Patch | |||
|prev = 1.5.1 | |||
|next = 1.6.2 | |||
|date = January 11, 2015 | |||
|major = | |||
|update = | |||
|blogpost = | |||
|archives = [https://web.archive.org/web/20150226194710/http://facepunch.com/showthread.php?t=1445480&page=5 archived TF2 Classic thread] ''(post #181)'' | |||
|new-weps = 2 | |||
|mapfix = | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
== Changes == | == Changes == | ||
Upped maxplayers from 64 to 128 (default is still 24) | * Upped maxplayers from 64 to 128 (default is still 24) | ||
* Set the tickrate to 8ms (I'll change this back if people complain) | |||
Set the tickrate to 8ms (I'll change this back if people complain) | * Added {{code|tf_weapon_criticals}} | ||
* Added {{code|tf_weapon_criticals_melee}} | |||
Added tf_weapon_criticals | * Added {{code|tf_damage_disablespread}} - Nicknine | ||
* Added the [[Tranquilizer Gun|Tranquilizer]] | |||
Added tf_weapon_criticals_melee | * Added the [[Scout]] [[SMG]] | ||
* Fixed the crash bug that happens if you kill somebody up close | |||
Added tf_damage_disablespread - Nicknine | * Renamed {{code|tf_model_muzzleflash}} to {{code|tf2c_model_muzzleflash}} | ||
* Removed {{code|tf_beta_weapons}} | |||
Added the [[Tranquilizer Gun|Tranquilizer]] | * Added {{code|tf2c_equip_scout_nailgun}}, {{code|tf2c_equip_scout_smg}} and {{code|tf2c_equip_spy_tranq}}. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | ||
Added the [[Scout]] [[SMG]] | |||
Fixed the crash bug that happens if you kill somebody up close | |||
Renamed tf_model_muzzleflash to tf2c_model_muzzleflash | |||
Removed tf_beta_weapons | |||
Added tf2c_equip_scout_nailgun, tf2c_equip_scout_smg and tf2c_equip_spy_tranq. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | |||