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2.1.5: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
VivaRomania (talk | contribs)
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Tag: Manual revert
 
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{{Patch
|prev = 2.1.4
|next = 2.2.0
|date = June 5, 2024
|major =
|update =
|blogpost = [https://tf2classic.com/?id=7006 official blog]
|archives =
|new-weps =
|mapfix = yes
|wepfix = yes
|genfix = yes
|bugfix = yes
}}


2.1.5 was a minor update for Team Fortress 2 Classic, released on June 5th, 2024. It also featured some weapon rebalances, general gameplay changes, map updates, and bug fixes. The patch notes were released on the [https://tf2classic.com/?id=7006 official blog.]
== Changes ==
 
=== Weapon changes ===
This update came out after [[2.1.4]] It is the most recent update to the game.
 
==Changes==
 
=== Weapon Changes ===
* Updated the [[Flamethrower]]:
* Updated the [[Flamethrower]]:
** Fixed [[airblast]] sound sometimes not emitting properly
** Fixed [[airblast]] sound sometimes not emitting properly
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** Alt-fire is now properly lag compensated
** Alt-fire is now properly lag compensated


=== Map Changes ===
=== Map changes ===
* Updated [[ctf_2fort]]:
* Updated [[ctf_2fort]]:
** Fixed broken color correction in both teams' intelligence room
** Fixed broken color correction in both teams' intelligence room
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** [[vip_trainyard]]
** [[vip_trainyard]]


=== Mapping Changes​ ===
=== Mapping changes​ ===
* Implemented tf2c_trigger_playermovement_fix:
* Implemented {{code|tf2c_trigger_playermovement_fix}}:
** If enabled, respawning will reset any movement restrictions set by trigger_playermovement on the previous life
** If enabled, respawning will reset any movement restrictions set by {{code|trigger_playermovement}} on the previous life
* Added missing SetTargetEntity input for point_proximity_sensor (14bit)
* Added missing {{code|SetTargetEntity}} input for {{code|point_proximity_sensor}} (14bit)
* Added the ability for point_event_proxy to use !caller (14bit)
* Added the ability for {{code|point_event_proxy}} to use !caller (14bit)
* Fixed func_nogrenades, now also works for rocket based projectiles
* Fixed {{code|func_nogrenades}}, now also works for rocket based projectiles
* Fixed tf_point_weapon_mimic radius override not applying to rocket based projectiles
* Fixed {{code|tf_point_weapon_mimic}} radius override not applying to rocket based projectiles


=== Miscellaneous Changes​ ===
=== Miscellaneous changes​ ===
* Players who have played fewer than 3 rounds of VIP mode on the attacking team are no longer eligible to be randomly picked as [[VIP]]
* Players who have played fewer than 3 rounds of VIP mode on the attacking team are no longer eligible to be randomly picked as [[VIP]]
* Moved [[Chekhov's Punch]] [[crit]] counter HUD up by a few pixels ( Thanks rc4322! )
* Moved [[Chekhov's Punch]] [[crit]] counter HUD up by a few pixels ( Thanks rc4322! )
* Implemented rebuild command for [[Engineer]]
* Implemented rebuild command for [[Engineer]]
* Implemented tf2c_allow_tpose for server owners
* Implemented {{code|tf2c_allow_tpose}} for server owners
* Implemented netprops to allow server owners to override player team skin ( m_bForcedSkin, m_nForcedSkin )
* Implemented netprops to allow server owners to override player team skin ( {{code|m_bForcedSkin}}, {{code|m_nForcedSkin}} )
* Implemented netprop to allow server owners to force reset a custom player model's animation state ( m_bCustomModelResetAnimState )
* Implemented netprop to allow server owners to force reset a custom player model's animation state ( {{code|m_bCustomModelResetAnimState}} )
* Implemented customizable [[Medi Gun]] heal sounds for modders via sound_single_shot
* Implemented customizable [[Medi Gun]] heal sounds for modders via sound_single_shot
* Implemented used_by_teams keyvalue on item schema
* Implemented {{code|used_by_teams}} keyvalue on item schema
* Implemented tf2c_jumppad_speed_hwg_mult and tf2c_jumppad_height_hwg_mult
* Implemented {{code|tf2c_jumppad_speed_hwg_mult}} and {{code|tf2c_jumppad_height_hwg_mult}}
* Fixed a small error on [[Engineer]]'s model ( SamDum )
* Fixed a small error on [[Engineer]]'s model ( SamDum )
* Fixed cubemaps on some older water materials
* Fixed cubemaps on some older water materials
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* Fixed multiple crashes regarding Closed Captions
* Fixed multiple crashes regarding Closed Captions
* Fixed changing [[VIP]]s respawning teammates in Sudden Death
* Fixed changing [[VIP]]s respawning teammates in Sudden Death
* Setting tf2c_dev_mark to 0 now completely disables the player's medal regardless of rank
* Setting {{code|tf2c_dev_mark}} to 0 now completely disables the player's medal regardless of rank
* Removed query caching as it went completely unused, improving server performance
* Removed query caching as it went completely unused, improving server performance
* Added some item attributes
* Added some item attributes
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** Updated French translation ( Thanks Surnist )
** Updated French translation ( Thanks Surnist )
** Added Finnish translation ( Thanks Misterz, Rarru )
** Added Finnish translation ( Thanks Misterz, Rarru )
[[Category:Patch Notes]]
[[Category:Minor Updates]]
[[Category:Updates]]