1.8.3: Difference between revisions
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{{Patch | |||
|prev = 1.8.2 | |||
|next = 1.8.3.1 | |||
|date = March 8, 2015 | |||
|major = | |||
|update = | |||
|blogpost = | |||
|archives = [https://web.archive.org/web/20151001082353/http://tf2classic.com/wiki/Patch_1.8.3_-_Released_March_8th_2015 archived TF2 Classic Wiki] and the [https://web.archive.org/web/20150503151443/http://unfgaming.net:80/tf2c/updates archived TF2 Classic website] | |||
|new-weps = | |||
|new-maps = 3 | |||
|mapfix = yes | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
== Changes == | == Changes == | ||
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* Added a new {{code|filter_activator_tfclass}} entity which allows a specified class to pass through. | * Added a new {{code|filter_activator_tfclass}} entity which allows a specified class to pass through. | ||
* Added an {{code|OnDeath}} output to the player entity. It fires both when a player dies or when he disconnects from the server. | * Added an {{code|OnDeath}} output to the player entity. It fires both when a player dies or when he disconnects from the server. | ||
* Added ctf_4frounds (whynott) | * Added [[ctf_4grounds|ctf_4frounds]]{{sic}} (whynott) | ||
* Added blockfortress_a5 (rummy) | * Added [[blockfortress_a5]] (rummy) | ||
* Added a very VERY early version of [[Deathmatch]] mode. | * Added a very VERY early version of [[Deathmatch]] mode. | ||
* W.I.P [[Mercenary]] model by Maxxy | * W.I.P [[Mercenary]] model by Maxxy | ||
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** Note: The merc. model with proper coloring support wasn’t ready yet. | ** Note: The merc. model with proper coloring support wasn’t ready yet. | ||
* Added a {{code|tf_logic_deathmatch}} entity. Place one in your map to mark your map as a [[Deathmatch|DM]] map | * Added a {{code|tf_logic_deathmatch}} entity. Place one in your map to mark your map as a [[Deathmatch|DM]] map | ||
* Added dm_compound (OneFourth) | * Added [[dm_compound]] (OneFourth) | ||