Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

2.2.0: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
mNo edit summary
VivaRomania (talk | contribs)
mNo edit summary
 
(4 intermediate revisions by the same user not shown)
Line 8: Line 8:
|archives =  
|archives =  
|new-weps = 4
|new-weps = 4
|new-maps = 5
|mapfix = yes
|mapfix = yes
|wepfix = yes
|wepfix = yes
Line 13: Line 14:
|bugfix = yes  
|bugfix = yes  
}}
}}
[[File:Double down logo.png|500px|right]]


== Changes ==
== Changes ==
=== Weapon Changes ===
=== Weapon changes ===
* Added the [[Derby Cane]]
* Added the [[Derby Cane]]
* Added the [[Rejuvenator]]
* Added the [[Rejuvenator]]
Line 64: Line 67:
** Added kill icon for deflected darts
** Added kill icon for deflected darts


=== Gameplay Changes ===
=== Gameplay changes ===
* Updated the [[Spy]]:
* Updated the [[Spy]]:
** Effects, animations, and conditions applied to the player when cloaking are now properly predicted by clients
** Effects, animations, and conditions applied to the player when cloaking are now properly predicted by clients
Line 71: Line 74:
* Added Chickens
* Added Chickens


=== Map Changes ===
=== Map changes ===
* Added {{code|vipr_2bridge}} (abp, 14bit, Waugh101)
* Added [[vipr_2bridge]] (abp, 14bit, Waugh101)
* Added {{code|vipr_drizzle}} (14bit)
* Added [[vipr_drizzle]] (14bit)
* Added {{code|dom_railway}} (ultr4nima, 14bit)
* Added [[dom_railway]] (ultr4nima, 14bit)
* Added {{code|dom_sawtooth}} (Suo, Waugh101, Mazern, abp, 14bit)
* Added [[dom_sawtooth]] (Suo, Waugh101, Mazern, abp, 14bit)
* Added {{code|td_sunnyside}} (fizzyphysics, Waugh101, erk, Suo, abp, 14bit)
* Added [[td_sunnyside]] (fizzyphysics, Waugh101, erk, Suo, abp, 14bit)
* Updated {{code|ctf_penguin_peak}}:
* Updated [[ctf_penguin_peak]]:
** Added new map thumbnail
** Added new map thumbnail
* Updated {{code|cp_gullywash}}:
* Updated [[cp_gullywash]]:
** Clipping adjustments
** Clipping adjustments
** Restored missing detailing from Live
** Restored missing detailing from Live
* Updated {{code|pl_jinn}}:
* Updated [[pl_jinn]]:
** Adjusted lighting on BLU Team's first spawn room
** Adjusted lighting on BLU Team's first spawn room
** Made a detail pass on RED Team's final spawn room
** Made a detail pass on RED Team's final spawn room
Line 89: Line 92:
** Fixed soundscapes not working for most of the map
** Fixed soundscapes not working for most of the map
** Fixed some lighting bugs
** Fixed some lighting bugs
* Updated {{code|vip_badwater}}:
* Updated [[vip_badwater]]:
** Fixed missing and incorrect cubemaps
** Fixed missing and incorrect cubemaps
* Updated {{code|cp_dustbowl}}:
* Updated [[cp_dustbowl]]:
** In-house edit replaced with Korkade's overhaul
** In-house edit replaced with Korkade's overhaul
* Updated {{code|pl_goldrush}}:
* Updated [[pl_goldrush]]:
** In-house edit replaced with Korkade's overhaul
** In-house edit replaced with Korkade's overhaul
* Updated {{code|cp_yukon}}:
* Updated [[cp_yukon]]:
** Fixed out-of-bounds exploit
** Fixed out-of-bounds exploit
* Updated {{code|tc_hydro}}:
* Updated [[tc_hydro]]:
** Lighting fixes
** Lighting fixes
** Fixed several stuck spots
** Fixed several stuck spots
* Updated {{code|dom_hydro}}:
* Updated [[dom_hydro]]:
** Updated logic to Domination 2.0 (see Mapping Changes)
** Updated logic to Domination 2.0 (see Mapping Changes)
** Lighting improvements
** Lighting improvements
** Adjusted fog on point D (The Dam)
** Adjusted fog on point D (The Dam)
* Updated {{code|dom_oilcanyon}}:
* Updated [[dom_oilcanyon]]:
** Updated logic to Domination 2.0 (see Mapping Changes)
** Updated logic to Domination 2.0 (see Mapping Changes)
* Updated {{code|td_caper}}:
* Updated [[td_caper]]:
** Updated logic to use Vscript TD implementation
** Updated logic to use Vscript TD implementation
***  Teams now instantly respawn after losing a control point
***  Teams now instantly respawn after losing a control point
Line 113: Line 116:
** Updated textures and overlays
** Updated textures and overlays
* Updated navigation meshes for the following maps:
* Updated navigation meshes for the following maps:
** {{code|cp_dustbowl}}
** [[cp_dustbowl]]
** {{code|cp_amaranth}}
** [[cp_amaranth]]
** {{code|vip_badwater}}
** [[vip_badwater]]
** {{code|vip_harbor}}
** [[vip_harbor]]
** {{code|vip_trainyard}}
** [[vip_trainyard]]
* Updated mission briefing photos for the following maps:
* Updated mission briefing photos for the following maps:
** {{code|arena_floodgate}}
** [[arena_floodgate]]
** {{code|ctf_penguin_peak}}
** [[ctf_penguin_peak]]
** {{code|ctf_pelican_peak}}
** [[ctf_pelican_peak]]
** {{code|dom_hydro}}
** [[dom_hydro]]
** {{code|dom_oilcanyon}}
** [[dom_oilcanyon]]
** {{code|koth_frigid}}
** [[koth_frigid]]
** {{code|td_caper
** [[td_caper]]


=== Mapping Changes ===
=== Mapping changes ===
* Added [[VIP Race]] as an Official Gamemode
* Added [[VIP Race]] as an Official Gamemode
** Added the VIP Race HUD! Fully customizable via new keyvalues in {{code|tf_logic_vip}}
** Added the VIP Race HUD! Fully customizable via new keyvalues in {{code|tf_logic_vip}}
Line 171: Line 174:
* Text selection in the chat and some other RichText fields now works properly, and lets you select text segments rather than whole lines at once (SanyaSho)
* Text selection in the chat and some other RichText fields now works properly, and lets you select text segments rather than whole lines at once (SanyaSho)


=== General Changes ===
=== General changes ===
* Added 31 new achievements
* Added 31 new achievements
* Added 28 new [[Civilian]] voice lines
* Added 28 new [[Civilian]] voice lines
Line 218: Line 221:
* Updated localization files
* Updated localization files
* Updated medals
* Updated medals
== Undocumented changes ==
* Changed the [[Twin Barrel]]'s attribute description from "Has horizontal spread" to "Bullets have a wide, horizontal spread"