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Mercenary: Difference between revisions

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VivaRomania (talk | contribs)
m Update history: update history fixes
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{{scrapped}}
{{scrapped}}
The '''Mercenary''' was a [[Classes#Special|special class]], unique to Team Fortress 2 Classic, that was designed around the [[Deathmatch]] gamemode. Which was the only mode he can be played in. During a round of Deathmatch, Mercenary only starts with his default weapons, the [[Pistol]] and [[Crowbar]], and must pick up other weapons around the map to replace them and get more points. Mercenary was as tall as the [[Soldier]], with a health of 150 and a speed of 107% which makes him equal to the [[Medic]].
The '''Mercenary''' was a [[Classes#Special|special class]], unique to Team Fortress 2 Classic, that was designed around and only usable in the [[Deathmatch]] gamemode. During a round of Deathmatch, Mercenary only started with his default weapons, the [[Pistol]] and [[Crowbar]], and had to pick up other weapons around the map to replace them and get more points. Mercenary was as tall as the [[Soldier]], with a health of 150 and a speed of 107%, the same speed as a [[Medic]].


If he were to be played outside of Deathmatch, using the server command <code>tf2c_allow_special_classes</code>, he'd be a versatile offensive and defensive class; able to pick up the weapons of other classes around him to replace his default weapons.
He was able to be used outside of Deathmatch using the server command {{code|tf2c_allow_special_classes}}.


The Mercenary was voiced by Jonathon "{{dev|Stachekip}}" Biondi.
The Mercenary was voiced by Jonathon "{{dev|Stachekip}}" Biondi.
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* Remade every class icon (hud, selection screen, etc)
* Remade every class icon (hud, selection screen, etc)
* Updated Mercenary model + texture}}
* Updated Mercenary model + texture}}
{{Nav classes}}