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Poacher's Pride: Difference between revisions

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{{scrapped}}
{{scrapped}}


The '''Poacher’s Pride''' was a Team Fortress 2 Classic weapon for the Sniper. It appears to be a double barreled rifle with a wooden gun stock and carrying strap.  
The '''Poacher’s Pride''' was a primary weapon for the Sniper, and acted as a precursor to the [[Hunting Revolver]]. It's a double-barreled rifle with a wooden gun stock and leather carrying strap.  


This rifle did 20% more damage, had a 50% faster firing rate, a clip size of 2 and an ammunition size of 25, but does 33% less headshot damage and no damage charge. Similar to the [[Hunting Revolver|Hunting Revolver]], it can only zoom without a scope, allowing for increased visibility and decreased movement speed penalty at the cost of zoom magnitude, and lacks the Sniper Rifle's laser dot.  
Compared to the [[Sniper Rifle]], it did 20% more damage, had a 50% faster firing rate, a clip size of 2 and an ammunition pool of 25, but does 33% less headshot damage and lacked a damage charge. Similarly to the [[Hunting Revolver]], it also had reduced zoom as it lacked a scope, which allowed for increased visibility and less of a movement speed penalty at the cost of zoom magnitude, and lacked any laser dot.  


The Poacher’s Pride was made by RetroMike, Hypo, Los que conocen saben, Gaming Grandma, Daesdemona, QuestionablyInsane, and Digivee as a [https://steamcommunity.com/sharedfiles/filedetails/?id=746488162 Team Fortress 2 workshop item] for the Mayann community update.
The Poacher’s Pride was made by RetroMike, Hypo, Los que conocen saben, Gaming Grandma, Daesdemona, QuestionablyInsane, and Digivee as a [https://steamcommunity.com/sharedfiles/filedetails/?id=746488162 Team Fortress 2 workshop item] for the Mayann community update.


In the [[Death & Taxes]] update, it was replaced with an updated version called the [[Hunting Revolver]].
In the [[Death & Taxes]] update, it was replaced with the [[Hunting Revolver]], which kept the higher firing speed (50% to 55%), larger clip size, (2 to 6), and lack of scope and damage charge.


== Properties ==
== Properties ==
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  | base-damage = 60
  | base-damage = 60
  | base-damage-percentage = 100%
  | base-damage-percentage = 100%
  | critical = 150
  | critical = 180<br>{{tooltip|140|Headshot}}
  | mini-crit = 68
  | mini-crit = 81
| bullet-count = 2
| ammo-column = true
| ammo-column = true
  | loaded = 25
  | loaded = 2
| carried = 25
  | reload-type = Passive
  | reload-type = Passive
| function-times-column = true
| function-times-column = true
  | attack-interval = 0.75 s
  | attack-interval = 1 s
  | activation-time = Instant
  | activation-time = Instant
  | scoped-headshot-delay = 0.2 s
  | scoped-headshot-delay = 0.2 s