List of conditions: Difference between revisions
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The following tables contain a list of every ''functioning'' player condition in Team Fortress 2 Classic. All conditions can be triggered ingame with the {{code|preset=10|addcond (ID#)}} command. | |||
For example, to give yourself the [[Haste]] boost, you would enter {{code|preset=10|addcond 121}}, as 121 is the ID number for this effect, as shown below. | |||
The following tables contain a list of every ''functioning'' player condition in Team Fortress 2 Classic. All conditions can be triggered ingame with the {{code|addcond (ID#)}} command. | |||
For example, to give yourself the [[Haste]] boost, you would enter {{code|addcond 121}}, as 121 is the ID number for this effect, as shown below. | |||
__TOC__ | __TOC__ | ||
== Team Fortress 2 conditions == | == Team Fortress 2 conditions == | ||
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|| TF_COND_STEALTHED | || TF_COND_STEALTHED | ||
|- | |- | ||
| 5 || Medi Gun invulnerability effect. Will drop as soon as the user starts to receive continuous healing from a Dispenser, Payload cart or Medic's secondary healing gun. Also drops from a Medic as soon as he activates or comes to the end of his own ÜberCharge. Not affected by a Medic's self-healing. | | 5 || Medi Gun invulnerability effect. Will drop as soon as the user starts to receive continuous healing from a Dispenser, Payload cart or Medic's secondary healing gun. Also drops from a Medic as soon as he activates or comes to the end of his own ÜberCharge. Not affected by a Medic or Civilian's self-healing. | ||
|| TF_COND_INVULNERABLE | || TF_COND_INVULNERABLE | ||
|- | |- | ||
| Line 39: | Line 36: | ||
|| TF_COND_STEALTHED_BLINK | || TF_COND_STEALTHED_BLINK | ||
|- | |- | ||
| 11 || Crit boost | | 11 || Crit boost. Drops under the same conditions as 5. | ||
|| TF_COND_CRITBOOSTED | || TF_COND_CRITBOOSTED | ||
|- | |- | ||
| 15 || Adds the slowing effect icon in the HUD without any change to movement speed | | 15 || Adds the slowing effect icon in the HUD without any change to movement speed. | ||
|| TF_COND_STUNNED | || TF_COND_STUNNED | ||
|- | |- | ||
| 17 || Will cause any class to begin moving forward at 720 HU/s until directly impacting a wall, prop or an enemy. | | 17 || Will cause any class to begin moving forward at 720 HU/s until directly impacting a wall, prop or an enemy. Impacting an enemy will deal 50 damage, and play the crowd cheer sound effect. | ||
|| TF_COND_SHIELD_CHARGE | || TF_COND_SHIELD_CHARGE | ||
|- | |- | ||
| Line 66: | Line 63: | ||
|| TF_COND_SPEED_BOOST | || TF_COND_SPEED_BOOST | ||
|- | |- | ||
| 33 || | | 33 || Crit boost. | ||
|| TF_COND_CRITBOOSTED_PUMPKIN | || TF_COND_CRITBOOSTED_PUMPKIN | ||
|- | |- | ||
| 34 || | | 34 || Crit boost. | ||
|| TF_COND_CRITBOOSTED_USER_BUFF | || TF_COND_CRITBOOSTED_USER_BUFF | ||
|- | |- | ||
| Line 84: | Line 81: | ||
|| TF_COND_CRITBOOSTED_CTF_CAPTURE | || TF_COND_CRITBOOSTED_CTF_CAPTURE | ||
|- | |- | ||
| 40 || Crit boost | | 40 || Crit boost. | ||
|| TF_COND_CRITBOOSTED_ON_KILL | || TF_COND_CRITBOOSTED_ON_KILL | ||
|- | |- | ||
| 41 || Cannot switch away from melee weapon | | 41 || Cannot switch away from melee weapon. | ||
|| TF_COND_CANNOT_SWITCH_FROM_MELEE | || TF_COND_CANNOT_SWITCH_FROM_MELEE | ||
|- | |- | ||
| 48 || Self marked for death (as with Rescue Ranger hauling). | | 48 || Self marked for death (as with Rescue Ranger hauling). | ||
|| TF_COND_MARKEDFORDEATH_SILENT | || TF_COND_MARKEDFORDEATH_SILENT | ||
|- | |- | ||
| 51 || "Hidden" ÜberCharge (player | | 51 || "Hidden" ÜberCharge (player's viewmodel and their appearance is not ÜberCharged unless they are hit by a source of damage, after which the player appears ÜberCharged for a few seconds. | ||
|| TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED | || TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED | ||
|- | |- | ||
| 52 || | | 52 || ÜberCharge. | ||
|| TF_COND_INVULNERABLE_USER_BUFF | || TF_COND_INVULNERABLE_USER_BUFF | ||
|- | |- | ||
| Line 105: | Line 99: | ||
|| TF_COND_HALLOWEEN_BOMB_HEAD | || TF_COND_HALLOWEEN_BOMB_HEAD | ||
|- | |- | ||
| 56 || | | 56 || Crit boost. | ||
|| TF_COND_CRITBOOSTED_CARD_EFFECT | || TF_COND_CRITBOOSTED_CARD_EFFECT | ||
|- | |- | ||
| 57 || | | 57 || ÜberCharge. | ||
|| TF_COND_INVULNERABLE_CARD_EFFECT | || TF_COND_INVULNERABLE_CARD_EFFECT | ||
|- | |- | ||
| 64 || Player will Cloak immediately regardless of class | | 64 || Player will Cloak immediately regardless of class. | ||
|| TF_COND_STEALTHED_USER_BUFF | || TF_COND_STEALTHED_USER_BUFF | ||
|- | |- | ||
| Line 123: | Line 117: | ||
|| TF_COND_FIRE_IMMUNE | || TF_COND_FIRE_IMMUNE | ||
|- | |- | ||
| 74 || Player is doubled in size, but movement speed, melee range, and damage remain unchanged. The player's max health is | | 74 || Player is doubled in size, but movement speed, melee range, and damage remain unchanged. The player's max health is multiplied by 10 and the player is forced into thirdperson shoulder view. | ||
|| TF_COND_HALLOWEEN_GIANT | || TF_COND_HALLOWEEN_GIANT | ||
|- | |- | ||
| 75 || Player is halved in size, although head size, movement speed, melee range, and damage remain unchanged. The player is forced into thirdperson | | 75 || Player is halved in size, although head size, movement speed, melee range, and damage remain unchanged. The player is forced into thirdperson. | ||
|| TF_COND_HALLOWEEN_TINY | || TF_COND_HALLOWEEN_TINY | ||
|- | |- | ||
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|| TF_COND_HALLOWEEN_GHOST_MODE | || TF_COND_HALLOWEEN_GHOST_MODE | ||
|- | |- | ||
| 105 || | | 105 || Crit boost. | ||
|| TF_COND_CRITBOOSTED_RUNE_TEMP | || TF_COND_CRITBOOSTED_RUNE_TEMP | ||
|} | |} | ||
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! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Internal Name | ! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Internal Name | ||
|- | |- | ||
| 109 || Player becomes | | 109 || Player becomes colorblind, sound is muffled, has their movement speed and damage reduced, and takes guaranteed crits from melee attacks. This is the effect inflicted by the [[Tranquilizer Gun]]. | ||
|| TF_COND_TRANQUILIZED | || TF_COND_TRANQUILIZED | ||
|- | |- | ||
| Line 149: | Line 143: | ||
|| TF_COND_AIRBLASTED | || TF_COND_AIRBLASTED | ||
|- | |- | ||
| 111 || The Radial buff granted by the [[Civilian]]. Grants 20% damage resistance, and 5-15 health | | 111 || The Radial buff granted by the [[Civilian]]. Grants 20% damage resistance, and 5-15 health regenerated per second. | ||
|| TF_COND_RESISTANCE_BUFF | || TF_COND_RESISTANCE_BUFF | ||
|- | |- | ||
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|| TF_COND_SUPERMARKEDFORDEATH_SILENT | || TF_COND_SUPERMARKEDFORDEATH_SILENT | ||
|- | |- | ||
| 117 || | | 117 || Prevents players from re-using a [[Jump Pad]] after use to prevent spamming for a brief period. | ||
|| TF_COND_JUST_USED_JUMPPAD | || TF_COND_JUST_USED_JUMPPAD | ||
|- | |- | ||
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|| TF_COND_INVULNERABLE_SMOKE_BOMB | || TF_COND_INVULNERABLE_SMOKE_BOMB | ||
|- | |- | ||
| 120 || | | 120 || Seems to be an alternate version of cond 111. It has no sound or HUD indicators, has a 25% damage resistance instead (from 20%) and has no health regen. Use cond 111 for the regular defense condition. | ||
|| TF_COND_CIV_DEFENSEBUFF | || TF_COND_CIV_DEFENSEBUFF | ||
|- | |- | ||
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|| TF_COND_DEFLECT_BULLETS | || TF_COND_DEFLECT_BULLETS | ||
|- | |- | ||
| 125 || | | 125 || Player receives 30% more healing from all sources. | ||
|| TF_COND_TAKEBONUSHEALING | || TF_COND_TAKEBONUSHEALING | ||
|- | |- | ||
| 126 || | | 126 || Unused, planned for a cut [[Spy]] Weapon. Meant to alert nearby TFBots of suspicious behaviour. | ||
|| TF_COND_DID_DISGUISE_BREAKING_ACTION | || TF_COND_DID_DISGUISE_BREAKING_ACTION | ||
|- | |- | ||
| 127 || | | 127 || Given throughout the duration of flying, post [[Jump Pad]] launch, and 4 seconds after touching the ground. Any kill within this time will credit the [[Engineer]] as the assister. The Skyfall [[Achievement]] from [[Fight or Flight]] checks if the [[Spy]] has this condition. | ||
|| TF_COND_JUMPPAD_ASSIST | || TF_COND_JUMPPAD_ASSIST | ||
|- | |- | ||
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|| TF_COND_TELEPORTED_ALWAYS_SHOW | || TF_COND_TELEPORTED_ALWAYS_SHOW | ||
|- | |- | ||
| 130 || | | 130 || Given when launching yourself with the [[Twin Barrel]] for [[Pyro]]. The Knockback Force is multiplied by an item's {{code|preset=10|damage_force_reduction_self_launch}} stat. (1.5 for the Twin Barrel). | ||
|| TF_COND_LAUNCHED_SELF | || TF_COND_LAUNCHED_SELF | ||
|- | |||
| >134 || Causes a figure-8 view bobbing effect. Applied by [[Demoman]]'s [[Bottle]] after taunting. | |||
|| Unknown | |||
|} | |} | ||
[[Category:Lists]] | [[Category:Lists]] | ||