List of item attributes: Difference between revisions
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m just a format cleanu on id 3152 & 3153, removing quote marks |
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| 77 || maxammo primary reduced || %s'''1'''% max primary ammo on wearer || percentage || mult_maxammo_primary || | | 77 || maxammo primary reduced || %s'''1'''% max primary ammo on wearer || percentage || mult_maxammo_primary || | ||
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| 78 || maxammo secondary increased || +%s'''1'''% | | 78 || maxammo secondary increased || +%s'''1'''% max secondary ammo on wearer || percentage || mult_maxammo_secondary || | ||
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| 79 || maxammo secondary reduced || %s'''1'''% max secondary ammo on wearer || percentage || | | 79 || maxammo secondary reduced || %s'''1'''% max secondary ammo on wearer || percentage || mult_maxammo_secondary || | ||
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| 80 || maxammo metal increased || +%s'''1'''% max metal on wearer || percentage || mult_maxammo_metal || | | 80 || maxammo metal increased || +%s'''1'''% max metal on wearer || percentage || mult_maxammo_metal || | ||
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| 111 || selfdmg on hit for slowfire || On Hit: +%s'''1''' health || additive || add_onhit_addhealth || | | 111 || selfdmg on hit for slowfire || On Hit: +%s'''1''' health || additive || add_onhit_addhealth || | ||
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| 114 || mod mini-crit airborne || Mini-crits | | 114 || mod mini-crit airborne || Mini-crits targets launched airborne by explosions or jump pads || additive || mini_crit_airborne || | ||
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| 123 || speed boost when active || %s'''1'''% speed boost while active weapon || percentage || mult_move_speed_when_active || | | 123 || speed boost when active || %s'''1'''% speed boost while active weapon || percentage || mult_move_speed_when_active || | ||
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| 253 || mult cloak rate || %s'''1''' sec increase in time to cloak || additive || mult_cloak_rate || Hidden | | 253 || mult cloak rate || %s'''1''' sec increase in time to cloak || additive || mult_cloak_rate || Hidden | ||
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| 256 || mult airblast refire time || | | 256 || mult airblast refire time || %s'''1'''% shorter airblast cooldown || percentage || mult_airblast_refire_time || Always says shorter, even if the value increases the cooldown | ||
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| 259 || boots falling stomp || Deals 3x falling damage to the player you land on || additive || boots_falling_stomp || | | 259 || boots falling stomp || Deals 3x falling damage to the player you land on || additive || boots_falling_stomp || | ||
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| 3048 || no damage falloff over distance || || additive || mod_no_dmg_falloff || | | 3048 || no damage falloff over distance || || additive || mod_no_dmg_falloff || | ||
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| 3049 || add condition on hit || || additive || add_onhit_addcond || Use [[List of | | 3049 || add condition on hit || || additive || add_onhit_addcond || Use [[List of conditions]], Syntax: "<condition id> <duration>" e.g. "5 2.0" | ||
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| 3050 || minigun spindown time increased || || || mult_minigun_spindown_time || | | 3050 || minigun spindown time increased || || || mult_minigun_spindown_time || | ||
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| 3056 || mark self on miss || On Miss: Mark yourself for death for %s'''1'''%s || additive || self_mark_for_death_on_miss || | | 3056 || mark self on miss || On Miss: Mark yourself for death for %s'''1'''%s || additive || self_mark_for_death_on_miss || | ||
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| 3057 || civ boost cond override || || additive || add_civ_boost_override || Use [[List of | | 3057 || civ boost cond override || || additive || add_civ_boost_override || Use [[List of conditions]], Syntax: "<condition id> <duration>" e.g. "5 2.0" | ||
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| 3058 || civ boost aura override || || additive || add_civ_aura_override || | | 3058 || civ boost aura override || || additive || add_civ_aura_override || | ||
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| 3059 || civ boost targets enemies || || additive || add_civ_boost_enemies || | | 3059 || civ boost targets enemies || || additive || add_civ_boost_enemies || | ||
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| 3060 || add condition on swing || || additive || add_onswing_addcond || Use [[List of | | 3060 || add condition on swing || || additive || add_onswing_addcond || Use [[List of conditions]], Syntax: "<condition id> <duration>" e.g. "5 2.0" | ||
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| 3061 || self mark for death on swing || On Activation: Mark yourself for hyper death. Take ranged mini-crits and melee crits! || additive || add_onswing_addcond || Version of 3060 with unique link to description string for Detonator. | | 3061 || self mark for death on swing || On Activation: Mark yourself for hyper death. Take ranged mini-crits and melee crits! || additive || add_onswing_addcond || Version of 3060 with unique link to description string for Detonator. | ||
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Works only for bullets. 0 is default, 1 means to use accurate hitboxes, 2 means use collision hulls, 3 is 1 but can pass through teammates, 4 is 2 but can pass through teammates. | Works only for bullets. 0 is default, 1 means to use accurate hitboxes, 2 means use collision hulls, 3 is 1 but can pass through teammates, 4 is 2 but can pass through teammates. | ||
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| 3088 || add condition on kill || || additive || add_onkill_addcond_self || Use [[List of | | 3088 || add condition on kill || || additive || add_onkill_addcond_self || Use [[List of conditions]], Syntax: "<condition id> <duration>" e.g. "5 2.0" | ||
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| 3089 || gain attack boost on kill || Attrib_Gain5SecondBoostOnKill || additive || add_onkill_addcond_self || Double Barrel Shotgun description version | | 3089 || gain attack boost on kill || Attrib_Gain5SecondBoostOnKill || additive || add_onkill_addcond_self || Double Barrel Shotgun description version | ||
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| 3151 || instant reload on direct hit || On Direct Hit: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_direct_hit || Either any hit or direct hit only if it's BLAST type damage. Value gives max amount to reload into clip, can't be more than clip. | | 3151 || instant reload on direct hit || On Direct Hit: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_direct_hit || Either any hit or direct hit only if it's BLAST type damage. Value gives max amount to reload into clip, can't be more than clip. | ||
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| 3152 || instant reload on hit || | | 3152 || instant reload on hit || On Hit: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_hit || | ||
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| 3153 || instant reload on direct hit kill || | | 3153 || instant reload on direct hit kill || On Direct Hit Kill: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_direct_hit_kill || | ||
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| 3154 || instant reload on kill || On Kill: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_kill || | | 3154 || instant reload on kill || On Kill: Reload up to %s'''1''' ammo instantly || additive || instant_reload_on_kill || | ||
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| 3254 || heal on smack DISPLAY ONLY || Hit teammates at maximum charge to fully heal them || additive || heal_on_smack_DISPLAY_ONLY || | | 3254 || heal on smack DISPLAY ONLY || Hit teammates at maximum charge to fully heal them || additive || heal_on_smack_DISPLAY_ONLY || | ||
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| 3255 || wearable add cond on right click || || additive || add_wearable_cond_on_secondary_attack || Use [[List of | | 3255 || wearable add cond on right click || || additive || add_wearable_cond_on_secondary_attack || Use [[List of conditions]], Syntax: "<condition id> <duration> <recharge rate>" | ||
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| 3256 || wearable cond on effect percent || || additive || add_wearable_cond_on_effect_percent || Use [[List of | | 3256 || wearable cond on effect percent || || additive || add_wearable_cond_on_effect_percent || Use [[List of conditions]], Syntax: "<condition id> <effect percent>(0-1)" | ||
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| 3257 || set shield bash damage || || additive || add_set_shield_bash_damage || Add +1 to get correct value | | 3257 || set shield bash damage || || additive || add_set_shield_bash_damage || Add +1 to get correct value | ||
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| 4104 || umbrella recharge rate increased || +%s'''1'''% increase in recharge rate|| inverted_percentage || umbrella_recharge_rate || | | 4104 || umbrella recharge rate increased || +%s'''1'''% increase in recharge rate|| inverted_percentage || umbrella_recharge_rate || | ||
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| 4105 || upgrade rate decrease active || %s'''1'''% slower upgrade | | 4105 || upgrade rate decrease active || %s'''1'''% slower upgrade rate || inverted_percentage || upgrade_rate_mod_active || | ||
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| 4106 || damage force reduction self launch || %s'''1'''% reduction in push force taken from damage || percentage || damage_force_reduction_self_launch || For Twin Barrel to take increased knockback while doing a Twin Barrel jump.. not used (yet?) | | 4106 || damage force reduction self launch || %s'''1'''% reduction in push force taken from damage || percentage || damage_force_reduction_self_launch || For Twin Barrel to take increased knockback while doing a Twin Barrel jump.. not used (yet?) | ||