Attack / Defense: Difference between revisions
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Added Attack/Defense variations and a list of maps |
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'''Attack / Defense''' is an asymmetrical variant of [[Control Points]] where BLU assumes an offensive role, having to capture all control points in the map to win. RED is on the defensive and must defend their control | '''Attack / Defense''' is an asymmetrical variant of [[Control Points]] where BLU assumes an offensive role, having to capture all [[Control point (objective)|control points]] in the map to win. RED is on the defensive and must defend their control points until the round-timer runs out. RED cannot recapture points seized by BLU. | ||
Attack / Defense comes in a few variations depending on the map. '''Linear-style''' Attack / Defense maps require BLU to capture the control points in a set order. Linear-style maps are comprised of either one or multiple stages, with 2-3 control points on each stage. For maps with multiple stages, BLU must win all stages to win the overall map. | Attack / Defense comes in a few variations depending on the map. '''Linear-style''' Attack / Defense maps require BLU to capture the control points in a set order. Linear-style maps are comprised of either one or multiple stages, with 2-3 control points on each stage. For maps with multiple stages, BLU must win all stages to win the overall map. | ||
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==Maps== | ==Maps== | ||
{{main|List of maps}} | |||
The following is a list of official Attack / Defense [[List of maps|maps]]: | The following is a list of official Attack / Defense [[List of maps|maps]]: | ||
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* [[Furnace Creek]] | * [[Furnace Creek]] | ||
''' [[Medieval]] Pyramid-style''' | ''' [[Medieval]] Pyramid-style''' | ||
* [[ | * [[DeGroot Keep]] | ||
'''Centralized-style''' | '''Centralized-style''' | ||
* [[Steel]] | * [[Steel]] | ||