Critical hits: Difference between revisions
From TF2 Classified Wiki
More actions
Reworked and updated the page |
No edit summary |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 8: | Line 8: | ||
Random critical hits is a mechanic where many [[Melee]] weapons in TF2C have a chance to randomly deal critical damage, a chance which scales based on the amount of damage and healing done recently from 12-60%. Due to this, [[Snipers]] and [[Demomen]] have the highest random crit chance due to their high damage output, alongside [[Medic]]s due to their healing abilities. The [[Admiralty Anchor]], [[Harvester]], [[Shock Therapy]], [[Chekhov's Punch]] and the [[Knife]] all cannot randomly crit. | Random critical hits is a mechanic where many [[Melee]] weapons in TF2C have a chance to randomly deal critical damage, a chance which scales based on the amount of damage and healing done recently from 12-60%. Due to this, [[Snipers]] and [[Demomen]] have the highest random crit chance due to their high damage output, alongside [[Medic]]s due to their healing abilities. The [[Admiralty Anchor]], [[Harvester]], [[Shock Therapy]], [[Chekhov's Punch]] and the [[Knife]] all cannot randomly crit. | ||
Random crits for non-melee weapons are disabled on official | Random crits for non-melee weapons are disabled on official Vault F4 servers and are disabled by default. Toggle it server-side using the console commands {{code|tf_weapon_criticals 1}} for non-melee weapons and {{code|tf_weapon_criticals_melee 1}} for melee weapons. | ||
== Mini-crits == | == Mini-crits == | ||
| Line 222: | Line 222: | ||
== Comparisons from ''Team Fortress 2'' == | == Comparisons from ''Team Fortress 2'' == | ||
* ''Team Fortress 2 Classic'' introduced two distinct glowing effects behind a kill icon: a yellow effect when the weapon used mini-crits on kill, and a purple effect when dealing melee kill on a tranquilized enemy. | * ''Team Fortress 2 Classic'' introduced two distinct glowing effects behind a kill icon: a yellow effect when the weapon used mini-crits on kill, and a purple effect when dealing melee kill on a tranquilized enemy. In Live ''TF2'', Mini-Crits use the same glow as Crits. | ||
[[Category:Gameplay]] [[Category:Status | [[Category:Gameplay]] | ||
[[Category:Status effects]] | |||