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VIP Race: Difference between revisions

From TF2 Classified Wiki
Created page with "'''VIP Race''' is a symmetrical variant of the VIP game mode, in which more than one team have their own VIPs. On each team, one player will get randomly selected to be the VIP (who will then play as the Civilian), unless another player gets voted to be their team's VIP. Despite the game mode fully existing and working, no official map exists for it. However, if a map is prefixed with <code>vipr_</code>, it will be considered a VIP Race map. Because of the lack..."
 
added chopper to the map list
 
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[[File:VIP-Race.png|435px|right]]
'''VIP Race''' is a symmetrical variant of the [[VIP]] game mode, in which more than one team have their own VIPs. On each team, one player will get randomly selected to be the VIP (who will then play as the [[Civilian]]), unless another player gets voted to be their team's VIP.
'''VIP Race''' is a symmetrical variant of the [[VIP]] game mode, in which more than one team have their own VIPs. On each team, one player will get randomly selected to be the VIP (who will then play as the [[Civilian]]), unless another player gets voted to be their team's VIP.


Despite the game mode fully existing and working, no official map exists for it. However, if a map is prefixed with <code>vipr_</code>, it will be considered a VIP Race map.
==Gameplay==
In current VIP Race maps, the map contains four control points. Each team's VIP must capture the two control points belonging to the enemy team, on the opposite half of the map. Each control point unlocks the next, with the final point containing the Civilian's car near the enemy base. Capturing this point will result in victory.


Because of the lack of maps, there are no official standards for how a VIP Race map's goal system should work.
When a team's VIP dies, all capture progress is reset, and they will have to start from the first control point again. Unlike in regular VIP mode, no time will be taken from the round clock on VIP death.
 
If the round timer runs out before either VIP reaches their car, the round will go to [[Sudden Death]]. In this mode, only the VIP is counted for victory in Sudden Death, killing the enemy VIP will win a team the round.
 
== Maps ==
{{main|List of maps}}
 
{| class="wikitable" style="text-align:center;"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Picture
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | File name
|-
| '''[[2Bridge]]'''
| [[File:2bridge-Point-A.jpg|200px]]
| {{code|vipr_2bridge}}
|-
| '''[[Drizzle]]'''
| [[File:Drizzle-Point-A.jpg|200px]]
| {{code|vipr_drizzle}}
|-
| '''[[Chopper]]'''
| [[File:Chopper.png|200px]]
| {{code|vipr_chopper}}
|}
 
== Map intro ==
A video tutorial, showcased on day two of the [[Double Down]] update, overviewing how the VIP Race game mode works. This will play in-game upon joining a VIP Race map.
<youtube>b6e-Oh9l8v4</youtube>
 
== Achievements ==
{{Achievement table|
{{Achievement|achievement_play_game_viprmaps}}
{{Achievement|achievement_vipr_reset}}
{{Achievement|achievement_vipr_time}}
{{Achievement|achievement_play_game_vipr_overtime}}
}}
 
== Trivia ==
* Due to "VIP" being an initialism for "Very Important Person", the technical full-name of this game mode is "Very Important Person Race".
* Despite the game mode being officially revealed with the release of {{Tooltip|two maps|vipr_2bridge, vipr_drizzle}} in the [[Double Down Update]], it has remained functional before this, with maps prefixed <code>vipr_</code> being properly recognized as VIP Race.
* While currently unused in any officially released maps, there exists functionality for [[Four-Team]] VIP Race, including assets for the [[GRN]] and [[YLW]] teams.
 
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