Brick: Difference between revisions
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== Strategy == | == Strategy == | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|+ style="text-align:center;"| Brick v. Pistol | |+ style="text-align:center;"| Brick v. Stock Pistol | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
| <poem> | | <poem> | ||
➕ Deals more damage per shot | ➕ Deals more damage per shot | ||
➕ Deals mini-crits at long range | ➕ Deals mini-crits at long range | ||
➕ Registers a hit using player's larger collision box instead of the hitbox | |||
➕ Knocks back farther on hit | |||
➕ Passes through friendly buildings | ➕ Passes through friendly buildings | ||
➕ Does not require ammunition | ➕ Does not require ammunition | ||
</poem> | </poem> | ||
| <poem> | | <poem> | ||
➖ Has a six second recharge time | ➖ Has a six-second recharge time | ||
➖ Deals less damage per second | ➖ Deals less damage per second | ||
➖ Has slower attack speed | |||
➖ Has slower projectile speed | ➖ Has slower projectile speed | ||
➖ Can be airblasted | ➖ Can be airblasted | ||
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== Trivia == | == Trivia == | ||
* The Brick is based on an unused projectile entity/throwable in ''Team Fortress 2'', {{code|tf_projectile_brick}}. | * The Brick is based on an unused projectile entity/throwable in ''Team Fortress 2'', {{code|tf_projectile_brick}}. | ||
* According to ''TF2 Classified'' developer {{Dev|ultr4nima}}, the Brick was originally added as a base, test weapon for a generic throwable, but was officially added for the ''Fight or Flight update'' "after gaining positive feedback." [https://discord.com/channels/196337717267791874/196337717267791874/1346784481713066014] | * According to ''TF2 Classified'' developer {{Dev|ultr4nima}}, the Brick was originally added as a base, test weapon for a generic throwable, but was officially added for the ''Fight or Flight update'' "after gaining positive feedback."[https://discord.com/channels/196337717267791874/196337717267791874/1346784481713066014] | ||
* Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons. | * Using a resupply cabinet soon after throwing the Brick causes the viewmodel to disappear until the Brick is thrown, or the user switches weapons. | ||
* The Brick was revealed several days early in promotional art for [[L'escampette]], where the Brick's kill icon can be seen on a barrel. | * The Brick was revealed several days early in promotional art for [[L'escampette]], where the Brick's kill icon can be seen on a barrel. | ||