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R.P.G.: Difference between revisions

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| loadout=yes
| loadout=yes
| loadout-kind=Rocket Launcher
| loadout-kind=Rocket Launcher
| loadout-propername=yes
| loadout-propername=
| loadout-attributes=
| loadout-attributes=
{{Loadout neutral|Rockets travel in an arc}}
{{Loadout neutral|Rockets travel in an arc}}
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The '''R.P.G.''' (rocket-propelled grenade) is an alternative primary weapon for the [[Soldier]]. Visually, it is a greener version of the [[Rocket Launcher]], with a checkerboard pattern on its side and an oversized rocket sticking out of it.
The '''R.P.G.''' (rocket-propelled grenade) is an alternative primary weapon for the [[Soldier]]. Visually, it is a greener version of the [[Rocket Launcher]], with a checkerboard pattern on its side and an oversized rocket sticking out of it.


Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload, traveling 25% slower yet dealing 30% more damage. The damage rampup is capped at 125%, down from 150%, although still dealing more damage than the Rocket Launcher. The rockets are also affected by gravity, and slowly fall to the ground in an arc while emitting a whistling sound. In addition, its rockets increase both explosive push force and self-damage against the user, with both attributes allowing for faster and higher rocket jumps than usual. Unlike the Rocket Launcher, the R.P.G. does not have any damage falloff, and will deal full damage on a direct hit at any range.
Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload, traveling 25% slower yet dealing 30% more damage. The rockets are also affected by gravity, and slowly fall to the ground in an arc while emitting a whistling sound. In addition, its rockets increase both explosive push force and self-damage against the user, with both attributes allowing for faster and higher rocket jumps than usual.  
 
Unlike the Rocket Launcher, the R.P.G. does not have any damage falloff, and will deal full damage on a direct hit at any range.


== Properties ==
== Properties ==
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  | mini-crit = 158
  | mini-crit = 158
  | mini-crit-ramp-up = 197
  | mini-crit-ramp-up = 197
  | bullet-count = 1
  | projectile-count = 1
| splash-column = true
| splash-column = true
  | minimum-splash = 146 HU
  | minimum-splash = 146 HU
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| <poem>
| <poem>
➕ Deals more damage per rocket
➕ Deals more damage per rocket
Arc-trajectory rocket is effective on uphill terrain and blind spots
Arcing rockets are effective on uphill terrain and blind spots
➕ Can rocket jump higher and farther
➕ Can rocket jump higher and farther
</poem>
</poem>
| <poem>
| <poem>
➖ Deals less damage per second
➖ Deals less damage per second
➖ Has less clip size
➖ Has a lower clip size
Arc-trajectory rocket is not effective on long corridors
Arcing rockets are not as effective in long corridors
➖ Deals more self-damage
➖ Deals more self-damage
➖ Has slow projectile speed making it evadable
➖ Has a slower projectile speed
</poem>
</poem>
|}
|}
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|ru=РПГ|ru_m=RPG
|ru=РПГ|ru_m=RPG
|es=R.P.G.
|es=R.P.G.
|tr=R.P.G.
|uk=Р.П.Г.|uk_m=R.P.G.
|uk=Р.П.Г.|uk_m=R.P.G.
}}
}}
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== Trivia ==
== Trivia ==
* The appearance of the R.P.G. is based on ''Team Fortress 2'''s beta Rocket Launcher appearance. The rendition in ''Team Fortress 2 Classified'' has a greener color.
* The appearance of the R.P.G. is based on concept art for ''Team Fortress 2'''s Rocket Launcher. The pre-[[3.0.0]] model in ''Team Fortress 2 Classified'' is near-identical with a green hue, whilst the current model is bulkier with a hand guard and darker green hue.
 
== Comparison from ''Team Fortress 2'' ==
* The "chest thump" taunt was taken from live ''TF2'''s taunt for the Direct Hit and Beggar's Bazooka.
* The "chest thump" taunt was taken from live ''TF2'''s taunt for the Direct Hit and Beggar's Bazooka.
* Prior to the [[3.0.0]] update, the description quote was: ''"It's a wonderful sight to behold when they're all soaring through the skies... and not towards your general direction."''
== Gallery ==
<gallery>
File:Weapon_rpg.png|First-person view.
File:Weapon_rpg_og.png|First-person view of the pre-[[3.0.0]] model.
</gallery>
{{nav allweapons}}
{{nav allweapons}}