Template:Soldier weapon table: Difference between revisions
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m added some padding |
added soldier melees, need to correct splash radius information |
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| (3 intermediate revisions by the same user not shown) | |||
| Line 7: | Line 7: | ||
| {{killicon|tf_projectile_rocket}} | | {{killicon|tf_projectile_rocket}} | ||
| 4 / 20 | | 4 / 20 | ||
{{Table stat|multi_reload|0.92|???|0.8|???}} | |||
| | | {{Table stat|dmg|90|122|270}} | ||
| | | {{Table stat|speed|0.8|0.6}}{{Table stat|selfdmg|27-89|27-46|11–34}}{{Table stat|splash|???}} | ||
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla | | style="text-align: left;" | {{stat|vanilla}} No changes from vanilla | ||
| Line 17: | Line 17: | ||
| {{killicon|rpg}} | | {{killicon|rpg}} | ||
| 1 / 20 | | 1 / 20 | ||
{{Table stat|single_reload|0.8|???}} | |||
| | | {{Table stat|dmg|117|158|351}} | ||
| | | {{Table stat|speed|0.8|???}}{{Table stat|selfdmg|58-111|35-64|15–45}}{{Table stat|splash|???}} | ||
| style="text-align: left | | style="text-align: left;" | {{stat|info}} Rockets travel in an arc<br/>{{stat|positive}} +30% damage bonus<br/>{{stat|negative}} -25% projectile speed<br/>{{stat|negative}} -75% clip size<br/>{{stat|hidden}} Hidden: Rockets have no fall-off | ||
|} | |} | ||
=== Secondary === | === Secondary === | ||
{{Weapon Stat Table}} | |||
|- | |||
! style="background-color: white;" height=96 | [[File:Backpack_Shotgun.png|96x96px|link=Shotgun]] | |||
[[Shotgun]] | |||
| {{killicon|shotgun}} | |||
| 6 / 30 | |||
{{Table stat|multi_reload|1.0|0.5|0.51|???}} | |||
| {{Table stat|dmg|60|81|180}} | |||
| {{Table stat|speed|0.625|0.45}}{{Table stat|spread|0.0675}}{{Table stat|bullet|10}} | |||
| style="text-align: left;" | {{stat|vanilla}} -6.25% reserve ammo (down from 32 in vanilla) | |||
|- | |||
! style="background-color: white;" height=96 | [[File:Backpack_Gunboats.png|96x96px|link=Gunboats]] | |||
[[Gunboats]] | |||
| | |||
| N/A | |||
| N/A | |||
| <b>Rocket jump damage: </b><br/><small>(Rocket Launcher)</small> 11–34,<br/><small>(R.P.G.)</small> 15–45 <!-- TO-DO: Rework this line --> | |||
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla</br>{{stat|positive}} -60% self-inflicted explosive damage</br>{{stat|hidden}} Hidden: Take full damage from rockets that damage enemies | |||
|} | |||
=== Melee === | === Melee === | ||
{{Weapon Stat Table}} | |||
|- | |||
! style="background-color: white;" height=96 | [[File:Backpack_Shovel.png|96x96px|link=Shovel]] | |||
[[Shovel]] | |||
| {{killicon|shovel}} | |||
| N/A | |||
| {{Table stat|dmg|65|88|195}} | |||
| {{Table stat|speed|0.8|0.5}} | |||
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla | |||
|- | |||
! style="background-color: white;" height=96 | [[File:Backpack_Admiralty_Anchor.png|96x96px|link=Admiralty_Anchor]] | |||
[[Admiralty Anchor]] | |||
| {{killicon|anchor}} | |||
| N/A | |||
| {{Table stat|dmg|65|88|195}} | |||
| {{Table stat|speed|0.8|0.5}}{{tooltip|<b>Shockwave:</b>|Damage values are from 650HU/s and 3500HU/s velocity}}<br/><small>(Direct landing)</small> 33–175,<br/><small>(Max distance)</small> 11-58<br/>{{Table stat|splash|???}} | |||
| style="text-align: left;" | {{stat|positive}} Create earthquake upon taking fall damage while active<br/>{{stat|negative}} On Wearer: Take crits from projectiles while airborne<br/>{{stat|negative}} +30% gravity while active<br/>{{stat|negative}} No random critical hits | |||
|} | |||
Latest revision as of 06:19, 13 September 2026
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 4 / 20
Reload: |
Base: 90 Mini: 122 Crit: 270 |
Attack interval: 0.8 s Self damage: 27-89 Splash radius: ??? |
|||
| 1 / 20
Reload: 0.8 s |
Base: 117 Mini: 158 Crit: 351 |
Attack interval: 0.8 s Self damage: 58-111 Splash radius: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
|||
| N/A | N/A | Rocket jump damage: (Rocket Launcher) 11–34, (R.P.G.) 15–45 |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
|||
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s Shockwave: (Direct landing) 33–175, (Max distance) 11-58 Splash radius: ??? |