3.2.4: Difference between revisions
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Created page with "{{Patch |prev = 3.2.3 |next = |date = October 19, 2026 |major = |update = |blogpost = [https://store.steampowered.com/news/app/3545060/view/690897394695406938 steam page] |archives = |new-weps = |new-maps = |mapfix = |wepfix = |genfix = yes |bugfix = yes }} ==Changes== ===General Changes=== * Added {{code|customkill}} key to {{code|object_destroyed}} game event * Fixed a crash when a Spy's global disguise attempts to mimic his own appearance * Fixed an issue whe..." |
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===General Changes=== | ===General Changes=== | ||
* Added {{code|customkill}} key to {{code|object_destroyed}} game event | * Added {{code|customkill}} key to {{code|object_destroyed}} game event | ||
* Fixed a crash when a Spy's global disguise attempts to mimic his own appearance | * Fixed a crash when a [[Spy]]'s global disguise attempts to mimic his own appearance | ||
* Fixed an issue where switching to a disguise's weapon that has an {{code|extra_wearables}} attribute would cause an edict to leak (again) | * Fixed an issue where switching to a [[disguise]]'s weapon that has an {{code|extra_wearables}} attribute would cause an edict to leak (again) | ||
* Fixed unsynchronized achievements only syncing with Steam when their progress changes | * Fixed unsynchronized achievements only syncing with Steam when their progress changes | ||
* Fixed the Mine Layer's charge sound being incorrect | * Fixed the [[Mine Layer]]'s charge sound being incorrect | ||
* Fixed certain killfeed icons (ex. pumpkin bomb explosions) not being used for building destructions | * Fixed certain killfeed icons (ex. pumpkin bomb explosions) not being used for building destructions | ||
* Fixed missing attribute definition for {{code|custom_magazine_model}} | * Fixed missing attribute definition for {{code|custom_magazine_model}} | ||
* Fixed script functions {{code|GetPropBool}}({{code|Array}}) returning {{code|true}} on non-existent netprops | * Fixed script functions {{code|GetPropBool}}({{code|Array}}) returning {{code|true}} on non-existent netprops | ||
* Fixed issues with the skeleton mask skin | * Fixed issues with the skeleton mask skin | ||
Latest revision as of 18:18, 25 October 2026
| List of patches | ← 3.2.3 | 3.2.4 | N/A → |
|---|
3.2.4 was a minor update for Team Fortress 2 Classified. It was released on October 19, 2026. The patch notes were initially released on the steam page. It featured some general changes, and bug fixes. It is the most recent update to the game.
Changes
General Changes
- Added customkill key to object_destroyed game event
- Fixed a crash when a Spy's global disguise attempts to mimic his own appearance
- Fixed an issue where switching to a disguise's weapon that has an extra_wearables attribute would cause an edict to leak (again)
- Fixed unsynchronized achievements only syncing with Steam when their progress changes
- Fixed the Mine Layer's charge sound being incorrect
- Fixed certain killfeed icons (ex. pumpkin bomb explosions) not being used for building destructions
- Fixed missing attribute definition for custom_magazine_model
- Fixed script functions GetPropBool(Array) returning true on non-existent netprops
- Fixed issues with the skeleton mask skin