Classes: Difference between revisions
From TF2 Classified Wiki
More actions
Technochips (talk | contribs) m Reverted edits by V2D2Kid (talk) to last revision by Technochips Tag: Rollback |
m Support instead of Special |
||
| (9 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
'''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | '''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | ||
== Types of Classes == | |||
{| class="wikitable collapsible" width="75%" height="0px" style="text-align: center" | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Offense | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Defense | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="30%" colspan="3" | Support | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" colspan="1" | Special | |||
|- | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px|link=scout]]<br>'''[[Scout]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px|link=soldier]]<br>'''[[Soldier]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px|link=pyro]]<br>'''[[Pyro]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px|link=demoman]]<br>'''[[Demoman]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px|link=heavy]]<br>'''[[Heavy]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px|link=engineer]]<br>'''[[Engineer]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px|link=medic]]<br>'''[[Medic]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px|link=sniper]]<br>'''[[Sniper]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px|link=spy]]<br>'''[[Spy]]''' | |||
| style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px|link=civilian]]<br>'''[[Civilian]]''' | |||
|} | |||
Special classes are only available in specific game modes. | |||
They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1. | |||
Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the [[Disguise Kit]]. | |||
== | == Stats == | ||
In ''Team Fortress 2 Classic'', every class has a unique speed or health.<br> | |||
Players can be Overhealed by [[Medic]]'s Secondaries, which increase a classes' health to 150% of their base health. The [[Hunting Revolver]] increases [[Sniper]]'s health by 25hp and the [[Uberspritze]] decreases [[Medic]]'s health by 10hp.<br> | |||
Running Backwards reduces speed to 90% of the classes' speed. Crouching reduces speed to 33% of the classes' speed. Swimming reduces speed to 80% of the classes' speed. Revving decreases [[Heavy]]'s speed to 48% of his base speed. Scoping decreases [[Sniper]]'s speed. The [[Sniper Rifle]] decreases his speed to 27% of his base, the [[Hunting Revolver]] to 40% and the [[Huntsman]] to 53%. | |||
== | {| class="wikitable collapsible" width="35%" height="0px" style="text-align: center" | ||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="20%" | Class | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="35%" | Health | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="45%" | Speed | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px|link=scout]]<br>'''[[Scout]]''' | |||
== | | '''Base:''' 125hp<br>'''Overheal:''' 185hp | ||
| '''Base:''' 133% / 400Hu per second<br>'''Haste:''' 168% / 505Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px|link=soldier]]<br>'''[[Soldier]]''' | |||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | |||
| '''Base:''' 80% / 240Hu per second<br>'''Haste:''' 112% / 336Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px|link=pyro]]<br>'''[[Pyro]]''' | |||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px|link=demoman]]<br>'''[[Demoman]]''' | |||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | |||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px|link=heavy]]<br>'''[[Heavy]]''' | |||
| '''Base:''' 300hp<br>'''Overheal:''' 450hp | |||
| '''Base:''' 77% / 230Hu per second<br>'''Haste:''' 107% / 322Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px|link=engineer]]<br>'''[[Engineer]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px|link=medic]]<br>'''[[Medic]]''' | |||
| '''Base:''' 150hp<br>'''Overheal:''' 225hp | |||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px|link=sniper]]<br>'''[[Sniper]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px|link=spy]]<br>'''[[Spy]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px|link=civilian]]<br>'''[[Civilian]]''' | |||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | |||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | |||
|- | |||
|} | |||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Lists]] | |||