2Fort: Difference between revisions
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{{Infobox map | |||
2Fort is a symmetrical Capture the Flag map | |map-image = Ctf 2fort bridge ss.png | ||
|file-name = ctf_2fort | |||
|game-type = Capture the Flag | |||
|developer = Valve | |||
|map-environment = Farmland | |||
|map-setting = Daylight, sunny | |||
}} | |||
'''2Fort''' is a symmetrical [[Capture the Flag]] map. | |||
The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by | The map takes place on a contested plot of farmland, and consists of the titular two forts - one owned by each team, facing each other, connected by a roofed bridge over a shared moat, which holds deep water. | ||
Each team's intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend. | Each team's intelligence briefcase is contained in the furthest depths of the spytech bases hiding under each fort. The narrow corridors leading to the briefcase make it a relatively easy objective to defend. | ||
== Update history == | |||
{{Update history| | |||
{{Update|2.1.2}} | |||
* Overhauled the appearance of water across the map | |||
{{Update|2.1.3}} | |||
* Water appearance slightly adjusted to be more clear | |||
{{Update|2.1.4}} | |||
*Slightly adjusted lighting around the map, and fixed some previous lighting errors | |||
*Updated the basement floors for each team to be properly reflective (after the cubemaps on them were previously broken) | |||
*Added parallax correction for spawnroom floors across the map | |||
{{Update|2.1.5}} | |||
*Fixed broken color correction in both team's intelligence room | |||
}} | |||
== Trivia == | |||
* Despite the only evidence of animal life being badly-placed wooden cows, there is still audible mooing around the map, which does not bode well for our understanding of bovine physiology. | |||
{{Nav_Maps}} | |||