Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:Weapon Attributes: Difference between revisions

Template page
Melt (talk | contribs)
Initial test for weapon attributes template
 
Melt (talk | contribs)
m table alignment testing
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{| class="wikitable"
{| class="wikitable"
! Attribute
! style="text-align:left;" scope="col"| Attribute
! Value
! scope="col"| Value
|-
{{#if: {{{ProjectileType|}}}|
{{#if: {{{ProjectileType|}}}|
{{!}}-
! ProjectileType
! ProjectileType
{{!}} {{{ProjectileType}}}
{{!}} {{{ProjectileType}}}
}}{{#if: {{{WeaponType|}}}|
}}
{{!}}-
|-
{{#if: {{{WeaponType|}}}|
! WeaponType
! WeaponType
{{!}} {{{WeaponType}}}
{{!}} {{{WeaponType}}}
}}{{#if: {{{MeleeWeapon|}}}|
}}
{{!}}-
|-
{{#if: {{{MeleeWeapon|}}}|
! MeleeWeapon
! MeleeWeapon
{{!}} {{{MeleeWeapon}}}
{{!}} {{{MeleeWeapon}}}
}}{{#if: {{{Damage|}}}|
}}
{{!}}-
|-
{{#if: {{{Damage|}}}|
! Damage
! Damage
{{!}} {{{Damage}}}
{{!}} {{{Damage}}}
}}{{#if: {{{damage|}}}|
}}
{{!}}-
|-
{{#if: {{{damage|}}}|
! damage
! damage
{{!}} {{{damage}}}
{{!}} {{{damage}}}
}}{{#if: {{{BulletsPerShot|}}}|
}}
{{!}}-
|-
{{#if: {{{BulletsPerShot|}}}|
! BulletsPerShot
! BulletsPerShot
{{!}} {{{BulletsPerShot}}}
{{!}} {{{BulletsPerShot}}}
}}{{#if: {{{AmmoPerShot|}}}|
}}
{{!}}-
|-
{{#if: {{{AmmoPerShot|}}}|
! AmmoPerShot
! AmmoPerShot
{{!}} {{{AmmoPerShot}}}
{{!}} {{{AmmoPerShot}}}
}}{{#if: {{{Spread|}}}|
}}
{{!}}-
|-
{{#if: {{{Spread|}}}|
! Spread
! Spread
{{!}} {{{Spread}}}
{{!}} {{{Spread}}}
}}{{#if: {{{Secondary_TimeFireDelay|}}}|
}}
{{!}}-
|-
{{#if: {{{Secondary_TimeFireDelay|}}}|
! Secondary_TimeFireDelay
! Secondary_TimeFireDelay
{{!}} {{{Secondary_TimeFireDelay}}}
{{!}} {{{Secondary_TimeFireDelay}}}
}}{{#if: {{{bucket_position|}}}|
}}
{{!}}-
|-
{{#if: {{{bucket_position|}}}|
! bucket_position
! bucket_position
{{!}} {{{bucket_position}}}
{{!}} {{{bucket_position}}}
}}{{#if: {{{MaxAmmo|}}}|
}}
{{!}}-
|-
{{#if: {{{MaxAmmo|}}}|
! MaxAmmo
! MaxAmmo
{{!}} {{{MaxAmmo}}}
{{!}} {{{MaxAmmo}}}
}}{{#if: {{{Secondary_AmmoPerShot|}}}|
}}
{{!}}-
|-
{{#if: {{{Secondary_AmmoPerShot|}}}|
! Secondary_AmmoPerShot
! Secondary_AmmoPerShot
{{!}} {{{Secondary_AmmoPerShot}}}
{{!}} {{{Secondary_AmmoPerShot}}}
}}{{#if: {{{DamageRadius|}}}|
}}
{{!}}-
|-
{{#if: {{{DamageRadius|}}}|
! DamageRadius
! DamageRadius
{{!}} {{{DamageRadius}}}
{{!}} {{{DamageRadius}}}
}}{{#if: {{{TracerFreq|}}}|
}}
{{!}}-
|-
{{#if: {{{TracerFreq|}}}|
! TracerFreq
! TracerFreq
{{!}} {{{TracerFreq}}}
{{!}} {{{TracerFreq}}}
}}{{#if: {{{clip_size|}}}|
}}
{{!}}-
|-
{{#if: {{{clip_size|}}}|
! clip_size
! clip_size
{{!}} {{{clip_size}}}
{{!}} {{{clip_size}}}
}}{{#if: {{{Range|}}}|
}}
{{!}}-
|-
{{#if: {{{Range|}}}|
! Range
! Range
{{!}} {{{Range}}}
{{!}} {{{Range}}}
}}{{#if: {{{TimeIdle|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeIdle|}}}|
! TimeIdle
! TimeIdle
{{!}} {{{TimeIdle}}}
{{!}} {{{TimeIdle}}}
}}{{#if: {{{TimeIdleEmpty|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeIdleEmpty|}}}|
! TimeIdleEmpty
! TimeIdleEmpty
{{!}} {{{TimeIdleEmpty}}}
{{!}} {{{TimeIdleEmpty}}}
}}{{#if: {{{UseRapidFireCrits|}}}|
}}
{{!}}-
|-
{{#if: {{{UseRapidFireCrits|}}}|
! UseRapidFireCrits
! UseRapidFireCrits
{{!}} {{{UseRapidFireCrits}}}
{{!}} {{{UseRapidFireCrits}}}
}}{{#if: {{{HasCritExplosions|}}}|
}}
{{!}}-
|-
{{#if: {{{HasCritExplosions|}}}|
! HasCritExplosions
! HasCritExplosions
{{!}} {{{HasCritExplosions}}}
{{!}} {{{HasCritExplosions}}}
}}{{#if: {{{secondary_ammo|}}}|
}}
{{!}}-
|-
{{#if: {{{secondary_ammo|}}}|
! secondary_ammo
! secondary_ammo
{{!}} {{{secondary_ammo}}}
{{!}} {{{secondary_ammo}}}
}}{{#if: {{{Secondary_Damage|}}}|
}}
{{!}}-
|-
{{#if: {{{Secondary_Damage|}}}|
! Secondary_Damage
! Secondary_Damage
{{!}} {{{Secondary_Damage}}}
{{!}} {{{Secondary_Damage}}}
}}{{#if: {{{TimeFireDelay|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeFireDelay|}}}|
! TimeFireDelay
! TimeFireDelay
{{!}} {{{TimeFireDelay}}}
{{!}} {{{TimeFireDelay}}}
}}{{#if: {{{bucket|}}}|
}}
{{!}}-
|-
{{#if: {{{bucket|}}}|
! bucket
! bucket
{{!}} {{{bucket}}}
{{!}} {{{bucket}}}
}}{{#if: {{{SmackDelay|}}}|
}}
{{!}}-
|-
{{#if: {{{SmackDelay|}}}|
! SmackDelay
! SmackDelay
{{!}} {{{SmackDelay}}}
{{!}} {{{SmackDelay}}}
}}{{#if: {{{SpawnAmmo|}}}|
}}
{{!}}-
|-
{{#if: {{{SpawnAmmo|}}}|
! SpawnAmmo
! SpawnAmmo
{{!}} {{{SpawnAmmo}}}
{{!}} {{{SpawnAmmo}}}
}}{{#if: {{{PunchAngle|}}}|
}}
{{!}}-
|-
{{#if: {{{PunchAngle|}}}|
! PunchAngle
! PunchAngle
{{!}} {{{PunchAngle}}}
{{!}} {{{PunchAngle}}}
}}{{#if: {{{Secondary_SmackDelay|}}}|
}}
{{!}}-
|-
{{#if: {{{Secondary_SmackDelay|}}}|
! Secondary_SmackDelay
! Secondary_SmackDelay
{{!}} {{{Secondary_SmackDelay}}}
{{!}} {{{Secondary_SmackDelay}}}
}}{{#if: {{{default_clip|}}}|
}}
{{!}}-
|-
{{#if: {{{default_clip|}}}|
! default_clip
! default_clip
{{!}} {{{default_clip}}}
{{!}} {{{default_clip}}}
}}{{#if: {{{TimeReload|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeReload|}}}|
! TimeReload
! TimeReload
{{!}} {{{TimeReload}}}
{{!}} {{{TimeReload}}}
}}{{#if: {{{TimeReloadStart|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeReloadStart|}}}|
! TimeReloadStart
! TimeReloadStart
{{!}} {{{TimeReloadStart}}}
{{!}} {{{TimeReloadStart}}}
}}{{#if: {{{TimeReloadRefill|}}}|
}}
{{!}}-
|-
{{#if: {{{TimeReloadRefill|}}}|
! TimeReloadRefill
! TimeReloadRefill
{{!}} {{{TimeReloadRefill}}}
{{!}} {{{TimeReloadRefill}}}
}}
}}
|-
|}
|}