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User:Ratboy Slim/Draft: Difference between revisions

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{| class="wikitable" style="background-color:#ffffcc;" cellpadding="10"
|- style="font-size:20px;background-color:#ffffcc;"
! class="header" | Scout !! Health !! Overheal
|- style="text-align: center"
| [[Image:Leaderboard class scout.png|20px]] '''Default''' || 125 || 185
|}


{| class="wikitable"
! colspan="3" style="text-align: center;font-size: 18px;background-color: #583a31;color: white;" | Properties
|-
| colspan="2" style="background-color: #f1e9cb"| Shot type || style="background-color: #3d3d3d; color:white;" | Hitscan
|-
| colspan="2" style="background-color: #f1e9cb" | Damage type || Bullet
|-
| colspan="2" style="background-color: #f1e9cb" | Ranged or Melee? || Ranged
|-
| colspan="3" style="text-align: center;font-size: 18px;background-color: #583a31;color: white;" | '''Damage'''
|-
| style="background-color: #f1e9cb" | Maximum ramp-up || style="background-color: #f1e9cb" | 150% || 60
|-
| style="background-color: #f1e9cb" | Base damage || style="background-color: #f1e9cb" | 100% || 40
|-
| style="background-color: #f1e9cb" | Maximum fall-off || style="background-color: #f1e9cb" | 52.8% || 21
|-
| colspan="2" style="background-color: #f1e9cb" | Critical || 120
|-
| colspan="2" style="background-color: #f1e9cb" | Mini-crit || 54-81
|-
| colspan="3" style="text-align: center;font-size: 18px;background-color: #583a31;color: white;" | '''Function times'''
|-
| colspan="2" style="background-color: #f1e9cb" | Attack interval || 0.5 s
|-
| colspan="2" style="background-color: #f1e9cb" | Reload || 1.133 s
|-
| colspan="2" style="background-color: #f1e9cb" | Spread recovery || 1.25 s
|-
| colspan="3" style="text-align: center;font-size: 12px;" | All values are approximate.
|-
|}