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Caper: Difference between revisions

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|game-type = Territorial Domination
|game-type = Territorial Domination
|file-name = td_caper
|file-name = td_caper
|developer = [https://steamcommunity.com/id/AnotherBadPun abp]<br>[https://steamcommunity.com/id/14bit 14bit]<br>[https://steamcommunity.com/id/heavywepon Emil]<br>void<br>Boomsta
|developer = {{dev|abp}}<br>{{dev|Emil}}
|link = [https://steamcommunity.com/sharedfiles/filedetails/?id=2851677751 Steam Workshop]<br>[https://tf2maps.net/downloads/caper.12517/ TF2Maps]
|link = [https://steamcommunity.com/sharedfiles/filedetails/?id=2851677751 Steam Workshop]<br>[https://tf2maps.net/downloads/caper.12517/ TF2Maps]
|release-date = April 28, 2023 ([[Fight or Flight]])
|release-date = April 28, 2023 ([[Fight or Flight]])
|map-environment = Red Desert
|map-environment = Red Desert
|map-setting = Daylight
|map-setting = Daylight
}}{{Quotation|'''Caper''' publicity blurb|All good game modes need a 'multi-use industrial site in the desert'-type first map to set the tone, and Caper follows in that tradition. A barn-mounted space laser (off-yellow), relay dish (periwinkle) and water reservoir (#M410-7 "Perennial Green") are all ripe for the taking, as long as you don't take it too personally when they change hands ten times a round.
}}{{Quotation|'''Caper''' [https://tf2classic.com/fight_or_flight/day3 promotional blurb]|All good game modes need a 'multi-use industrial site in the desert'-type first map to set the tone, and Caper follows in that tradition. A barn-mounted space laser (off-yellow), relay dish (periwinkle) and water reservoir (#M410-7 "Perennial Green") are all ripe for the taking, as long as you don't take it too personally when they change hands ten times a round.
}}
}}
'''Caper''' is an official [[Territorial Domination]] map, and the first of its kind. It has three points contested by RED and BLU, and the points captured determine where they spawn. Each team starts out with one point captured. If one team controls all the points, they win. The map layout is triangular between the three points, with multiple interior and exterior routes allowing for a mix between open and cramped gameplay. It is set in an arid, red desert, within an industrial site of unclear purpose.
'''Caper''' is an official [[Territorial Domination]] map, and the first of its kind. It has three points contested by RED and BLU, and the points captured determine where they spawn. Each team starts out with one point captured. If one team controls all the points, they win. The map layout is triangular between the three points, with multiple interior and exterior routes allowing for a mix between open and cramped gameplay. It is set in an arid, red desert, within an industrial site of unclear purpose.


Caper was added to Team Fortress 2 Classic on April 28, 2023, in the [[Fight or Flight]] update. It was created by TF2 Classic developer abp, alongside contributors 14bit, Emil, void, Boomsta, and others. It was [https://steamcommunity.com/sharedfiles/filedetails/?id=2964570577 uploaded] to the Steam Workshop on April 19, 2023.
Caper was added to Team Fortress 2 Classic on April 28, 2023, in the [[Fight or Flight]] update. It was created by TF2 Classic developer abp, alongside contributors Emil, void, Boomsta, and others. It was [https://steamcommunity.com/sharedfiles/filedetails/?id=2851677751 uploaded] to the Steam Workshop on August 20, 2022.


== Locations ==
== Locations ==
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<gallery mode="packed">
<gallery mode="packed">
Caper_Point_A_Spawn.webp|
Caper_Point_A_Spawn.webp|Point A spawn
Caper_Point_A_Exterior.webp|
Caper_Point_A_Exterior.webp|Point A exterior
Caper_Point_A_Shack.webp|
Caper_Point_A_Shack.webp|Point A shack
Caper_Point_A_Connector.webp|
Caper_Point_A_Connector.webp|A-B connector
Caper_Point_A_Flank.webp|
Caper_Point_A_Flank.webp|A-B flank
Caper_Point_A_Window.webp|
Caper_Point_A_Window.webp|A-B window
</gallery>
</gallery>


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<gallery mode="packed">
<gallery mode="packed">
Caper_Point_B_Spawn.webp|
Caper_Point_B_Spawn.webp|Point B spawn
Caper_Point_B_Exterior.webp|
Caper_Point_B_Exterior.webp|Point B exterior
Caper_Point_B_Building.webp|
Caper_Point_B_Building.webp|Point B building
Caper_Point_B_Connector.webp|
Caper_Point_B_Connector.webp|A-B-C connector
</gallery>
</gallery>


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<gallery mode="packed">
<gallery mode="packed">
Caper_Point_C_Spawn.webp|
Caper_Point_C_Spawn.webp|Point C spawn
Caper_Point_C_Exterior.webp|
Caper_Point_C_Exterior.webp|Point C exterior
Caper_Point_C_Interior.webp|
Caper_Point_C_Interior.webp|Point C interior
Caper_Point_C_Underwater.webp|
Caper_Point_C_Underwater.webp|Point C underground
Caper_Point_C_Connector.webp|
Caper_Point_C_Connector.webp|C-A connector
</gallery>
</gallery>


== Update history ==
== Update history ==
{{Update history|
{{Update history|
'''[[2.1.0]]'''
{{Update|2.1.0}}
* Added td_caper (abp, emilrusboi)
* Added td_caper (abp, emilrusboi)
}}
}}
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== Trivia ==
== Trivia ==
* The bucket hanging from a rope outside the Point B shack can be shot, causing it to blissfully flail in the wind.
* The bucket hanging from a rope outside the Point B shack can be shot, causing it to blissfully flail in the wind.
{{Nav_Maps}}