Hydro: Difference between revisions
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|map-setting = Day | |map-setting = Day | ||
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'''Hydro''' is an official [[Territorial Control]] map, and is the only Territorial Control map in the game. It is set between the BLU energy production facility and the RED radio communications facility, based around a hydroelectric dam somewhere in a desert canyon. | '''Hydro''' is an official [[Territorial Control]] map, and is currently the only Territorial Control map in the game, likely due to the complexity of making such a map. It is set between the BLU energy production facility and the RED radio communications facility, based around a hydroelectric dam somewhere in a desert canyon. | ||
Hydro is a complicated map. While each discrete section of the map is relatively simple, the map combines sections together in a sprawling and haphazard fashion. A series of gates and shutters dictates access between each section, opening and closing at the start of each round. Effectively, the flow of each game is randomized, though with a method to the madness. | Hydro is a complicated map. While each discrete section of the map is relatively simple, the map combines sections together in a sprawling and haphazard fashion. A series of gates and shutters dictates access between each section, opening and closing at the start of each round. Effectively, the flow of each game is randomized, though with a method to the madness. | ||
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TC_Hydro_Bridge_Dam_C.webp|Point B (Bridge) route | TC_Hydro_Bridge_Dam_C.webp|Point B (Bridge) route | ||
TC_Hydro_Dish_Dam_C.webp|Point D (Dish) route | TC_Hydro_Dish_Dam_C.webp|Point D (Dish) route | ||
TC_Hydro_Dish_Dam_Map.webp|Dam vs. Dish map | |||
</gallery> | </gallery> | ||
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TC_Hydro_Dish_Dam_D.webp|Point C (Dam) route | TC_Hydro_Dish_Dam_D.webp|Point C (Dam) route | ||
TC_Hydro_Bridge_Dish_Map.webp|Dish vs. Bridge map | TC_Hydro_Bridge_Dish_Map.webp|Dish vs. Bridge map | ||
TC_Hydro_Dish_Plant_Map.webp|Dish vs. Plant map | |||
</gallery> | </gallery> | ||
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== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.0.0}} | |||
* Added tc_hydro | * Added tc_hydro | ||
{{Update|2.1.0}} | |||
* Updated select stock maps to improve clipping, fix exploits, and improve visuals | * Updated select stock maps to improve clipping, fix exploits, and improve visuals | ||
{{Update|2.1.3}} | |||
* Replaced use of water_2fort_expensive (which visually regressed in a previous update to look almost invisible) with a new waterflow_hydro_daytime | * Replaced use of water_2fort_expensive (which visually regressed in a previous update to look almost invisible) with a new waterflow_hydro_daytime | ||
* Cubemaps across the map now have their boundaries set in most cases (this took four hours) | * Cubemaps across the map now have their boundaries set in most cases (this took four hours) | ||
* Reduced map size from 65MiB to 36MiB | * Reduced map size from 65MiB to 36MiB | ||
}} | }} | ||
{{Nav_Maps}} | |||