Drizzle: Difference between revisions
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Added vipr_drizzle. And if anybody knows the developers for this map, please add their credits. |
Yfyfyfyfyfy (talk | contribs) m added nav_maps |
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|file-name = vipr_drizzle | |file-name = vipr_drizzle | ||
|release-date = January 24, 2025 ([[Double Down]]) | |release-date = January 24, 2025 ([[Double Down]]) | ||
|developer = | |developer = {{Dev|14bit}} | ||
|map-environment = Alpine | |map-environment = Alpine | ||
|map-setting = Cloudy, Raining | |map-setting = Cloudy, Raining | ||
}} | }} | ||
{{Quotation|[https://tf2classic.com/double_down/day2 Double Down update page]| | |||
Thanks to a paperwork mishap that they were both too checked out to notice, both our VIPs have been accidentally co-managing the Drizzle Valley mining complex for years. Partial ownership means only partial profits, though, so each Civilian (and a team of well-armed amateur property lawyers) is coming down on inspection day, for a facility tour that'll settle this once and for all.}} | |||
'''Drizzle''' is a [[VIP Race]] map, set in the deep alpines in a mining district. It's surrounded by Jenkin Co. company buildings, set with multiple flanks and pathways for each team. | '''Drizzle''' is a [[VIP Race]] map, set in the deep alpines in a mining district. It's surrounded by Jenkin Co. company buildings, set with multiple flanks and pathways for each team. | ||
Drizzle was added to ''[[Team Fortress 2 Classic]]'' on the January 24, 2025 [[Double Down]] update, it was developed by Team Fortress 2 Classic developer {{Dev|14bit}} | |||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
* | {{Update|2.2.0}} | ||
* Added vipr_drizzle | |||
{{Update|2.2.2}} | |||
* Fixed a bug where rounds would end immediately when server time ran out, instead of letting the round finish | |||
* Fixed several clipping issues | |||
}} | }} | ||
{{Nav_Maps}} | |||